Assassin's Reward

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Assassin's Reward.png

Assassin's Reward

Specialization
Thief icon small.png Acrobatics (trait list)
Tier
Grandmaster
Type
Major
Training cost
8 Hero points
Game link
API
API
Assassin's Reward

Heal yourself whenever you use a skill that uses initiative. Heal yourself for each point of initiative spent.

Healing.png Healing: 151 (0.085)?

— In-game description

Related skills[edit]

Weapon skills that are improved by this trait

Notes[edit]

  • Healing is applied in one sum at the end of the skill animation.
  • Initiative using skills will typically have the healing amount appended to the tooltip.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
February 27, 2024
June 27, 2023
  • Increased base healing per initiative spent from 102 to 151.
November 30, 2021
  • Now functions correctly with Scepter abilities.
January 26, 2016
  • Fixed a bug in which thieves would not gain the healing in certain instances.
January 26, 2016
  • This trait's base healing per level has been increased by about 50% and its healing power contribution has been increased by 70%.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
December 10, 2013
  • Increased the scaling with healing power by 35%.
  • Moved to the Grandmaster tier.
August 28, 2012 Game release:
  • Assassin's Reward has been added to the game.