Guild Wars 2: Path of Fire content

The Darklands

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The Darklands

1Waypoint (tango icon).png 2Point of interest.png 

The Darklands map.jpg
Map of The Darklands

The Darklands locator.svg
Location within The Desolation

The Darklands.jpg
The Darklands

The Darklands is an area in the lower northwestern part of The Desolation. The Chantry of Shadows can be found there.

Locations and objectives[edit]

Waypoints
Waypoint (tango icon).png The Darklands Waypoint —
Points of Interest
Point of interest.png Chantry of Shadows
Point of interest.png Sandstrewn Shrine
Mastery Insights
Crystal Desert mastery point Honoring the Fallen
Crystal Desert mastery point Sulfur Shooter

NPCs[edit]

Allies[edit]

Humans
Ghosts

Services[edit]

Foes[edit]

Ambient creatures
Animals
Devourers
Elementals
Forged
Harpies

Ambient dialogue[edit]

At the Chantry of Shadows
Order of Shadows Agent (1): It's getting worse. We need more help.
Order of Shadows Agent (2): There's no one else the Order can trust. We're it.
Order of Shadows Agent (1): What about Whispers in Central Tyria?
Order of Shadows Agent (2): They already abandoned Elona once. Why whould we trust them now?
Order of Shadows Agent (2): For all we known, their dragon hunting is what caused this.
Order of Shadows Agent (1): So maybe they're not the most trustworthy, but what else can we do?
Order of Shadows Agent (2): What we always do. We stick together.
Order of Shadows Agent (1): Any progress developing a weapon to fight the Forged?
Order of Shadows Agent (2): Not really. We haven't been able to capture a live one to study.
Order of Shadows Agent (2): They're animated by the power of an actual god.
Order of Shadows Agent (1): That tough, huh?
Order of Shadows Agent (1): That certainly adds a challenge.
Order of Shadows Agent (1): I ran into a fireball-spitting harpy with a magical energy shield while on patrol.
Order of Shadows Agent (2): Is that even possible?
Order of Shadows Agent (1): I've been seeing a lot of weird stuff lately.
Order of Shadows Agent (2): Guess we can add "magic-crazed wildlife" to our list of concerns.
Order of Shadows Agent (1): We're spread too thin. Zula's up north, Issa's running around with ghosts, Kito's out doing gods only know what...
Order of Shadows Agent (1): We should be focusing all our efforts on the Mouth of Torment.
Order of Shadows Agent (2): I hear you, but we're not making any progress.
Order of Shadows Agent (2): We should be trying to find allies. The Order of Shadows can't win this fight alone.
Order of Shadows Agent (1): You know, I joined the Order to combat the Forged, but I never understood what the Mouth of Torment really is.
Order of Shadows Agent (2): It's the primary entrance to the Realm of Torment, where evil souls were once banished by the gods.
Order of Shadows Agent (2): Long ago, Abaddon, the god of secrets, was imprisoned within and corrupted the realm.
Order of Shadows Agent (2): When Abaddon attempted to merge Torment with reality, the Mouth of Torment was created.

Objects[edit]

Crafting resources[edit]

Resource nodes