Trait Guide (ranger)

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Trait Guide (ranger).png

Trait Guide

Double-click to consume.

— In-game description

Trait Guides were used to unlock traits.

Acquisition[edit]

NPC Area Zone
Antonin Jerull Trader's Forum Lion's Arch
Archi Venlin Vale Brisban Wildlands
Braam Longallows Stronghold of Ebonhawke Fields of Ruin
Davin Wolftamer Hall of Legends Hoelbrak
Hett College of Dynamics Rata Sum
Javon Fort Marriner Lion's Arch
Kattla Borealis Forest Wayfarer Foothills
Krilt Desider Atum Metrica Province
Lorgaire The Quester's Terrace The Grove
Malek Dwayna High Road Divinity's Reach
Nebb Soren Draa Metrica Province
Neci Serpentglare Perimeter Loop Black Citadel
Nilate Draketamer Village of Smokestead Plains of Ashford
Ninian Village of Astorea Caledon Forest
Pattern of All Things Song of Final Exile Snowden Drifts
Prymian Postern Ward Lion's Arch
Taura - Heart of the Mists
Toff Village of Shaemoor Queensdale

List of ranger trait guides[edit]

Trait guide Rarity Description Cost Game link
Marksmanship
Trait I.png Steady Focus Fine "Damage is increased when endurance is full." 10 Silver coin + 2 Skill point.png
Trait II.png Malicious Training Fine "Increases duration for conditions applied by your pets." 10 Silver coin + 2 Skill point.png
Trait III.png Keen Edge Fine "Use Sharpening Stone when you strike a foe below the health threshold." 10 Silver coin + 2 Skill point.png
Trait IV.png Signet Mastery Fine "Reduces recharge on signets." 10 Silver coin + 2 Skill point.png
Trait V.png Predator's Instinct Fine "Apply cripple to foes you hit while they are below the health threshold." 10 Silver coin + 2 Skill point.png
Trait VI.png Beastmaster's Bond Fine "Gain fury and might when your pet's health reaches 50%." 10 Silver coin + 2 Skill point.png
Trait VII.png Spotter Masterwork "Increases precision of nearby allies." 50 Silver coin + 5 Skill point.png
Trait VIII.png Piercing Arrows Masterwork "All arrow attacks pierce targets." 50 Silver coin + 5 Skill point.png
Trait IX.png Beastmaster's Might Masterwork "Activating a signet grants might." 50 Silver coin + 5 Skill point.png
Trait X.png Eagle Eye Masterwork "Increases longbow and harpoon gun range. Longbow and harpoon gun damage is increased." 50 Silver coin + 5 Skill point.png
Trait XI.png Predator's Onslaught Rare "You and your pet deal bonus damage to enemies suffering from movement-impeding conditions." Gold coin 50 Silver coin + 10 Skill point.png
Trait XII.png Remorseless Rare "Regain Opening Strike whenever you kill a foe or gain stealth." Gold coin 50 Silver coin + 10 Skill point.png
Trait XIII.png Read the Wind Rare "Longbow and harpoon gun projectile velocity is increased. While wielding a longbow, your attack speed is increased." Gold coin + 20 Skill point.png
Skirmishing
Trait I.png Pet's Prowess Fine "Pet do more damage on critical hits." 10 Silver coin + 2 Skill point.png
Trait II.png Sharpened Edges Fine "Chance to cause bleeding on critical hits." 10 Silver coin + 2 Skill point.png
Trait III.png Trapper's Defense Fine "Create a Spike Trap while reviving an ally." 10 Silver coin + 2 Skill point.png
Trait IV.png Primal Reflexes Fine "You gain vigor when you are struck by a critical hit." 10 Silver coin + 2 Skill point.png
Trait V.png Companion's Might Fine "Critical hits grant might to your pet." 10 Silver coin + 2 Skill point.png
Trait VI.png Agility Training Fine "Pets move faster." 10 Silver coin + 2 Skill point.png
Trait VII.png Carnivorous Appetite Masterwork "Pets gain health on critical hits." 50 Silver coin + 5 Skill point.png
Trait VIII.png Trapper's Expertise Masterwork "Trap skills use ground targeting and are larger." 50 Silver coin + 5 Skill point.png
Trait IX.png Honed Axes Masterwork "Gain ferocity while wielding an axe in your main hand." 50 Silver coin + 5 Skill point.png
Trait X.png Quick Draw Masterwork "Reduces recharge on short bow and longbow skills." 50 Silver coin + 5 Skill point.png
Trait XI.png Trap Potency Rare "Conditions caused by traps last longer. Reduces recharge on traps." Gold coin 50 Silver coin + 10 Skill point.png
Trait XII.png Moment of Clarity Rare "Gain an attack of opportunity for you and your pet on interrupting a foe. Daze and stun durations you inflict last longer." Gold coin 50 Silver coin + 10 Skill point.png
Trait XIII.png Strider's Defense Rare "Chance to destroy projectiles while executing a melee attack." Gold coin + 20 Skill point.png
Wilderness Survival
Trait I.png Child of Earth Fine "Create Muddy Terrain when you take falling damage. You take less damage from falling." 10 Silver coin + 2 Skill point.png
Trait II.png Healer's Celerity Fine "Grant swiftness to yourself and your ally when you revive them. Increases revive speed." 10 Silver coin + 2 Skill point.png
Trait III.png Shared Anguish Fine "Incoming disabling conditions (stun, daze, knockback, knockdown, sink, float, fear, or launch) are transferred to your pet instead." 10 Silver coin + 2 Skill point.png
Trait IV.png Vigorous Renewal Fine "Gain vigor when using a heal skill. Healing Spring grants vigor to affected allies." 10 Silver coin + 2 Skill point.png
Trait V.png Taste for Danger Fine "Pets deal extra condition damage." 10 Silver coin + 2 Skill point.png
Trait VI.png Wilderness Knowledge Fine "Reduces recharge on survival skills." 10 Silver coin + 2 Skill point.png
Trait VII.png Off-Hand Training Masterwork "Reduces recharge on off-hand skills. Off-hand skills have longer range." 50 Silver coin + 5 Skill point.png
Trait VIII.png Oakheart Salve Masterwork "Gain regeneration when you suffer from bleeding, poison or burning." 50 Silver coin + 5 Skill point.png
Trait IX.png Hide in Plain Sight Masterwork "Applies camouflage when you are disabled (stun, daze, knockback, pull, knockdown, sink, float, fear, or launch)." 50 Silver coin + 5 Skill point.png
Trait X.png Martial Mastery Masterwork "Reduces recharge on sword, greatsword, and spear skills." 50 Silver coin + 5 Skill point.png
Trait XI.png Empathic Bond Rare "Pets periodically take conditions from you." Gold coin 50 Silver coin + 10 Skill point.png
Trait XII.png Bark Skin Rare "You and your pet take less damage while your health is below the threshold." Gold coin 50 Silver coin + 10 Skill point.png
Trait XIII.png Poison Master Rare "After swapping pets, your pet's first attack will inflict poison. Your poison damage is increased." Gold coin + 20 Skill point.png
Nature Magic
Trait I.png Circle of Life Fine "Create a healing spring when you are downed." 10 Silver coin + 2 Skill point.png
Trait II.png Concentration Training Fine "Boons applied by your pets last longer." 10 Silver coin + 2 Skill point.png
Trait III.png Nature's Bounty Fine "Regeneration you apply lasts longer." 10 Silver coin + 2 Skill point.png
Trait IV.png Vigorous Spirits Fine "Spirits have increased health and a greater chance to trigger their benefits." 10 Silver coin + 2 Skill point.png
Trait V.png Strength of Spirit Fine "Gain power based on your vitality." 10 Silver coin + 2 Skill point.png
Trait VI.png Nature's Protection Fine "Receive protection when you take damage greater than a percentage of your maximum health." 10 Silver coin + 2 Skill point.png
Trait VII.png Spirits Unbound Masterwork "Spirits can move and follow you." 50 Silver coin + 5 Skill point.png
Trait VIII.png Evasive Purity Masterwork "Dodging removes blindness and poison from you." 50 Silver coin + 5 Skill point.png
Trait IX.png Two-Handed Training Masterwork "Greatsword and spear damage is increased. Greatsword and spear attacks have a chance to grant fury on hit." 50 Silver coin + 5 Skill point.png
Trait X.png Enlargement Masterwork "Use Signet of the Wild when your health drops below the threshold." 50 Silver coin + 5 Skill point.png
Trait XI.png Nature's Vengeance Rare "Activated skills of spirits are larger and trigger when the spirit is killed." Gold coin 50 Silver coin + 10 Skill point.png
Trait XII.png Nature's Voice Rare "Shouts apply regeneration and swiftness to allies." Gold coin 50 Silver coin + 10 Skill point.png
Trait XIII.png Survival of the Fittest Rare "Remove conditions and gain fury when using a Survival skill." Gold coin + 20 Skill point.png
Beastmastery
Trait I.png Speed Training Fine "Reduces recharge on pet skills." 10 Silver coin + 2 Skill point.png
Trait II.png Master's Bond Fine "Your pet has a bond with you that increases its attributes each time you kill a foe. When it is defeated or deactivated, the bond is reset." 10 Silver coin + 2 Skill point.png
Trait III.png Shout Master Fine "Reduces recharge on shouts." 10 Silver coin + 2 Skill point.png
Trait IV.png Compassion Training Fine "Pet healing attributes are increased." 10 Silver coin + 2 Skill point.png
Trait V.png Commanding Voice Fine "Pet skills (F2) recharge faster." 10 Silver coin + 2 Skill point.png
Trait VI.png Mighty Swap Fine "You and your pet gain might when they are activated." 10 Silver coin + 2 Skill point.png
Trait VII.png Rending Attacks Masterwork "Pets inflict bleeding on critically hit with their basic attacks." 50 Silver coin + 5 Skill point.png
Trait VIII.png Stability Training Masterwork "Pets gain stability when disabled." 50 Silver coin + 5 Skill point.png
Trait IX.png Intimidation Training Masterwork "Activated attack abilities (F2) for pets cause cripple. This effect will only occure once on each target affected by abilities" 50 Silver coin + 5 Skill point.png
Trait X.png Vigorous Training Masterwork "Pets grant vigor to nearby allies when activated." 50 Silver coin + 5 Skill point.png
Trait XI.png Zephyr's Speed Rare "You and your pet gain 3 seconds of quickness when you swap pets." Gold coin 50 Silver coin + 10 Skill point.png
Trait XII.png Natural Healing Rare "Your pets have natural health regeneration." Gold coin 50 Silver coin + 10 Skill point.png
Trait XIII.png Invigorating Bond Rare "Your pet heals allies in an area when executing a command [F2] ability." Gold coin + 20 Skill point.png

Notes[edit]