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Fire Magic

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Fire Magic is a trait line of the elementalist that focuses on use of fire magic and conjured weapons.

Per point:

Power.png Power +10
Condition Duration.png Condition Duration +1%
Tier Name Description
Adept Trait elementalist.png Flame Barrier You have a 20% chance to cause burning whenever a foe attacks you in melee. Only triggers when attuned to fire.
Master Trait elementalist.png Sunspot Inflict damage at your location when you attune to fire.
Grandmaster Trait elementalist.png Burning Rage Deal 5% more damage to burning foes.
Adept Trait I.png Lava Tomb Create a Lava Font when downed (can trigger every 30 seconds.)
Adept Trait II.png Burning Fire Cleansing Flame [sic], Signet of Fire, Conjure Flame [sic], and Conjure Fiery Greatsword inflict 3 seconds of burning.
Adept Trait III.png Ember's Might Deal 5% extra damage to burning foes.
Adept Trait IV.png Spell Slinger Cantrips grant you 3 stacks of might when used.
Adept Trait V.png Burning Precision 30% chance to cause burning on a critical hit.
Adept Trait VI.png Internal Fire Deal 10% more damage while attuned to fire.
Master Trait VII.png Pyromancer's Alacrity All your fire weapon skills recharge 20% faster.
Master Trait VIII.png Conjurer Conjured weapons have 10 more charges.
Master Trait IX.png Fire's Embrace When you activate a signet, you gain a fire shield for 3 seconds.
Master Trait X.png One with Fire Flame Barrier's chance to burn foes goes up the longer you are attuned to fire.
Grandmaster Trait XI.png Persisting Flames Fire fields last 30% longer.
Grandmaster Trait XII.png Pyromancer's Puissance Each fire spell you cast adds might for 10 seconds.

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