Trait Guide (ranger)

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Trait Guide (ranger).png

Trait Guide

Double-click to consume.

— In-game description

Trait Guides were used to unlock traits.

Acquisition[edit]

List of ranger trait guides[edit]

Trait guide Rarity Description Cost Game link
Marksmanship
Trait I.png Steady Focus CFine "Damage is increased when endurance is full." 10 Silver coin + 2 Skill point.png
Trait II.png Malicious Training CFine "Increases duration for conditions applied by your pets." 10 Silver coin + 2 Skill point.png
Trait III.png Keen Edge CFine "Use Sharpening Stone when you strike a foe below the health threshold." 10 Silver coin + 2 Skill point.png
Trait IV.png Signet Mastery CFine "Reduces recharge on signets." 10 Silver coin + 2 Skill point.png
Trait V.png Predator's Instinct CFine "Apply cripple to foes you hit while they are below the health threshold." 10 Silver coin + 2 Skill point.png
Trait VI.png Beastmaster's Bond CFine "Gain fury and might when your pet's health reaches 50%." 10 Silver coin + 2 Skill point.png
Trait VII.png Spotter DMasterwork "Increases precision of nearby allies." 50 Silver coin + 5 Skill point.png
Trait VIII.png Piercing Arrows DMasterwork "All arrow attacks pierce targets." 50 Silver coin + 5 Skill point.png
Trait IX.png Beastmaster's Might DMasterwork "Activating a signet grants might." 50 Silver coin + 5 Skill point.png
Trait X.png Eagle Eye DMasterwork "Increases longbow and harpoon gun range. Longbow and harpoon gun damage is increased." 50 Silver coin + 5 Skill point.png
Trait XI.png Predator's Onslaught ERare "You and your pet deal bonus damage to enemies suffering from movement-impeding conditions." Gold coin 50 Silver coin + 10 Skill point.png
Trait XII.png Remorseless ERare "Regain Opening Strike whenever you kill a foe or gain stealth." Gold coin 50 Silver coin + 10 Skill point.png
Trait XIII.png Read the Wind ERare "Longbow and harpoon gun projectile velocity is increased. While wielding a longbow, your attack speed is increased." Gold coin + 20 Skill point.png
Skirmishing
Trait I.png Pet's Prowess CFine "Pet do more damage on critical hits." 10 Silver coin + 2 Skill point.png
Trait II.png Sharpened Edges CFine "Chance to cause bleeding on critical hits." 10 Silver coin + 2 Skill point.png
Trait III.png Trapper's Defense CFine "Create a Spike Trap while reviving an ally." 10 Silver coin + 2 Skill point.png
Trait IV.png Primal Reflexes CFine "You gain vigor when you are struck by a critical hit." 10 Silver coin + 2 Skill point.png
Trait V.png Companion's Might CFine "Critical hits grant might to your pet." 10 Silver coin + 2 Skill point.png
Trait VI.png Agility Training CFine "Pets move faster." 10 Silver coin + 2 Skill point.png
Trait VII.png Carnivorous Appetite DMasterwork "Pets gain health on critical hits." 50 Silver coin + 5 Skill point.png
Trait VIII.png Trapper's Expertise DMasterwork "Trap skills use ground targeting and are larger." 50 Silver coin + 5 Skill point.png
Trait IX.png Honed Axes DMasterwork "Gain ferocity while wielding an axe in your main hand." 50 Silver coin + 5 Skill point.png
Trait X.png Quick Draw DMasterwork "Reduces recharge on short bow and longbow skills." 50 Silver coin + 5 Skill point.png
Trait XI.png Trap Potency ERare "Conditions caused by traps last longer. Reduces recharge on traps." Gold coin 50 Silver coin + 10 Skill point.png
Trait XII.png Moment of Clarity ERare "Gain an attack of opportunity for you and your pet on interrupting a foe. Daze and stun durations you inflict last longer." Gold coin 50 Silver coin + 10 Skill point.png
Trait XIII.png Strider's Defense ERare "Chance to destroy projectiles while executing a melee attack." Gold coin + 20 Skill point.png
Wilderness Survival
Trait I.png Soften the Fall CFine "Create Muddy Terrain when you take falling damage. You take less damage from falling." 10 Silver coin + 2 Skill point.png
Trait II.png Healer's Celerity CFine "Grant swiftness to yourself and your ally when you revive them. Increases revive speed." 10 Silver coin + 2 Skill point.png
Trait III.png Shared Anguish CFine "Incoming disabling conditions (stun, daze, knockback, knockdown, sink, float, fear, or launch) are transferred to your pet instead." 10 Silver coin + 2 Skill point.png
Trait IV.png Vigorous Renewal CFine "Gain vigor when using a heal skill. Healing Spring grants vigor to affected allies." 10 Silver coin + 2 Skill point.png
Trait V.png Taste for Danger CFine "Pets deal extra condition damage." 10 Silver coin + 2 Skill point.png
Trait VI.png Wilderness Knowledge CFine "Reduces recharge on survival skills." 10 Silver coin + 2 Skill point.png
Trait VII.png Off-Hand Training DMasterwork "Reduces recharge on off-hand skills. Off-hand skills have longer range." 50 Silver coin + 5 Skill point.png
Trait VIII.png Oakheart Salve DMasterwork "Gain regeneration when you suffer from bleeding, poison or burning." 50 Silver coin + 5 Skill point.png
Trait IX.png Hide in Plain Sight DMasterwork "Applies camouflage when you are disabled (stun, daze, knockback, pull, knockdown, sink, float, fear, or launch)." 50 Silver coin + 5 Skill point.png
Trait X.png Martial Mastery DMasterwork "Reduces recharge on sword, greatsword, and spear skills." 50 Silver coin + 5 Skill point.png
Trait XI.png Empathic Bond ERare "Pets periodically take conditions from you." Gold coin 50 Silver coin + 10 Skill point.png
Trait XII.png Bark Skin ERare "You and your pet take less damage while your health is below the threshold." Gold coin 50 Silver coin + 10 Skill point.png
Trait XIII.png Poison Master ERare "After swapping pets, your pet's first attack will inflict poison. Your poison damage is increased." Gold coin + 20 Skill point.png
Nature Magic
Trait I.png Circle of Life CFine "Create a healing spring when you are downed." 10 Silver coin + 2 Skill point.png
Trait II.png Concentration Training CFine "Boons applied by your pets last longer." 10 Silver coin + 2 Skill point.png
Trait III.png Nature's Bounty CFine "Regeneration you apply lasts longer." 10 Silver coin + 2 Skill point.png
Trait IV.png Vigorous Spirits CFine "Spirits have increased health and a greater chance to trigger their benefits." 10 Silver coin + 2 Skill point.png
Trait V.png Strength of Spirit CFine "Gain power based on your vitality." 10 Silver coin + 2 Skill point.png
Trait VI.png Nature's Protection CFine "Receive protection when you take damage greater than a percentage of your maximum health." 10 Silver coin + 2 Skill point.png
Trait VII.png Spirits Unbound DMasterwork "Spirits can move and follow you." 50 Silver coin + 5 Skill point.png
Trait VIII.png Evasive Purity DMasterwork "Dodging removes blindness and poison from you." 50 Silver coin + 5 Skill point.png
Trait IX.png Two-Handed Training DMasterwork "Greatsword and spear damage is increased. Greatsword and spear attacks have a chance to grant fury on hit." 50 Silver coin + 5 Skill point.png
Trait X.png Enlargement DMasterwork "Use Signet of the Wild when your health drops below the threshold." 50 Silver coin + 5 Skill point.png
Trait XI.png Nature's Vengeance ERare "Activated skills of spirits are larger and trigger when the spirit is killed." Gold coin 50 Silver coin + 10 Skill point.png
Trait XII.png Nature's Voice ERare "Shouts apply regeneration and swiftness to allies." Gold coin 50 Silver coin + 10 Skill point.png
Trait XIII.png Survival of the Fittest ERare "Remove conditions and gain fury when using a Survival skill." Gold coin + 20 Skill point.png
Beastmastery
Trait I.png Speed Training CFine "Reduces recharge on pet skills." 10 Silver coin + 2 Skill point.png
Trait II.png Master's Bond CFine "Your pet has a bond with you that increases its attributes each time you kill a foe. When it is defeated or deactivated, the bond is reset." 10 Silver coin + 2 Skill point.png
Trait III.png Shout Master CFine "Reduces recharge on shouts." 10 Silver coin + 2 Skill point.png
Trait IV.png Compassion Training CFine "Pet healing attributes are increased." 10 Silver coin + 2 Skill point.png
Trait V.png Commanding Voice CFine "Pet skills (F2) recharge faster." 10 Silver coin + 2 Skill point.png
Trait VI.png Mighty Swap CFine "You and your pet gain might when they are activated." 10 Silver coin + 2 Skill point.png
Trait VII.png Rending Attacks DMasterwork "Pets inflict bleeding on critically hit with their basic attacks." 50 Silver coin + 5 Skill point.png
Trait VIII.png Stability Training DMasterwork "Pets gain stability when disabled." 50 Silver coin + 5 Skill point.png
Trait IX.png Intimidation Training DMasterwork "Activated attack abilities (F2) for pets cause cripple. This effect will only occure once on each target affected by abilities" 50 Silver coin + 5 Skill point.png
Trait X.png Vigorous Training DMasterwork "Pets grant vigor to nearby allies when activated." 50 Silver coin + 5 Skill point.png
Trait XI.png Zephyr's Speed ERare "You and your pet gain 3 seconds of quickness when you swap pets." Gold coin 50 Silver coin + 10 Skill point.png
Trait XII.png Natural Healing ERare "Your pets have natural health regeneration." Gold coin 50 Silver coin + 10 Skill point.png
Trait XIII.png Invigorating Bond ERare "Your pet heals allies in an area when executing a command [F2] ability." Gold coin + 20 Skill point.png

Notes[edit]