Heavy Light/history

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Historic content quaggan icon.png This page contains information about a Guild Wars 2 trait that has been updated since its introduction.
Some of the information on this page no longer applies to the game as it currently exists.

For the current version of this trait, see Heavy Light.

July 26, 2016

  • Heavy Light Heavy Light: Deflecting Shot now knocks enemies back a distance of 300 on each hit, with no internal cooldown.
    • Gain stability for 6 seconds when knocking back, launching, or pulling an enemy.
    • The stability aspect has a 10-second internal cooldown.
Heavy Light.png

Heavy Light

10 Recharge time  

Specialization
Guardian tango icon 20px.png Dragonhunter
Tier
Grandmaster
Type
Major
Game link

Deflecting Shot knocks back enemies on each hit. Gain stability when knocking back, blowing out, or pulling an enemy.

 Stability.png Stability (6s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared or taunted.
 Knockback.png Knockback: 300

— In-game description

Original version

Heavy Light.png

Heavy Light

10 Recharge time  

Specialization
Guardian tango icon 20px.png Dragonhunter
Tier
Grandmaster
Type
Major
Game link

Longbow arrows knock back when enemies are within the range threshold.

 Miscellaneous effect.png Range Threshold: 300
 Knockback.png Knockback: 240

— In-game description