Protective Reviver

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Protective Reviver.png

Protective Reviver

Guardian icon small.png Honor (trait list)
Training cost
3 Hero points
Game link
Protective Reviver

Cast Lesser Shield of Absorption when you begin reviving an ally. Shield of Absorption revives allies when it detonates.

Miscellaneous effect.png Revive Percentage: 15%
Miscellaneous effect.png Revive Percentage: 3%

— In-game description

Trait skill[edit]

Skill Activation.png Tango-recharge-darker.png Description
Shield of Absorption.png Lesser Shield of Absorption 24 Create a dome around you that pushes foes back and absorbs projectiles. After a duration, it detonates, healing nearby allies.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
December 03, 2019
  • This trait no longer increases revival speed and no longer grants boons on a successful revival.
  • Fixed the skill fact to show the correct 3-second duration.
  • Fixed a bug that prevented the recharge of Lesser Shield of Absorption from being affected by Stalwart Defender.
  • Lesser Shield of Absorption now heals nearby allies when it ends.
  • Upon detonation, this trait also now causes all versions of Shield of Absorption to revive allies by 15% in PvE and 3% in competitive modes.
July 16, 2019
  • Fixed a bug that caused this trait to not increase revive speed.
January 26, 2016
  • This trait now also increases the revive speed of the guardian by 10%.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • Added: Activate a shield of absorption when you begin reviving an ally. Cooldown: 24 seconds.
August 28, 2012 Game release:
  • Protective Reviver has been added to the game.


  • Prior to release, this skill was named "Shielding Hands", which was the name of a Guild Wars monk skill.