User:1Maven/Suggestions
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This is a list of enhancements and fixes that I would like to see made in the game. There is no particular priority.
Legendary Armor[edit]
- Like Legendary Weapons, has ability to change stats when not in combat. Of course, there are cool special effects.
Anomolies[edit]
Fix'em especially:
- Rename Recipe: Owl Amulet (Jeweled Broach) to Recipe: Jeweled Broach
Tank Equipment[edit]
Can accept seemingly unlimited damage, but has under-powered attacks.
- Primary attribute healing, minor: vitality and toughness. This applies to: Armor, Trinkets, Weapons
- Superior Rune of the Tank
- 1 +25 Toughness
- 2 Gain Protection (4s) when hit, cooldown 2s, stackable
- 3 +50 Vitality
- 4 Gain Regeneration(4s) when hit, cooldown 2s, stackable
- 5 +100 Healing Power
- 6 when you use a heal skill all nearby allies receive your boons +20% duration, for 10 seconds. (Cooldown: 10s)
- Superior Sigil of the Tank, on hit grants Resistance, Reflection, but applies Crippled and becomes primary aggro target (8s), cooldown 10s, stacks duration
- Superior Sigil of Chaos: Gain Chaos Armor (6s) when hit, cooldown 6s