Guild Wars 2: Heart of Thorns content

Morwood Wilds

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Morwood Wilds

1Point of interest (map icon).png

Morwood Wilds map.jpg
Map of Morwood Wilds

Morwood Wilds locator.svg
Location within Auric Basin

Morwood Wilds.jpg
Morwood Wilds

Morwood Wilds is an area of Auric Basin. This extremely dangerous place is under the control of the Mordrem, where three Blighting Tree saplings can be found, their branches interwoven above. Like other Blighting Trees, this place has become a minion factory for Mordrem, with them bringing deceased bodies for the saplings to copy. This area can only be accessed after the event Event swords (tango icon).png Escort Exalted Sage Manssir to Morwood Wilds (80) has been completed.

Locations and objectives[edit]

Points of Interest
Point of interest (map icon).png Thornwatch loading…





Ambient creatures

Crafting resources[edit]

Resource nodes
Mine resource (map icon).png Mithril Ore
Mine resource (map icon).png Orichalcum Ore
Plant resource (map icon).png Flax
Plant resource (map icon).png Jungle Plants
Plant resource (map icon).png Sawgill Mushrooms
Wood resource (map icon).png Ancient Sapling
Wood resource (map icon).png Palm Sapling


Ambient dialogue[edit]

At western entrance
Whispers Agent (1): So, have you seen the saurians actually go into the blighting tree?
Whispers Agent (2): No, I've only seen them when they attack Tarir.
Whispers Agent (1): After observing how they work, I don't think I'd like to see that process.
Whispers Agent (2): I shudder at the thought of that. We must defeat Mordremoth.
Whispers Agent (1): We're the Pact. Of course we'll defeat Mordremoth.
Patrolling the two southern Blighting Tree Saplings
<Random Mordrem Guard 1>: Mordremoth's patience must be at an end.
<Random Mordrem Guard 2>: Nothing will survive once Mordremoth reveals its full power.