Guild Wars 2: Heart of Thorns content

Northwatch Descent

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Northwatch Descent

Waypoint (tango icon).png
Point of interest.png

Northwatch Descent map.jpg
Map of Northwatch Descent

Northwatch Descent locator.svg
Location within Auric Basin

Northwatch Descent.jpg
Northwatch Descent

The Northwatch Descent is an area of the Auric Basin. One of the three watchposts defending Tarir, the Forgotten City is located there.

Locations and objectives[edit]

Waypoint (tango icon).png
Northwatch Waypoint —
Nuhoch Wallow
Nuhoch Wallow (map icon).png
Northwatch Descent ↔ Eastwatch Bluff
Points of Interest
Point of interest.png
Bramble Plateau
Point of interest.png
Northwatch Priory Camp
Event star (tango icon).png
Collect sediment from the fallen Exalted for Arcanist Mariette (80)
Event boss (tango icon).png
[Group Event] Defeat the bramble's main stalk (80)
Event shield (tango icon).png
Defend Scholar Morrat from Mordrem as he sets up the research site (80)
Event swords (tango icon).png
Destroy the vinewraths and their Mordrem infestation so Scholar Keenwit can complete the druid ritual (80)
Event swords (tango icon).png
Enchanted Armor Challenge: Kick mushrooms into their tyrant king three times! (80)
Event shield (tango icon).png
Guard Scholar Keenwit as he translates druid markings (80)
Event hand (map icon).png
Harvest bramble offshoots for Scholar Morrat's research (80)
Event boss (tango icon).png
[Group Event] Help Sage Zende defeat the colossal Mordrem thrasher and power up the pylon (80)
Event shield (tango icon).png
Help the Priory expedition team gather supplies and reach their new research site (80)
Event shield (tango icon).png
Protect Burnisher Kengo as she activates the mirrors around the Northwatch outpost (80)
Event boss (tango icon).png
Slay the veteran Mordrem vinetooth (80)
Event swords (tango icon).png
[Group Event] Use the Priory's "Bramble Begone" rifle to clear vines and reach Bramble Plateau (80)





Repairs (map icon).png
Scout (map icon).png
Explorer Marcel
Merchant (map icon).png
Priory Arcanist
Aurillium Collector (map icon).png
Priory Arcanist


Ambient creatures

Ambient dialogue[edit]

Whispers Agent: So I've seen the walking mushrooms. What do you think they are?
Whispers Agent: One attacked me as I walked by. I didn't even know it was there!
Whispers Keeper: I wonder what would happen if you accidentally got a piece of them in your mouth as you fought.
Whispers Keeper: Would it taste terrible? Poison you? Make the walls breathe? I wonder...
If Help Sage Zende defeat the colossal Mordrem thrasher and power up the pylon event has just finished
Scholar Keenwit: You won't believe it! We summoned a druid. And it restored the healing powers of the Maguuma waters!
Arcanist Mariette: Don't pull my leg. I don't have time for nonsense.
Scholar Keenwit: By iron, I'm not. It happened. I'm going back to purify the springs. The waters strengthen any who bathe in it.
Scholar Keenwit: I can rig up some purifiers. Once the springs are cleansed, the water will flow to Tarir and help their defenders.
Scholar Keenwit: All right, but only because you're working with the commander.
Scholar Keenwit: Just move this and hook that up. And what do you know? Another purifier.
Scholar Keenwit: Adelia, I hope you're safe, wherever you are.
Scholar Keenwit: The druid said there was an imbalance. I wonder...


Crafting resources[edit]

Resource nodes