Build Rating (Subjective)
Criterion |
Rating
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Burst Damage |
4/5
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Sustained Damage |
4/5
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Utility Options |
4/5
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Survivability |
3/5
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Difficulty |
1/5
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Condition Willbender has a very simple-to-learn rotation and is lots of fun to play in open world. It has good burst damage for a condition build, since it mainly relies on Burning. It has access to a lot of mobility via its Virtues and lots of utility built-in, making it an excellent choice for beginner Guardian players in instanced content and open world PvE. It can provide itself with many essential offensive boons ( Might, Fury, Alacrity and a partial uptime on Quickness) and can share Alacrity with allies very easily.
Link to the DPS Build in the Editor
Playstyle + Skills[edit]
Skill Type |
Skills
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Virtues |
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Pistol + Torch |
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Utility |
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Playstyle[edit]
Guardians evolve around Virtues and - as the name implies - are excellent support builds for allies. While they are great at supporting allies around them via Aegis, Stability, condition cleanses and other boons, they have relatively low amounts of passive defense for themselves and a low amount of health. On top of that, they have relatively few native mobility options.
- Willbender alter Virtues by making them mobility-based and lowering their cooldowns.
- As a trade-off, the virtues will only provide their passive effects for their duration, like the periodical Burning from Rushing Justice and healing from Flowing Resolve.
- You can have multiple virtues active at the same time!
- On willbender, the virtues will place Willbender Flames on the ground in different shapes, dealing damage and applying Burning when using Searing Pact.
- Rushing Justice should be maintained as much as possible, as it applies Burning every few attacks and is responsible for massive amounts of damage. With Permeating Wrath, it applies to up to five targets and triggers every three attacks. With Alacrity, it will have a cooldown of 8 1/4 seconds, allowing you to keep this up almost 100%. It will apply a Light Aura to you, reducing incoming condition damage by 10% for 4 seconds.
- Flowing Resolve and Crashing Courage are excellent tools for defense and mobility.
- Flowing Resolve will heal you every few attacks and includes an Evade window, so you can use it to dodge incoming attacks. It will also give you Vigor when using Restorative Virtues and Regeneration when using Virtues. It will further cleanse Chilled, Immobile and Crippled, which is a great side-effect for open world!
- Crashing Courage grants Aegis and Stability every few attacks, allowing you to block attacks and ignore incoming Control effects. It is a Shadowstep, teleporting you to the target location. It will also grant Protection when using Virtues.
- This trait is important, as it changes how often you can use damaging weapon skills, such as Zealot's Flame, Zealot's Fire and Symbol of Ignition.
- Every time a Virtue triggers, it reduces the cooldowns of your active weapon abilities by 1/4 second.
- Combined with Rushing Justice, this trait makes condition willbender scale more heavily with Quickness, as it increases the pace of hits applied to enemies.
- Through this, even pure power weapons become great options when they apply many hits in quick succession (e.g. Greatsword with Whirling Wrath).
Rotation Concept[edit]
You can find my most recent rotation showcase here.
Damage Log
Gear & Traits[edit]
Important Stats (descending in Importance):
- 100% Burning Duration
- ~30% Overall Condition duration
- Maximize Condition Damage
- Since the vast majority of damage comes from Burning, it is important to reach 100% condition duration on it.
Traits
Radiance
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Virtues
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Willbender
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- For a budget variant, simply replace all armor pieces of Viper's with rare/exotic Ritualist's and all ascended Sinister with rare/exotic Carrion. For the backpack, you can use a Crafter's backpack of the highest tier and select either Celestial or Rabid.
- Ascended gear is always ideal, but exotic gear is fine for everything aside from higher-tier fractals.
Open World Build[edit]
You can find my most recent open world build showcase here.
Link to the Open World Build in the Editor
Increasing Survivability[edit]
For OW, it can make sense to make a build more forgiving, so that you can sustain on your own.
- The first major step to increase survivability versus bosses is to stay on Pistol. That allows you to deal damage from range so you can kite dangerous enemies instead of facetanking their damage. You will have to go into melee for Rushing Justice periodically.
- Staying alive on condi guradian builds is made easier by Litany of Wrath, which heals you based on your damage dealt. If you have a bunch of burning stacks on the enemy, this will keep you alive for its duration. As pointed out above, it boils down to surviving the downtimes of Litany of Wrath.
- The gear can stay the same as for instanced content, but the more pieces of Ritualist's you have, the easier maintaining the Boons listed below becomes. Ritualist's Armor and Trinkets are cheap to buy, so you can just replace Viper's pieces with them. That will get you right between the two builds in terms of stats and provides a good allrounder setup of all kinds of PvE.
- Use the survivability food and utility item listed above for -10% damage taken and 150 Toughness.
Boon Coverage[edit]
- Phoenix Protocol grants you Alacrity when you use Flowing Resolve and when its passive effect triggers.
- Battle Presence makes you share it with allies. You can keep Permeating Wrath when you play alone for higher solo damage. Don't be selfish though.
- Holy Reckoning in Willbender, Inspired Virtue in Virtues and Inner Fire in Radiance help covering Might and Fury on yourself.
- Crashing Courage can provide a good uptime on Protection, drastically reducing the amount of strike damage you take.
- You will also maintain a partial uptime on Resolution through Virtue of Resolution.
- Swiftness is covered by Righteous Sprint.
- Condition Willbender has no reliable source of Quickness. Therefore, using Jade Tech Offensive Overcharge and Jade Tech Defensive Overcharge will massively increase your strength in solo gameplay.
- These give for 150 additional Toughness, Vitality, Condition Damage and Power as well as all boons aside from Stability, Resistance and Resolution on entering combat. These effects can be pre-stacked by using an Enchanted Snow Diamond Tonic repeatedly when out of combat. They will fully cover Quickness and Protection in general roaming, where you enter and exit combat frequently!
- In story instances (or if you don't want the hassle of reapplying protocols), you can abuse the synergy between Relic of the Cavalier and Blast from the Skyscale to apply lots of Aegis, Resistance, Might and Quickness to yourself. It does not have an internal cooldown and applies the boons on every hit of Blast.
Dealing with Incoming Conditions and Control effects[edit]