Seraph Guard
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Seraph Guard
Seraph Guards are members of the Seraph trained in the arts of melee combat.
Locations[edit]
Story involvement[edit]
Personal story[edit]
- Chapter 1: Krytan Politics
- Chapter 2: Shadows of the Past
- Chapter 3: Justice for Riannoc
- Chapter 4: Order Neophyte
Living World Season 2[edit]
- Episode 1: Gates of Maguuma
- Episode 6: Tangled Paths
Living World Season 3[edit]
- Episode 4: The Head of the Snake
Event involvement[edit]
- Queensdale
- Protect the hay bales from bandits (2)
- Kill the giant wurm tearing up Jeb's field (2)
- Protect Shaemoor's drinking water from bandits (3)
- Defend workers repairing the pumping station (3)
- Defend Altar Brook Trading Post (7)
- Defend Altar Brook Crossing (8)
- Escort the trading post caravan to Claypool (7)
- Escort the carnival caravan to Beetletun (10)
- Retake Tunwatch Redoubt (12)
- Kessex Hills
- Prevent krait slavers from capturing villagers (19)
- Kill the Harathi overlord (25) [Group Event]
- Brisban Wildlands
- Northern Entanglement (26)
- Eastern Entanglement (26)
- Gendarran Fields
- Retrieve the catapult parts from the centaurs (27)
- Help escort the weapons shipment to Nebo Terrace (27)
- Prevent the centaurs from capturing Nebo Terrace (28) [Group Event]
- Reclaim Nebo Terrace from the centaurs (28)
- Stop the centaurs from capturing Ascalon Settlement (29) [Group Event]
- Liberate Ascalon Settlement from the centaurs (29) [Group Event]
- Harathi Hintelrands
- Keep centaurs out of Shorebluff Camp (34)
- Free the soldiers trapped by spiders (36)
- Stop the centaurs from retaking their camps (42) [Group Event]
- Lake Doric
- Defeat the White Mantle attacking Seraph troops (80)
- Escort the Seraph Reinforcements to New Loamhurst (80)
Heart involvement[edit]
Dialogue[edit]
- In the Krytan Freeholds before Escort the carnival caravan to Beetletun starts
- Hey! Don't touch that!
- Sorry. What are you doing here?
- I've been assigned to escort the carnival troupe's caravan to Beetletun. Until we leave, I've got nothing to do but keep ne'er-do-wells away from the ox.
- Why hasn't the caravan left yet?
- Miss Charice is one for mysticism. I'm not sure, but at this point, I think she's waiting for divine intervention to start our journey.
- I'll see what I can do.
- That would be great. The sooner this caravan gets moving, the sooner I can stop staring at this ox…oh, and the sooner the residents can enjoy the carnival.
- One divine intervention incoming.
- Enjoy your waiting.
- Gee, thanks.
- You're welcome.
- Whatever. Good-bye.
- At Modniir Gorge
- I'm surprised centaurs even bother to fight me anymore. I've killed so many!
- Here, poison should increase that tally. (if Blackvein Fiber item is in the inventory.)
- No doubt.
- The centaurs will die. It's us or them, and I don't plan on going anywhere.
- I'll help. Have posion for your weapon. (if Blackvein Fiber item is in the inventory.)
- Indeed.
- Death to the hooved ones!
- Here, have poison for your weapon! (if Blackvein Fiber item is in the inventory.)
- Yeah!
- My knees are shaking, but we must fight.
- Here, have poison for your weapon! (if Blackvein Fiber item is in the inventory.)
- Yes, fight or die.
- At Doric's Landing
- Greetings, Commander. Have you trained yet today?
- Why do you ask?
- I've been trying to complete the sword drills, but the sergeant keeps handing me my backside. He's too fast. I was wondering if you had any tips.
- Watch his movements. Anticipate and react. And don't give up.
- Anticipate and react...got it. I'll give it another shot. Thanks, Commander!
- Good luck, soldier.
- I can't talk right now.
Quotes[edit]
- Greetings
- How can I assist you?
- It's a soldier's life for me.
- May Balthazar strengthen you.
- We must all do our part.
Trivia[edit]
- All of the Seraph Guards found in Lake Doric are seen with a unique Royal Ascalonian weapon skin, seen here, that is not available to players.