- Connects to
- Bloodtide Coast (S)
Gendarran Fields (N)
Heart of the Mists
- Armor Fish
Lion's Arch, built upon the wreckage of the Krytan City of the same name, has grown and prospered in the years since the rise of the Orrian Dragon. Founded by pirates and dependent on trade, the city has become a common ground for all the races of Tyria.
— In-game description
The most diverse and cosmopolitan city in Tyria, Lion's Arch is a melting pot where all the races gather and trade. Lion's Arch owes no allegiance to any race or nation, but stands on its own – and it does so by virtue of its active navy, its financial strength, and the intelligence and cunning of its leaders.
Lion's Arch figures prominently in the game's storyline. One of the main themes of Guild Wars 2 is bringing together disparate, even opposed groups in order to fight a greater enemy: the Elder Dragons. Alone, no race will survive their awakening. Only together can the races of Tyria survive. Nowhere in Tyria is that belief more strongly held than the city of Lion's Arch.
Lion's Arch went through multiple changes over the years since its days as the capital of Kryta in the original Guild Wars to its current incarnation as a free city in Guild Wars 2. First destroyed by the rise of the Elder Dragon Zhaitan, the ruins of Lion's Arch were utilized as a safe harbour by ships looking to escape the horrors of the sea. The wreckage of old Lion's Arch was slowly turned into a refuge for pirates, smugglers, and other independent vessels. Shanty towns were created, and as the waters slowly receded over the course of decades, a settlement formed that owed no allegiance to Kryta. This settlement was unified by a human named Cobiah Marriner, who fought against the scourge of Orr alongside charr, asura, norn, and any other race that would lend their vessels to the cause. Out of that staunch and allied front, the city of Lion's Arch was reborn.
For generations, the people of Lion's Arch have been on the front line of the war with Zhaitan, the dragon of Orr. Their city was destroyed, only to be rebuilt in defiance of the dragon's power. The elite Lionguard have built a fortress on Claw Island, a small body of land in the harbour, in order to defend against Zhaitan's attacks. No ship sails from their docks without a wary eye south toward the dark waters of the undead. They live each day with the knowledge that they are a bastion against the destruction that the Dragon would bring – regardless of whether or not the other nations of the world recognize, or care about, their ongoing struggle.
Lion's Arch is run by the Captain's Council, a committee of wealthy merchants and sea captains. Those who wish to take an active hand in the city's governance must prove themselves regardless of their race and heritage. They must be respected as a noted ship commander, and they must have contributed to the city's growth or health. If they are seen as a leader in the city, then they may purchase one of the seats on the Captain's Council – when one becomes available. This system of political governance leads to a great deal of one-upmanship among the local captains and on the council itself.
 Getting there
- From Gendarran Fields: The portal to Lion's Arch is in the south of Gendarran Fields, south of Cornucopian Fields. The nearest waypoint is the Cornucopian Fields waypoint. The portal comes out in Lion's Arch in Canal Ward on the north side of the map near the Canal Ward waypoint.
- From Bloodtide Coast: There is an entrance in the northern part of the zone, near Archen Foreland Waypoint, near Bloodcoast Ward Waypoint within the city.
- It's possible to get to Lion's Arch easily from anywhere by entering the Heart of the Mists (under PvP) and then taking the Asura Gate there.
- Each World versus World map includes a portal, close to where you enter the map.
- Each city includes a portal.
|White Crane Terrace|
 Pet Acquisition
- Armor Fish
- The Bilge — Swim through the tunnels. From the Left side of the Trader's Forum but on right side of the Docks; directly under the ship; swim down to the tunnels then down again when you reach the first cross-section
- Farshore Ward — Behind the karma merchant in the pen
- Blue Jellyfish
- Sanctum Harbor — East of Diverse Ledges waypoint in water
- Krytan Drakehound
- Western Ward — To the east of the Vista marker, beside the road
- Pink Moa
- Lion's Shadow Inn Waypoint — Just north near the cliff's edge
Lion's Gate, since destroyed by the karka
 Concept art
- There is an extensive sewage system beneath the city; there are entrances on the way Lost Grotto and near the bank.
- The city does not have any permanent instances. As this isn't a racial city, there is also no home instance.