Tyria

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Map of Tyria (from April Beta Weekend Event).

Tyria is a continent in the world of the same name. The geography of the continent ranges from the dense jungles of the Maguuma, to high mountains of the Shiverpeak Mountains, to forests of the Blood Legion Homelands and Ascalon, to the sandy Crystal Desert. Beneath the land stretches the interconnected caverns of the Depths of Tyria which holds ancient structures of unknown origins that date back to a time before humanity. Over ten thousand years ago, the Giganticus Lupicus once roamed the land. Before all recorded history, the Elder Dragons roamed - whether before or during the time of the Giganticus Lupicus is still unknown. And over a thousand years ago, before the exodus, the human gods lived in the continent of Tyria. Throughout the ages, the continent has changed - from seas turning to deserts, to sinking kingdoms and scorching lands, to flooding cities, and to deserts turning green by diverted rivers - and may continue to change.

Contents

[edit] Land regions

A map of Tyria from Ghosts of Ascalon.
Explorable regions
Unexplorable regions

[edit] Major bodies of water

[edit] Gallery

[edit] Notes

  • The continent has undergone significant geographical changes since the original series.
Gwwlogo.png The Guild Wars Wiki has an article on Tyria.

Regions
Tyria AscalonBlazeridge MountainsBlood Legion HomelandsCrystal DesertDepths of TyriaIsles of Janthir
 KrytaMaguuma Jungle (Magus FallsMaguuma WastesTarnished Coast)Ring of FireRuins of Orr
 Shiverpeak Mountains (Deldrimor FrontFar ShiverpeaksSteamspur Mountains)Woodland Cascades
Elsewhere CanthaElonaThe Mists
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