Aquatic Ruins Fractal

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Aquatic Ruins Fractal

Aquatic Ruins Fractal map.jpg
Map of Aquatic Ruins Fractal

Levels
80
Type
Fractal
Dungeon
Fractals of the Mists
API
951

Fractals of the Mists loading screen.jpg
Loading screen

Image(s)

Aquatic Ruins Fractal.jpg

Click to enlarge.

Explore an ancient underwater ruin.

— In-game description

The Aquatic Ruins Fractal is one of the Fractals of the Mists that occurs at level 7, 26, 61 and 76. It is the only fractal that takes place under water.

Objectives[edit]

  • Event boss (tango icon).png Explore the watery depths.
    • Fractal Difficulty Scale: x
    • Personal Fractal Level: x
    • Enter the shallows.
    • Free the captured villagers.
    • x / 2 villagers freed
Deep path:
  • Event boss (tango icon).png Explore the watery depths.
    • Delve into the deep waters.
    • Find a way out of the deep water.
Dolphin path:
  • Event boss (tango icon).png Explore the watery depths.
    • Enter the underwater ruins.
    • Avoid detection while swimming through the ruins.
    • Defeat the krait wardens.
Rejoined:
  • Event boss (tango icon).png Explore the watery depths.
    • Kill the jellyfish beast to stabilize the fractal.
    • Jellyfish Beast
      Event bar.jpg Event boss (tango icon).png
  • Event boss (tango icon).png Fractal stabilized. Depart when ready.

Rewards[edit]

Primary article: Fractals of the Mists#Rewards

Walkthrough[edit]

Since Aquatic Headgear and underwater weapons are used in this fractal, these items might need their own agony infusions to meet the Agony Resistance level.

The first step is to free two fishermen by killing all the krait surrounding each cell. After this, one of two possible paths will be open: the deep path or the dolphin path. The available path changes daily at 07:30.[1] The dolphin path is accessible through the left while the deep path is accessible through the right. Once one party member makes it to the next checkpoint, party members may /gg or die, respawning at the next checkpoint. This often saves time for groups that are not familiar with the paths.

Path Upcoming
Dolphin Current
Deep 21 Nov 07:30 UTC+00:00
Dolphin 22 Nov 07:30 UTC+00:00

Deep path[edit]

The darkness is full of Piranhas of the Deep, which damage players quickly. Light sources will prevent the piranhas from harming anyone within range. Luminous Plants provide a stationary light to players within range and also give players a mobile source of light. Taking the plant also removes the light source from the original location temporarily. Holding a plant also allows players to revive teammates and teleport them to the wielder. To find the path, follow the Mushrooms on the ocean floor. When traveling through the darkness, use invulnerability or stability to rush past the Krait. It is preferable to avoid the enemies in the darkened area as it is quicker and easier to simply swim past them to a lighted cave containing a Champion and a few veterans - you can usually just hug the right-hand wall to get to the champion without aggroing anything. The enemies in the darkness are reasonably tough and time-consuming to kill. It is necessary to clear the final cave in order to progress - the final cave has a Luminous Plant in it which can be used to heal while fighting the champion.

# Skill Activation time Recharge time Description
1 Lamp Bond.png Lifeguard 0.5½ 10 Consumes the light to heal yourself and nearby allies.
5 Leave Transform.png Drop Luminous Plant ...

Dolphin path[edit]

The path through the krait.

You are transformed into dolphins with your skills replaced (see below) and have to swim through a ruin-filled cave while avoiding krait. You can apply boons to yourself and your party members before transforming into a dolphin. Swiftness and aegis are particularly helpful.

Using Echo will reveal a path of water spiral "portals" which uses the shortest path to the end of the ruins, as well as reveal hidden krait. These spirals will reduce recharge of Stealth by 10 seconds each, but are also sometimes near idle krait. If fast enough, you can maintain Stealth almost indefinitely through these spirals. Swimming as a group makes the area less dangerous with use of Retrieve Ally, however, only one player needs to make it to the end to unlock a checkpoint.

About halfway through the ruins will be a different kind of water "portal" similar to the beginning of the cave which returns you to your normal form and skills. At the end of the cave is a Champion Krait Warden and some veteran krait which must be killed to progress.

# Skill Activation time Recharge time Description
1 Echo (Dolphin form).png Echo 6 Reveal hidden krait nearby.
2 Rush (Dolphin form).png Rush 10.75¾ 30 Gain a burst of speed. Passing through revealed water spirals reduces the recharge of this skill.
3 Ghostbore Powder Blast.png Stealth 30 Use the currents to obscure your position. Passing through revealed water spirals reduces the recharge of this skill.
5 Retrieve Ally.png Retrieve Ally 10 Revives and teleports nearby downed dolphin ally to your location

Jellyfish Beast[edit]

The jellyfish beast always starts with a spinning AoE attack that repeatedly Stun.png Stun nearby players. It will use this attack multiple times during the encounter, so players should bring an ample amount of Stability.png Stability to counteract it.

The boss will occasionally pull a player towards it and eat them, inflicting agony and dealing minor damage. While eating a player, the boss gains the Regeneration.png Eat effect, healing itself and taking reduced damage while it's active. The player eaten by the jellyfish must successfully use Struggle multiple times to break free and end the effect. Pets and other minions will not break free automatically, and may take a while to die due to the attack's low damage, so avoid summoning minions that cannot be manually destroyed. If the pet is eaten, switch it for another pet.

Ascending bubbles periodically appear across the area, rising from the bottom of the seabed. If a player gets stuck in them, they will get an effect that causes them to float to the top of the area. Players caught in a bubble can simply dodge to break free from it.

Upon reaching 75%, 50%, and 25% health, the jellyfish beast will summon one, two, or three Elite Krait Diviners, respectively. It will become invulnerable until all diviners are killed.

Mesmers players can steal multiple stacks of might from the jellyfish beast with Arcane Thievery.

If you enter the fractal after again completing it recently, you will get the Aquatic Ruins Chest Disabled.png Aquatic Ruins Chest Disabled effect, making you unable to open the boss chest.

Achievements[edit]

Aquatic Ruins Fractal Stabilizer Fractals of the Mists 5Achievement points
You've completed the Aquatic Ruins fractal inside the Fractals of the Mists.Underwater mayhem. 1 Fractal 5Achievement points
Flawless Fins Foil Foes Fractals of the Mists Central Tyria mastery point 5Achievement points
As a dolphin, you evaded capture by the krait while swimming through the Aquatic Ruins fractal.Just keep swimming. 1 Challenge 5Achievement points
Master Diver: Aquatic Ruins Sunken Treasure Hunter 1Achievement points
Find and open the sunken chest at the end of the Aquatic Ruins fractal. Opened a Sunken Chest in Aquatic Ruins 1Achievement points

NPCs[edit]

Allies[edit]

Foes[edit]

Fish
Krait

Objects[edit]

Dialogue[edit]

Entering the fractal
Dessa Observation Mode: This fractal's disturbance is coming from under the water. Dive in. And if you gut a few of those awful krait, all the better.
Fisher: You'll never defeat us!
Talking to the NPCs
Fisher: I don't know where you came from, but I need your help. The krait took our people into the water. You have to stop them!
Talk end option tango.png Understood.
Starting the Dolphin Path
Dessa Observation Mode: Interesting. The krait magic is employing morphological properties, likely being used as a security system. Oh, you should probably be careful.
After finishing the fractal
Dessa Observation Mode: Outstanding aquatic adventuring. I don't know how you do it. I have a hard enough time in a bathtub. Anyway, the fractal's stable. Time to depart.

Related achievements[edit]

Upon completion[edit]

Objective during[edit]

References[edit]

  1. ^ The dark path and the dolphins path formerly depended on the fractal level, later being updated to a daily rotation in the game update 13th August 2019.