Radiant Fire

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Radiant Fire.png

Radiant Fire

10 Recharge time  

Guardian tango icon 20px.png Radiance
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Gain Zealot's Flame when you critically hit an enemy. Burning you inflict has increased duration, and your torch skills gain reduced recharge.

 Zealot's Flame.png Zealot's Flame (3s): Burn nearby foes.
 Burning.png4 Burning (3s): 1572 Damage
 Count Recharge.png Recharge Reduced: 20%
 Duration.png Duration Increase: 20%
 Interval.png Interval: 1 second

— In-game description


  • Zealot's Flame will trigger regardless of weapon used. However, when wielding a torch, you will gain access to the Zealot's Fire sequence skill as if you had cast Zealot's Flame from the skill bar. The two versions of the skill use separate cooldown timers, making it possible to use the sequence skill twice in quick succession.
  • The burning listed is the total amount inflicted over the duration, not the amount per pulse.
Skill Recharge Traited
Zealot's Flame.png
 Zealot's Flame
15 Recharge time 12 Recharge time
Cleansing Flame.png
 Cleansing Flame
15 Recharge time 12 Recharge time

Version history[edit]

For a detailed trait history, see here.

Patch Changes
March 05, 2019
  • Fixed a bug that caused this trait to occasionally fail.
August 08, 2017 Path of Fire pre-patch:
  • Fixed a bug with this trait in which it would fail to apply burning to nearby enemies when triggered.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • Added internal cooldown of 10 seconds.
  • Added: Gain Zealot's Flame when you critically hit an enemy.
June 03, 2014
  • Fixed a bug that prevented skill facts from displaying the correct burning duration while this trait was equipped.
June 25, 2013
  • This trait now grants a 20% bonus to burning duration, in addition to reducing the torch skill recharge by 20%.
  • Fixed the description text to indicate the accurate recharge reduction.
August 28, 2012 Game release:
  • Radiant Fire has been added to the game.