Earth
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“"I am a mountain, solid and enduring."
Earth-based magic grants defensive benefits, reducing incoming damage and the severity of conditions. Attuning to earth gives you a superior advantage in combat, granting you abilities that cripple and immobilize your foes.
— In-game description
Earth is a core specialization of the elementalist that focuses on use of bleeds, defense, and signets.
Tier | Trait | Description | |
---|---|---|---|
Minor Adept | Stone Flesh | Strike damage taken is reduced while attuned to earth. | |
Major Adept | Earth's Embrace | 15 | Gain resistance after using a healing skill. |
Major Adept | Serrated Stones | Bleeding you inflict has increased duration. Deal increased damage to bleeding foes. | |
Major Adept | Elemental Shielding | Auras you grant to allies also grant protection. | |
Minor Master | Earthen Blast | Gain barrier and cripple nearby foes when attuning to earth. Also triggers on overload skills. Barrier will not be gained when attuning to the same element. | |
Major Master | Strength of Stone | 3 | Gain condition damage based on your toughness. Inflict bleeding when you immobilize a foe. Bleeding can only occur on the same target once per interval. |
Major Master | Rock Solid | Grant stability to nearby allies when attuning to earth. Note: This effect will not trigger when attuning to the same element. | |
Major Master | Earthen Blessing | Decrease the duration of movement-impairing conditions applied to you. Restore endurance when you receive one of these conditions. | |
Minor Grandmaster | Geomancer's Training | Strike damage from nearby foes is reduced. Earth weapon skills gain reduced recharge. | |
Major Grandmaster | Diamond Skin | 1 | Remove conditions from yourself when you successfully combo a field with a leap finisher. Remove conditions from nearby allies when you successfully combo a field with a blast finisher. |
Major Grandmaster | Written in Stone | Signets continue to grant their passive bonuses while recharging. Gain an aura when you use a signet skill. | |
Major Grandmaster | Stone Heart | You cannot be critically hit for a duration of time after entering or exiting earth attunement. Remaining effect duration is lost when exiting. |
- See also: List of elementalist traits
Version history[edit]
For a detailed specialization history, see here.