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Fire Magic
From Guild Wars 2 Wiki
Fire Magic is a trait line of the elementalist that focuses on use of fire magic and conjured weapons.
Per point:
-
Power +10
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Condition Duration +1%
| Tier | Name | Description |
|---|---|---|
| Adept | |
You have a 20% chance to cause burning whenever a foe attacks you in melee. Only triggers when attuned to fire. |
| Master | |
Inflict damage at your location when you attune to fire. |
| Grandmaster | |
Deal 5% more damage to burning foes. |
| Adept | |
Create a Lava Font when downed (can trigger every 30 seconds.) |
| Adept | |
Cleansing Flame [sic], Signet of Fire, Conjure Flame [sic], and Conjure Fiery Greatsword inflict 3 seconds of burning. |
| Adept | |
Deal 5% extra damage to burning foes. |
| Adept | |
Cantrips grant you 3 stacks of might when used. |
| Adept | |
30% chance to cause burning on a critical hit. |
| Adept | |
Deal 10% more damage while attuned to fire. |
| Master | |
All your fire weapon skills recharge 20% faster. |
| Master | |
Conjured weapons have 10 more charges. |
| Master | |
When you activate a signet, you gain a fire shield for 3 seconds. |
| Master | |
Flame Barrier's chance to burn foes goes up the longer you are attuned to fire. |
| Grandmaster | |
Fire fields last 30% longer. |
| Grandmaster | |
Each fire spell you cast adds might for 10 seconds. |