Walking upon a battlefield strewn with the dead, Balthazar, the god of war, blessed each of the corpses for their valor, until he came across one who had not fought but had cowered.
Balthazar could smell the stink of fear, and so he reached into the man and pulled forth his soul. He held it in place as he scrutinized it.
The soul was no more courageous in death than it had been in life, and it trembled and whimpered. It bowed its spine and hid its face.
You," said the god, "do not belong here. You sully these brave men and women who died in honorable combat. You will cower behind them no more."
Balthazar folded the soul, bent it and broke it, crushed it until it was hidden inside his clasped hands. Then he opened his mouth wide, and shoved the soul in, consuming it whole.
Once it was gone, Balthazar shouted to the dead, "You carried this coward when he lived. Now, I carry him, for he serves as my reminder that strength and courage are never to be taken for granted."
Balthazar is the god of war, fire, and challenge. He was the second of the Six Gods to arrive on Tyria from the Mists, carrying the severed head of his father and accompanied by his two hounds, Temar and Tegon. It was Balthazar who urged humanity to engage the other races in battle and claim the world for themselves, believing the other races would fall easily. While many often praise and ask him for courage and victory in battle, there are individuals who call the god violent, going even as far as referring to him as "god of mass murder." His half-brother, Menzies, waged a war against Balthazar's realm of the Fissure of Woe. The outcome of this war, or if it even ended, is unknown.
Balthazar is often associated with honor, valor, wolves, and hounds. Statues of him often depict him with a greatsword and his hounds at his feet. Prior to the Rising of Orr and the destruction of the Battle Isles, the Zaishen Order worshipped Balthazar exclusively. Before The Cataclysm, Orrians worshipped Balthazar at the Cathedral of Glorious Victory.
|At an unknown point in time, Balthazar returned to Tyria. He was weakened under mysterious circumstances, however, so he stayed hidden while vowing revenge against those who had dimmed his light. To achieve his ends, he needed an army to do his bidding as well as enough magic to restore his lost power. He learned of the White Mantle's plans to resurrect the mursaat Lazarus and realized that the White Mantle's fanaticism to the mursaat, along with their riches and their access to the Maguuma Bloodstone which contained vast amounts of magic, would speed up his plans.
Balthazar used a magical hand mirror of Lyssa to disguise himself as Lazarus and successfully absorbed most of the exploding Maguuma Bloodstone's magic in Bloodstone Fen after the White Mantle tinkering had turned it unstable in 1329 AE. The disguised god appeared in front of the White Mantle and the Pact Commander's party during the fight between the two factions and declared that the Mantle were destined for more virtuous pursuits. He claimed many but not all of the White Mantle for himself; some members of the Mantle refused him and chose to side with their leader, Confessor Caudecus Beetlestone, before fleeing.
Powered by the Bloodstone and having the beginnings of an army at his command, the vengeful god could finally turn his attention to his real target on Tyria: the Elder Dragons whose magic he needed to truly restore himself to his former glory. At some point he visited Siren's Landing in Orr and left the aspect of Lazarus that he had stolen in the safety of Abaddon's reliquary so no one could attempt to resurrect the last mursaat, expose Balthazar's disguise and thus thwart the god's schemes.
Balthazar kept up his disguise as Lazarus but chose a new approach to reach his goals due to Caudecus's rebellion depriving him of some of the forces he had been after. He appeared in Tarir some time after the events in Bloodstone Fen to aid the Pact Commander and the Luminate of the Exalted in defending Aurene, the newly hatched daughter of the slain dragon prophet Glint, from invading Destroyers. He attempted to forge an alliance with the Commander who he knew had already defeated two Elder Dragons so they could fight the dragons together, but his offer was viewed with skepticism due to him being disguised as a historically treacherous mursaat. Balthazar's visit was not fully wasted, however, when the Commander's companion Marjory Delaqua chose to accompany him to see if he was being genuine. After he had taken Marjory with him, Balthazar focused on growing his army by adding mercenaries in its ranks with the treasures he had seized from his White Mantle faction.
Balthazar's army established a base in Draconis Mons where they had tracked down Primordus, the closest living Elder Dragon they could find. While there, several White Mantle began doubting "Lazarus" seizing their assets and, after they discovered that he was not their mursaat leader, rebelled. Balthazar retaliated swiftly, having dissenters killed or imprisoned while placing the mercenary leaders in charge of the hunt for Primordus. During this time he learned about Taimi's machine and how it could supposedly kill two Elder Dragons with a single blow, which piqued his interest. This piece of news, as well as Marjory's sudden departure from his side, made Balthazar travel to Rata Novus to see the machine in person as well as see what Marjory, who had been his bothersome shadow, was up to.
What Balthazar did not anticipate was that the Commander had not only met with Marjory but had learned of "Lazarus" being an imposter from Caudecus's letters and had prepared a trap to make the fake mursaat reveal his true identity. The trap was sprung and a battle ensued shortly after "Lazarus's" arrival, and Lyssa's mirror was broken. Balthazar shed his mursaat disguise, shocking the Commander, Taimi and Kasmeer Meade with the revelation and nearly killing Marjory. The rogue god left his mercenary escort to deal with the Commander's party while he fled to Draconis Mons with the machine which he intended to simultaneously use on both Primordus and Jormag.
After sealing the entrance to the heart of the volcano and descending its chimney to face Primordus, Balthazar set up and activated Taimi's machine. He joined into the energy trails linking Primordus and Jormag and began absorbing their magic, as he had done to the Maguuma Bloodstone, in an attempt to slay the two Elder Dragons and take their power. During his second confrontation with the Pact Commander who had managed to follow him into the primal kiln, Balthazar revealed that he had been severely weakened by an unknown group and intended retribution at any cost, even that of Tyria itself. He unleashed his hounds Temar and Tegon, but the Commander defeated them and foiled the god's plan by disrupting the machine with Taimi's help, which resulted in Primordus and Jormag going back into hibernation and the machine exploding. Although Balthazar's plans to drain the two Elder Dragons' power had been thwarted, he had nevertheless absorbed some of their magic and successfully manifested his sword before seemingly vanishing into the Mists.
The rogue god was not done with Tyria yet, however, as he still craved more power from the Elder Dragons. He briefly visited Siren's Landing along with his mercenaries, looking into reliquaries devoted to himself and Abaddon. He had already left by the time the Pact Commander arrived in the area, but by using the Eye of Janthir, the Commander was able to glimpse Balthazar's next plan of action: the God of War had turned his attention to another Elder Dragon, Kralkatorrik, and had traveled to the Crystal Desert to finish the destructive campaign he had begun.
|Balthazar constructed a personal army of minions known as the Forged, armor animated with his fiery will, to help him with his campaign in the Crystal Desert. With the aid of Palawa Joko, Balthazar located the lost city of Kesho and learned the ritual the Forgotten used to create the Exalted. With this new found knowledge, Balthazar created his Forged army. It's initially believed he went into the desert to kill Kralkatorrik, but he was actually looking for Vlast, Glint's first scion. When Dragon's Watch first confronted Balthazar in the desert, however, he sent off a blast that nearly killed them all. Balthazar raised his sword to stab the Commander, but Vlast interceded the blow and died, exploding in a shower of crystals.
Kormir explains that Balthazar had been stripped of his godly powers, being the only one of the Six who wanted to stay on Tyria and fight the Elder Dragons. The rest of the gods realized that a battle of that magnitude would do nothing but destroy the world. Instead, he was imprisoned in the Mists, until Rytlock encountered him while looking for Sohothin. The sword had been extinguished, but Balthazar offered to relight it, and Rytlock freed the man in exchange, never knowing his true identity until much later.
After the Commander left Kesho, Balthazar ambushed the Commander. Aurene flew in attempting to help the Commander, however, Balthazar captured Aurene before killing her chosen Champion. Balthazar then used Aurene as a key component to defeating Kralkotorrik. He had discovered that Kralkatorrik's weakness is any creature which shares his crystalline power, such as the Branded, Glint, Vlast, and Aurene. Using Aurene as a battery, Balthazar placed the young dragon into his Warbeast (Forged).
Balthazar prepared his Forged army and planned to invade Vabbi, as it was the new location of the Crystal Dragon. Having been revived after journeying to the realm of the lost, the Commander coerced Joko's Awakened minions into defending Vabbi from the Forged assault. Atop of Joko Sky garden, Balthazar attached Kralkatorrik nearly killing the Elder Dragon, had it not been for the Commander armed with Sohothin. The Commander, along with Aurene, killed the fallen god of war, causing a large explosion of energy, which was absorbed by Aurene and Kralkatorrik.
For weeks did the battle rage on, and those who had taken up the mantle of war grew weary and their courage began to falter.
Then did Balthazar, god of war and fire, appear to the soldiers, carrying with him a grand sword that did glow with such brilliance it blinded any who looked upon it. When he spoke, His voice was like thunder, and it shook the ground with force.
Then saith He, "Lift up thy weapons. For you are my soldiers, and must you be steadfast, strong, and brave of heart. They who neither hesitate nor stumble shall be rewarded. Then shall you have glory. Then shall your deeds be remembered for eternity."
And then did release from His sword a hundred thousand flames, which encircled the soldiers. For this was the fire of courage, and forthwith did they follow the god into battle without fear or hesitation. Thence was the enemy struck down.
— Scriptures of Balthazar, 48 BE
Balthazar came in fire and wrath, carrying the head of his father and leading his fierce hounds, Temar and Tegon. He swept Orr with a cleansing flame.
It was he who claimed Tyria for humanity; he who said the other races would be easy to defeat. It would not be the only time that the Master of War was wrong.
— Orrian History Scrolls, The Six, Volume 2—Balthazar: God of War
- Episode 1: Out of the Shadows
- Confessor's Stronghold (as Lazarus)
- Episode 2: Rising Flames
- Dragon Vigil (as Lazarus)
- Episode 5: Flashpoint
- Rogue War God
- Dire Flame Shield
- Mantle of Flame - Shielded in flames and immune to damage. (During The Departing)
- Trail of Embers
- Balthazar's Will - Balthazar heals you. (only during The Departing)
- The Fury of War (no marker) - Balthazar sweeps his sword for an immediate, low damage attack without an AoE marker.
- The Fury of War (right swing) - Balthazar sweeps his sword, creating a short but wide AoE Cone with multiple AoE cones that Knockback grow in size towards the left.
- The Fury of War (left swing) - Balthazar sweeps his sword, creating a short but wide AoE Cone with multiple AoE cones that Knockback grow in size towards the right.
- The Fury of War (big swing) - Balthazar sweeps his sword, creating multiple AoE cones that Knockback grow in size towards the left.
- The Triumph of War (one cone) - Large AoE cone that appears in front of Balthazar. Deals high damage.
- The Triumph of War (three cones) - Large AoE cones that appears in front of Balthazar, and diagonally behind him to his left and right. Deals high damage.
- The Triumph of War (four cones) - Large AoE cones that appears in front, behind, and to the left and right of Balthazar. Deals high damage.
- The Ways of War (one line) - AoE line that appears directly in front of Balthazar. Deals moderate to high damage.
- The Ways of War (three line) - AoE lines that appears in front of Balthazar, and diagonally in front of him to his right and left. Deals moderate to high damage.
- The Ways of War (five lines) - AoE lines that appear in front of Balthazar, to his right and left, and diagonally to his right and left in front of him. Deals moderate to high damage.
- The Ways of War (eight lines) - AoE lines that appear in front of Balthazar, behind him, to his right and left, diagonally to his right and left in front of him, and diagonally to his right and left behind him. Deals moderate to high damage.
- The Onslaught of War - Balthazar leaps high into the sky and slams down on the player's location.
- The Advancement of War - Balthazar slams his greatsword into the ground and slides forward in a line, continuously causing Knockback. Direction marked with an arrow before movement. Low damage, but results in easy Trail of Embers damage.
- Sundering Leap - Balthazar leaps high into the sky and slams down on the player's location, producing a shockwave of fire that Knockdowns and applies Burning.
- The Grasp of War - Ensnares target in Balthazar's Grasp. (scripted use)
- The Judgment of War - Charged attack that makes Balthazar Determined. Once charged, automatically downs or kills player. (scripted use)
- Rain of Fire - Balthazar summons a large fireball to land on the player. Propduces a burning shockwave that Knockdowns and applies Burning. Deals high damage.
- Flames of Divinity - A two rows of six AoE lightning strikes that surround Balthazar.
- Wings of War - A curved series of AoE cones, shaped like Balthazar's horned helm, with another curved series of AoE cones (same pattern) where the curves end.
Balthazar within Taimi's Machine.
- Concept art
Concept art by Kekai Kotaki.
- The Movement of the World says that Balthazar opened a portal to the Mists in Lion's Arch, however instead the Mists can be reached by the use of asura gates.
- Balthazar has his own leitmotif, called "Balthazar's Theme", which was composed by Maclaine Diemer.
- Hounds of Balthazar
- Avatar of Balthazar
- Hound of Balthazar
- Parables of the Gods
- Statue of Balthazar
- The Six
- Associated items
- Balthazar's weapon skins
- Balthazar's Regalia Outfit
- Fires of Balthazar Skin
- Balthazar's Band
- Superior Rune of Balthazar
- Gift of Balthazar
- Balthazar Statue
- Relic of Balthazar
- Mini Hound of Balthazar
- Risen Priest of Balthazar
- Mini Rogue Balthazar
- Hounds of Balthazar Mail Carrier
- ^ Comment by Taylor Southerland, Reddit.com
- ^ Comment by Charlie Engelhard, Reddit.com
- ^ Comment by Charlie Engelhard, Reddit.com