Force of Will

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Force of Will.png

Force of Will

Guardian icon small.png Honor (trait list)
Training cost
8 Hero points
Game link

Gain increased vitality. Healing others is improved based on a percentage of your vitality.

 Miscellaneous effect.png Healing Increase to Others per 100 Vitality: 1%
 Miscellaneous effect.png Healing Increase to Others per 100 Vitality: 0.5%
 Force of Will.png Force of Will: 300 Vitality, +X% Healing Increase to Others

— In-game description


  • Trait tooltip will show the actual Healing effectiveness instead of the X.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
October 26, 2021
  • Positive percentage-based enhancements now display with a "+." For example, swiftness now displays "+33% Movement Speed" instead of "33% Movement Speed."
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced bonus outgoing healing per 100 vitality from 1% to 0.5%.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • Added: Healing effectiveness to other allies is increased by a percentage of your vitality. You gain 1% per 100 points of vitality (including base vitality).
April 15, 2014
  • Force of Will has been added to the game.