User:1Maven/Suggestions

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This is a list of enhancements and fixes that I would like to see made in the game. There is no particular priority.

Legendary Armor[edit]

  • Like Legendary Weapons, has ability to change stats when not in combat. Of course, there are cool special effects.

Anomolies[edit]

Fix'em especially:

Tank Equipment[edit]

Can accept seemingly unlimited damage, but has under-powered attacks.

  • Primary attribute healing, minor: vitality and toughness. This applies to: Armor, Trinkets, Weapons
  • Superior Rune of the Tank
    • 1 +25 Toughness
    • 2 Gain Protection (4s) when hit, cooldown 2s, stackable
    • 3 +50 Vitality
    • 4 Gain Regeneration(4s) when hit, cooldown 2s, stackable
    • 5 +100 Healing Power
    • 6 when you use a heal skill all nearby allies receive your boons +20% duration, for 10 seconds. (Cooldown: 10s)
  • Superior Sigil of the Tank, on hit grants Resistance, Reflection, but applies Crippled and becomes primary aggro target (8s), cooldown 10s, stacks duration
  • Superior Sigil of Chaos: Gain Chaos Armor (6s) when hit, cooldown 6s