Talk:Doom
WTF?--82.132.139.28 17:30, 19 August 2010 (UTC)
- What the hell is fear?--Yozuk 22:02, 19 August 2010 (UTC)
- Possibly sounds made up, or it causes the enemy to run away for a finite duration Venom20 22:07, 19 August 2010 (UTC)
- It is not made up, it exists. Works sort of like Aion's Fear, though without the crowd control effects. Watch the fourth skill of the necromancer's second form. --91.19.115.52 22:42, 19 August 2010 (UTC)
- Don't play aion, thanks for the general non-description Venom20 23:31, 19 August 2010 (UTC)
- I don't either... that doesn't explain anything.--Yozuk 05:46, 20 August 2010 (UTC)
- From what I could see in the videos, it works like venom described. The ascalonian ghost it was used on immediately stopped attacking and started to run. When it ran into the wall behind it, the ghost then entered what looked like shield stance. So it pretty much disables one or more enemies for X amount of time. Ptarmigan 06:15, 20 August 2010 (UTC)
- "Don't play aion, thanks for the general non-description" lol99.1.41.126 06:31, 20 August 2010 (UTC)
- It looks like it works exactly the same as fear works in Aion. When you cast fear, whoever/whatever you cast it on suddenly runs directly away from you, they cannot control their character or use skills etc. Has a tendency to make pvp a faceroll. - Athrun Feya 21:55, 31 August 2010 (UTC)
- From what I could see in the videos, it works like venom described. The ascalonian ghost it was used on immediately stopped attacking and started to run. When it ran into the wall behind it, the ghost then entered what looked like shield stance. So it pretty much disables one or more enemies for X amount of time. Ptarmigan 06:15, 20 August 2010 (UTC)
- I don't either... that doesn't explain anything.--Yozuk 05:46, 20 August 2010 (UTC)
- Don't play aion, thanks for the general non-description Venom20 23:31, 19 August 2010 (UTC)
- It is not made up, it exists. Works sort of like Aion's Fear, though without the crowd control effects. Watch the fourth skill of the necromancer's second form. --91.19.115.52 22:42, 19 August 2010 (UTC)
- Possibly sounds made up, or it causes the enemy to run away for a finite duration Venom20 22:07, 19 August 2010 (UTC)
...[edit]
Same skill name as a Rit skill, kind of proves Necro and Rit have been merged. :D --Naut 20:55, 22 August 2010 (UTC)
- The Warrior must have been merged with Ranger too. Manifold 20:58, 22 August 2010 (UTC)
Image[edit]
Is that image needed? The quality is that bad my eyes start to bleed, turn inside, and drown my brains.. -- Cyan 18:02, 23 August 2010 (UTC)
The well in the video[edit]
Is someone able to identify this well skill? Chriskang 18:44, 25 August 2010 (UTC)
- I don't think it's a well, since it triggers away from the necromancer's location. I bet it's Mark of Blood. --Kyoshi (Talk) 18:49, 25 August 2010 (UTC)
- Can't be that, the asura doesn't have an offhand dagger. Chriskang 19:00, 25 August 2010 (UTC)
- It seems to be a mark (since it's triggered from a distance I believe?), presumably one that does damage as well as poison. --Naoroji 19:03, 25 August 2010 (UTC)
- Poison Cloud. -~=Ϛρѧякγ (τѧιк) 00:53, 27 August 2010 (UTC)
- It seems to be a mark (since it's triggered from a distance I believe?), presumably one that does damage as well as poison. --Naoroji 19:03, 25 August 2010 (UTC)
- Can't be that, the asura doesn't have an offhand dagger. Chriskang 19:00, 25 August 2010 (UTC)
Evil Laugh[edit]
So in my opinion this skill has the coolest skill video so far released. As I watched the video and then hit play to watch it again, the shear awesomeness of this skill elicited an evil laugh from me I didn't know I possessed. I can't wait to create a Necro character now because of this skill. (Putrid Explosion) drew a similar response from me as well. :-D (Usaf1a8xx 03:42, 26 August 2010 (UTC))