Tyria
From Guild Wars 2 Wiki
Tyria is a continent in the world of the same name. The geography of the continent ranges from the dense jungles of the Maguuma, to high mountains of the Shiverpeak Mountains, to forests of the Blood Legion Homelands and Ascalon, to the sandy Crystal Desert. Beneath the land stretches the interconnected caverns of the Depths of Tyria which holds ancient structures of unknown origins that date back to a time before humanity. Over ten thousand years ago, the Giganticus Lupicus once roamed the land. Before all recorded history, the Elder Dragons roamed - whether before or during the time of the Giganticus Lupicus is still unknown. And over a thousand years ago, before the exodus, the human gods lived in the continent of Tyria. Throughout the ages, the continent has changed - from seas turning to deserts, to sinking kingdoms and scorching lands, to flooding cities, and to deserts turning green by diverted rivers - and may continue to change.
Contents |
[edit] Land regions
- Explorable regions
- Unexplorable regions
- Blazeridge Mountains
- Blood Legion Homelands (true name currently unknown)
- Crystal Desert
- Depths of Tyria
- Isles of Janthir
- Maguuma Jungle
- Ring of Fire
- Scavenger's Causeway
- Shiverpeak Mountains
- Woodland Cascades
[edit] Major bodies of water
[edit] Gallery
[edit] Notes
- The continent has undergone significant geographical changes since the original series.
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