Delayed Reactions/history
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February 25, 2020
- Delayed Reactions: (Competitive split) Reduced slow duration from 3 seconds to 1.5 seconds.
Delayed Reactions
- Specialization
- Chronomancer
- Tier
- Adept
- Type
- Major
- Game link
“Delayed ReactionsDisabling a foe slows them. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
This trait can only affect the same enemy with once per interval.
- Interval: 3 seconds
— In-game description
October 01, 2019
- Delayed Reactions: This trait no longer grants alacrity but now triggers on any control effect rather than only on interrupts. Added a 3-second cooldown per target.
Delayed Reactions
- Specialization
- Chronomancer
- Tier
- Adept
- Type
- Major
- Game link
“Delayed ReactionsDisabling a foe slows them. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
This trait can only affect the same enemy with once per interval.— In-game description
February 06, 2018
- Delayed Reactions: This trait now also gives you alacrity for 2 seconds when you interrupt a foe.
- Fixed a bug that prevented this trait from working on enemies with defiance bars.
Delayed Reactions
- Specialization
- Chronomancer
- Tier
- Adept
- Type
- Major
- Game link
“Delayed ReactionsInterrupting a foe slows them and grants you alacrity.
— In-game description
Original version
Delayed Reactions
- Specialization
- Chronomancer
- Tier
- Adept
- Type
- Major
- Game link
“— In-game description