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Slay the octovine! (southgate)

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Disambig icon.png This article is about the southgate event. For other events, see Slay the octovine!.
Slay the octovine! is a level 80 event that occurs near the southgate during the Battle in Tarir map meta-event.

Objectives[edit]

Walkthrough[edit]

Primary article: Battle in Tarir

An Exalted Explosive spawns at the start of the room, which slowly moves forward to the octovine and can be supported with additional control effects to push it to the octovine to remove five slime layers per bomb. This can only be done by players using skills with knock back and launch on the explosive (pull also works but is more difficult to use before someone has pushed it past you).

Avoid the vine-covered fields left by the Bonebreakers as they roll around the area. If the explosive passes these fields it will be wrapped in vines, rendering it immobile until its Defiance bar is broken. This bar should be broken with other crowd control effects so the pushes can be reserved for moving the explosive.

Take care to not let enemies hit the explosive themselves; hits will remove stacks of the Ba-Boom.png Ba-Boom effect on the explosive. Losing all stacks will cause it to explode prematurely, heavily damaging allies nearby.

Enchanted Armors cannot interact with the explosive and should focus on protecting with control effects to move the Triggerblossoms away from the players (to the sides), and defeating enemies (in particular any Mordrem Breachers). However if the explosive gets entangled, they can assist in breaking the Defiance bar. Pay special attention to the Elite Mordrem Floppers, as they can pull groups of players and the explosive around, heavily disrupting the event. If an enchanted armor has aggro of these enemies, they should lead them away from the other players and keep them occupied.

Armors should also attempt to keep the Bonebreakers disabled (using Compulsion or Freezing Blast; either instantly stuns them) so that their rolling attack cannot generate entangling vine patches. Both skills instantly break a Bonebreaker's Defiance bar, and recover much faster than the Bonebreakers recover from being stunned. It is possible for a single player to keep both Bonebreakers disabled indefinitely if they time their powers correctly to adjust for animation/activation delays.

Recommended skills

NPCs[edit]

Allies[edit]

Foes[edit]

Dialogue[edit]

When a bomb appears
Sage Bombmaker: Here's another. Make it count.
Sage Bombmaker: Here's another bomb. Take it.
Sage Bombmaker: There's more where that one came from.
When the Octovine is vulnerable
Sage Bombmaker: The octovine is vulnerable. Attack now!

Related achievements[edit]