Triskellion Vale

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Triskellion Vale

2Complete heart (map icon).png 1Waypoint (map icon).png 2Point of interest (map icon).png 1Vista (map icon).png

Triskellion Vale map.jpg
Map of Triskellion Vale

Sojourner's WayDelanian FoothillsBlackroot CutDraithor's DemesnesEarthworks BluffTriskellion ValeEarthlord's GapViathan's ArmGiant's PassageDominion Killing ZoneAlakess LedgeCereboth CanyonDarkwound DefileWizard's FiefEukaryan CavesViathan LakeManefire HillsGreyhoof MeadowsHalacon CataractsFort SalmaViath ShoreThunder RidgeLychcroft MereMeremoot HillOverlord's GreatcampTriskellion Vale locator.svg
Image(s)

Triskellion Vale.jpg

Click to enlarge.

Triskellion Vale is an area in Kessex Hills. This green valley is home to three settlements, Kessex Haven, Quarryside and Triskell Quay.

Locations and objectives[edit]

Renown Hearts
Complete heart (map icon).png Help Engineer Gilli (18)
Complete heart (map icon).png Help the fishers of Triskell Quay (19)
Waypoints
Waypoint (map icon).png Kessex Haven Waypoint —
Points of Interest
Point of interest (map icon).png Quarryside
Point of interest (map icon).png Triskell Quay
Vistas
Vista (map icon).png Quarryside Vista —
Follow the scaffolding above the lowest pit.
Landmarks
Personal waypoint (map icon).png Kessex Haven

NPCs[edit]

Allies[edit]

Centaur
Charr
Human
Various

Services[edit]

Reinforce Armor (map icon).png Bekan (17)
Merchant (vendor icon).png Brewer Ronger (17)
Weaponsmith (map icon).png Bronk (18)
Merchant (vendor icon).png Cherill (18)
Renown Heart (map icon).png Engineer Gilli (17)
Merchant (vendor icon).png Engineer Pluank (17)
Weaponsmith (map icon).png Laurent (17)
Armorsmith (map icon).png Lena (17)
Renown Heart (map icon).png Mayor Trisk (20)
Scout (map icon).png Pedran (20)
Merchant (vendor icon).png Poka (17)

Foes[edit]

Ambient creatures
Animals
Bats
Centaurs
Insects
Moas
Wurms

Ambient dialogue[edit]

At the Kessex Haven
Deputy Tolmkiln: I loves me a good fight.
Klondurj: You look like it.
Deputy Tolmkiln: Why, thank you.
Klondurj: That wasn't really a compliment.
Deputy Tolmkiln: All this work makes me thirsty.
Sheriff Sauchaa: What work?
Deputy Tolmkiln: Fighting work.
Sheriff Sauchaa: You're on leave.
Deputy Tolmkiln: Yeah, yeah. Still. The thought of it makes me thirsty.
Fishmonger Gilbert: Come on now, I'm sure it's perfectly (gulp) safe to eat.
Fishmonger Gilbert: I've had better schemes...
Fishmonger Gilbert: Surprisingly inexpensive fish for sale here!
Fishmonger Gilbert: Don't all crows me at once. Plenty of perfectly edible fish to go around.
Fishmonger Gilbert: Entertaining all offers on my entire haul of (gulp) tasty, tasty fish.
Fishmonger Gilbert: At these prices, I must have brain damage!
Fishmonger Gilbert: Did I hear fifty copper? Hello?
Lionguard Crushkrait: (sniff) What is that stench scorching my nostrils? Why are you still here?
Fishmonger Gilbert: Oh, come on, now. I mean, I'm just trying to make a living.
Lionguard Crushkrait: I should arrest you for attempted murder.
Fishmonger Gilbert: Ha ha! Just a little fun at my expense, folks.
Fishmonger Gilbert: Please don't arrest me.
Lionguard Crushkrait: Pack up your stinking toxic fish and shove off, or I just might. (spit)
Fishmonger Gilbert: Yes, sir.
Brewer Ronger: With ale, anything can go wrong. Unfiltered water, improper temperatures, unripe grain. The horror!
Deputy Tolmkiln: Hey, if you make a bad batch, send it my way.
Brewer Ronger: If I did that, I wouldn’t get money from you. Besides, I’d never let anyone touch imperfect ale.
Deputy Tolmkiln: Still. If you’re pouring it down the drain, you might as well give it to me. I won't change how much ale I buy, and imperfect ale has character.
Brewer Ronger: Bah! Ale is serious business. Now, I've got a bar to clean, so I'll talk to you later.
Brewer Ronger: We used to have ale tasters traveling here all the time. But they've stopped coming.
Duhny: Wonder why.
Brewer Ronger: Duh. Maybe the war? Or haven't you noticed?
Duhny: Well, maybe they found ale they liked better or something. The war doesn't keep us away.
Brewer Ronger: Nobody has found better ale! Besides, it's become too dangerous for the tasters to travel.
Klondurj: Don't tell him, but I brought my own ale.
Duhny: Yeah, his gets old.
Klondurj: Want some?
Duhny: Sure!
Duhny: I wonder if the gods are coming back?
Klondurj: I thought they were myth.
Duhny: Not at all. I know people who still find their favor and even cast a spell or two.
Klondurj: I haven't seen proof.
Duhny: They're hiding. That's my theory.
Duhny: I think those mountains are unstable. They rumble and sigh all the time, like an army of old men.
Klondurj: You could be hearing ettins or something.
Duhny: This is definitely shifting ground. Unstable.
Klondurj: Maybe it's giants.
Duhny: Unless they're underground, I don't think so.
Lionguard Fritz: You know the secret to a top-notch fighting force?
Brewer Ronger: What?
Lionguard Fritz: Uniforms.
Lionguard Fritz: Uniforms represent state of mind. Look you best, feel you best, fight your best, I always say.
Brewer Ronger: Really?
Lionguard Fritz: Unequivocally. Appearance is key. And the enemy understands that too. You'd do well to keep that in mind.
Brewer Ronger: Believe me, I understand. That's exactly how I feel about my ale. I didn't realize the same concept applied to war.
Villager: Sheriff! What is that beast doing here!
Villager: Yah, I'd heard there was a centaur in the Haven, but I just couldn't believe it.
Centaur Emissary: I am here as an emissary, human. Do not trifle with things you do not understand.
Villager: Shut it centaur! Or I'll gut you where you stand!
Sheriff Sauchaa: You'll do nothing of the sort! What she says is true, she's here as an emissary.
Sheriff Sauchaa: ...and as such, she is under our protection.
Villager: I can't believe this! You've sold out your own people!
Sheriff Sauchaa: We've received word that centaurs have been attacking merchants under Lionguard protection.
Centaur Emissary: Then you have been given faulty information, Sheriff.
Sheriff Sauchaa: I'm not so sure, but I'm also not in a position to take action.
Sheriff Sauchaa: The treaty protects you for now, but know that if you keep pushing, my Lionguard will gladly push back.
Centaur Emissary: I assure you, we have nothing against the Lionguard. You presence on our lands has been... accepted.
Sheriff Sauchaa: Seems like all the training we do is just polishing our weapons.
Brewer Ronger: Well, weapons have to look good too, right?
Sheriff Sauchaa: No. They just have to work.
Brewer Ronger: I wouldn't serve ale in subpar containers. I wouldn't serve food on dirty tables! Why should we expect less for our troops?
Sheriff Sauchaa: They're vastly different! Drinking ale has nothing to do with training.
Brewer Ronger: Oh.
At Quarryside
Injii: Kessex Haven serves the best moa stew outside of Shaemoor.
Seraph Soldier: I think your stew is the best.
Injii: Oh, my! Flattery will get you everywhere.
Rhundall: I gave up mining because they didn't want to do it my way.
Seraph Soldier: Oh, well maybe–
Rhundall: Yep. My way. Would've solved so many problems. What's wrong with people?
Injii: Why do our crops look so... sparse?
Rhundall: Maybe because we're miners and nor farmers?
Injii: The centaurs trampling them all the time doesn't help either.
Rhundall: Fetch me a beer, you, and make it quick. I'm thirsty.
Injii: Get it yourself, you ungrateful toad.
Rhundall: Now, now. You know I was only joking.
Seraph Soldier: Did you hear that? Sounded like a centaur shadow.
Seraph Soldier (2): A centaur shadow? I think you've been on patrol too long.
Seraph Soldier: You know what we need? We need us a wall.
Seraph Soldier(2): To sit on? Good idea. I could use a rest.
Seraph Soldier: Naw! To keep the centaurs out.
Injii: What do centaurs need with our ore, anyway?
Rhundall: Well, they use swords and guns, so I guess...
Injii: It was a rhetorical question.
At Triskell Quay
Fisherman Hugorn: I came here to get away from troubles. I just want the quiet life of a fisherman.
Dalles: So go fish. No one's stopping you.
Fisherman Hugorn: The lake is teeming with krait!
Dalles: You'd still get your quiet life. It'd just be very short.
Fisher: When I gut a huge fish pile, it’s like meditation.
Fisher: There's a certain pattern to it that just settles your mind. Knife goes down, knife comes up. Knife goes down, knife comes up.
Headman Whili: I never thought of it like that.
Villager: Maybe you should fish for krait instead. I wonder what they taste like?
Villager (1): We should move.
Villager (2): Why? I mean besides the obvious.
Villager (1): I don't want to raise a family out here in the wilderness.
Villager (2): Wait! A family?
Villager (1): Wow! That fish bin stinks.
Villager (2): It hasn't been cleaned in days, maybe weeks.
Villager (1): I'll get the kids to clean it today.
Fisher (1): The fish sure are bitin' today.
Fisher (2): I call 'em bitin' fish.
Fisher (1): Wow! You should be a scribe or something. You're wasting talent.
Fisher (2): Oh, believe me. I know.
Fisher (2): Long have I struggled with the weight of my brilliance! Long have I longed just to tell a story—
Fisher (1): Great! I get it.
Fisher: Light catch. Gonna be a hard winter. Blasted krait foul the nets and steal our fish.
Fisher: They taste like harpy.

Objects[edit]

Bundles

Crafting resources[edit]

Resource nodes
Mine resource (map icon).png Iron Ore
Plant resource (map icon).png Herb Sprouts
Plant resource (map icon).png Taproots
Plant resource (map icon).png Toxic Seedling
Wood resource (map icon).png Gummo Sapling