Guild Wars 2: Heart of Thorns content

Help Sage Zende defeat the colossal Mordrem thrasher and power up the pylon

From Guild Wars 2 Wiki
Jump to navigationJump to search

Help Sage Zende defeat the colossal Mordrem thrasher and power up the pylon

Interactive map

Interactive map

Help Sage Zende defeat the colossal Mordrem thrasher and power up the pylon is an event to secure the Northwatch Descent outpost.

Objectives[edit]

  • Colossal Mordrem Thrasher
  • Event bar.jpg Event boss (tango icon).png
  • Ensure Sage Zende activates the pylon and recalls the enchanted armor
  • Event bar empty2.jpg

Rewards[edit]

Reward tier Experience Karma Coin
Gold 26,670 Experience.png 378 Karma 88 Copper coin
Silver 20,003 Experience.png 284 Karma 66 Copper coin
Bronze 13,335 Experience.png 189 Karma 44 Copper coin
These are the expected rewards for a level 80 player.

NPCs[edit]

Allies[edit]

Charr
Exalted
Ghosts (Druids)
Humans

Foes[edit]

Mordrem

Dialogue[edit]

Scholar Keenwit: The Vinewrath springsappers were using the water's magical properties to enlarge that thrasher!
Scholar Keenwit: Never would've predicted that Mordrem would tap the Maguuma water.
Scholar Keenwit: That can't be good. It'll be coming this way. Kill it before it reaches me. We must finish the ritual!
Sage Zende: Mordrem are natural extensions of the jungle by virtue of the jungle dragon.
Sage Zende: But they must be defeated. That thrasher is last. Bring it down!
Scholar Keenwit: That's one big thrasher!
Sage Zende: Forgotten, give us strength!
Sage Zende: I am Exalted. The Mordrem will not overtake us.
Scholar Keenwit: Forget the other windbags!
Scholar Keenwit: Concentrate all fire on that thrasher!
Scholar Keenwit: Don't worry about me. Get that windbag!
Scholar Keenwit: So much for that. What a pain. Now, where are those druids?
Scholar Keenwit: You just couldn't wait, could you.
Scholar Keenwit: Oh scrap! You've gone and summoned a giant version of yourself.
Enchanted Armor: Returning to Northwatch.
Sage Zende: This enchanted armor will help us defend Tarir against the Mordrem.
Sage Zende: But there is another. I must return to Northwatch. Thank you...my horned friend.
Scholar Keenwit: You don't want to stick around to see the druids return? Goldie?
Arboreal Spirit: All that exists is all that must be.
Scholar Keenwit: Would you look at that! Can it be? You're a druid!
Scholar Keenwit: The amplified magic must have given them enough power to manifest.
Veteran Elder Arboreal Spirit: All that exists is all that must be.
Veteran Elder Arboreal Spirit: The Font of Maguuma—and it's magic-runs one more, yet impure.
Veteran Elder Arboreal Spirit: The Font of Maguuma—and it's magic-runs one more, yet impure.
Elder Arboreal Spirit: One spring flowing is not always better than none. All springs must flow equally in order to maintain equilibrium.
Elder Arboreal Spirit: Each spring resonates with the others to create harmony. In peace, one finds the greatest strengths.
Scholar Keenwit: Wait! Don't go! I have so many questions to...ask.
Elder Arboreal Spirit: ...
Elder Arboreal Spirit: Yes, I see you understand. It is surprising, but welcome, from one such as yourself. May your journey be enlightened.
Scholar Keenwit: Whoa. Look at it... Impressive if I do say so myself.
Scholar Keenwit: Wish you could have seen this Adelia.
Scholar Keenwit: Hmm...I'd better head back to tell Mariette and the others.
Arcanist Mariette: About time you returned, Scholar. Where've you been?
Scholar Keenwit: You won't believe it! We summoned a druid. And it restored the healing powers of the Maguuma waters!
Arcanist Mariette: Don't pull my leg. I don't have time for nonsense.
Scholar Keenwit: By iron, I'm not. It happened. I'm going back to purify the springs. The waters strengthen any who bathe in it.
Scholar Keenwit: I can rig up some purifiers. Once the springs are cleansed, the water will flow to Tarir and help their defenders.
Arcanist Mariette: All right, but only because you're working with the commander.

Trivia[edit]

  • The line "All that exists is all that must be." is the same phrase that was used in the original Guild Wars quest Wisdom of the Druids.