User talk:Chieftain Alex/Archive 16

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Taking a break from gw2

Goodbye folks. It's been a long haul for the past 9 years, but my time is up here, and I've lost my faith in how the community...

Hah. Gotcha.

I'm on holiday next week, returning Thursday 28th, by which time I'm sure you'll have fully documented the new expansion - thanks in advance. Get back to me with suggestions for the wiki and we'll see what we can do. -Chieftain AlexUser Chieftain Alex sig.png 20:43, 20 September 2017 (UTC)

Sure, England may not use planes for basic travel, but the sentiment is right. Don't get carried too far away, but grab some well deserved R&R. G R E E N E R 20:52, 20 September 2017 (UTC)
Safe travels, friend. —Ventriloquist 23:18, 20 September 2017 (UTC)

So, do I buy this new expansion?

yes you nerd. —Ventriloquist 16:48, 27 September 2017 (UTC)

^ What Vent said. - Doodleplex 16:54, 27 September 2017 (UTC)
No don't, instead buy it for my alt account. -Darqam 16:58, 27 September 2017 (UTC)
I wouldn't mind having an EU account as well. Who do you love more? G R E E N E R 17:00, 27 September 2017 (UTC)
Too bad I'm selfish huh. So I've bought it, anything I need to look out for? -Chieftain AlexUser Chieftain Alex sig.png 17:41, 27 September 2017 (UTC)
If you can, check the pre-mastered description (and required exp) for Ravenous Strike, and maybe Round Up. —Ventriloquist 17:42, 27 September 2017 (UTC)
Ravenous Strike looks okay, Round Up xp looks wrong - i'll take another look when i finish tier 1. -Chieftain AlexUser Chieftain Alex sig.png 18:24, 27 September 2017 (UTC)
So I noticed some story dialogue that only appears if you've not done certain once-per-account stuff. Since you've just gotten the expansion perhaps you can ensure it gets documented... The first being the Pot of Soup - completing it alters a dialogue in the epilogue; the second is the Springer mount, not having it plays more/different dialogue at certain/most SPOILER object collections during The Sacrifice and probably the final objective too. Konig (talk) 07:04, 29 September 2017 (UTC)
Too late on the springer, plus i'll probably want the soup for the mastery point. Sorry! -Chieftain AlexUser Chieftain Alex sig.png 15:53, 29 September 2017 (UTC)
You can get other mastery points! There's many of them! D: -grumbles at ArenaNet for removing dialogues based on account progress over character progress- Konig (talk) 17:44, 29 September 2017 (UTC)

High res maps

Fyi, That Shaman came out with high res maps for PoF if you want to make use of them at some point here. I'll send him a message confirming he's ok with us using it, but hasn't been an issue in the past. -Darqam 15:35, 28 September 2017 (UTC)

Confirmed it's ok, not sure it's worthwhile to simply re-upload them for higher res, or only use them for stuff like your region marking. -Darqam 16:05, 28 September 2017 (UTC)
Not sure what we can use them for since our maps use the ingame overlay text. -Chieftain AlexUser Chieftain Alex sig.png 16:56, 28 September 2017 (UTC)
Oh crud, forgot about that. -Darqam 17:05, 28 September 2017 (UTC)

Possible spam mail User actually makes useful suggestions

Hi guys, thought I'd let you know I received the following email from User:ThePlayMaker:

Good day,

I'm certain this has been brought up before but anyway, the current wiki feels outdated and unfriendly to new users.

As any GW2 player knows, the wiki is a great source of information on just about anything in-game or remotely related to it. Thankfully it has a good userbase behind it, and thousands of pages exist now. However, it leaves much to be desired. Let's get into some specifics shall we?

1. Lack of tooltips - When browsing patch notes, a profession's skill tree or any other reference to an item or ability, people should be able to mouse-over that item, and get a small preview as to what it is, and what it does. I shouldn't have to navigate to that page just to get an idea of what it does. Tooltips such as the ones that can be seen here ( are an excellent addition to the user experience, and reduces the number of tabs/links opened.

2. Confusing layout - At the top of each page, are some links which navigate between page, discussion, etc. The thing is, not only are these links not very obvious at all, but people naturally tend to read first, then discuss after. In other words, they would be at the bottom of the page before wanting to ask a question. Modern websites tend to have comments at the bottom, but this site has comments on an entirely different page! 
In addition, the discussion page is just horrible (no offense to the admin team of course). It's super confusing, and to add a comment, I apparently need to click edit? For me, edit implies modifying content that already exists, whereas a comment is an addition to an existing discussion. There should be a reply option or something similar. This is likely a limitation of the existing wiki of course.

3. Not very mobile friendly - With a majority of internet usage being from mobile devices since 2015 or so, it is absolutely crucial that users can access the information from their devices no matter what size screen they're on. The current site is hardly mobile friendly at all. At the very least, it scales the content to fit within the screen, but that's quite barebone.

These are just a few of the major outliers. Frankly, I'd really want to contribute to the wiki, but just feels counter-intuitive not to migrate to another platform such as the Fandom. I mean, just take a look at some of the additional features they have:

So now, you may be wondering how it would be possible to migrate all the info that is currently on the wiki. Well the Fandom staff does migrations:

That's the end of my lengthy message. I hope you will take a look and get back to me on whether it's a good idea or not; whether this is something the admin team will consider or not. I am confident it would be a great upgrade for an already incredibly useful wiki, and it would encourage contributors even more.

Thank you for reading,

It looks quite like advertising speel but I responded to it anyway. -Chieftain AlexUser Chieftain Alex sig.png 17:38, 2 October 2017 (UTC)

Here's my response:
It's always interesting to hear suggestions, even if most of your email reads quite like a wikia sales bot.
1. Tooltips
We last discussed this properly back in May this year: link, basically it would slow the wiki down and add a lot of kludge markup to pages, not to mention not being mobile friendly. If someone felt like writing a well-written gadget then we could add that such that users could enable it in their user preferences, or a javascript could be written. Either way, this would only benefit logged-in users. Tooltips probably aren't going to happen, as relatively few people can code up the tooltips and I have no personal interest.
Imo the most useful place for tooltips would be on the game update pages – I imagine we would use a template of sorts for each of the skill/trait icon links. Whilst this is doable, longer updates means we dumbed down a lot of our image templates
2. Confusing layout
Have you ever used Wikipedia? It's got the exact same layout (well without the gw2 logo...), with the menus to the left, page options at the top-right and page content in the bottom right. If people want to add stuff to existing pages, they'll figure out pretty quick that [edit] means add stuff.
With regards to adding new sections on talk pages, currently the button for that is labelled “+” at the top. We could change this to something like "Add new section" (we'd do this by editing this page). This might be a good idea, I'll think about it and ask the community.
I am not at all keen on the layout of Wikias, and reading the top 10 things “Fandom” provides, nothing is unique to Fandom. The rich text editor is the only remotely interesting thing in that list, and that's provided by core mediawiki, its just is not enabled on our wiki. This is partly because we run on an older mediawiki system that is slower to update (ArenaNet lets the rest of the world test MW for years first before making changes), but is also due to some of the complex templates that we use being incompatible – unlike Wikipedia, most of our articles are not just walls of text, and contain several templates.
3. Mobile friendly
Yeah I know this is an issue, especially in Chrome which has some shitty text autosize settings to fit the viewport ... which is unset at the moment, I tried to address with some CSS/JS hacks but I was unsuccessful. I'll see if I can get some input on this to help me fix it.
Otherwise however I have successfully managed to view the wiki on Windows (internet explorer), Apple (safari) and Galaxy (firefox) smartphones. My old blackberry from 2008 failed to load properly but I think we'll excuse it... If you're unaware, there is an android app to view the wiki, though the creator has lost his google access key, so he can't do bug fixes anymore.
Editing wiki pages on phones is a disaster, even other wikis.
The best way to address mobile platforms would be to use the mobilefrontend, but as that page shows, the complexity of our templates comes back to bite us again, this time in their appearance. This is especially true of our infoboxes which use some weird negative margins with dl+dd+dt elements.
The only achievable goal for this topic would be to fix the appearance for chrome on mobile devices.
At the end of the day, it's not my decision what platform the wiki is hosted on – it's ArenaNet's.
Chieftain Alex
Thoughts guys? -Chieftain AlexUser Chieftain Alex sig.png 17:41, 2 October 2017 (UTC)
If they respond, it's not spam, thought it doesn't feel like spam to me. - Doodleplex 17:50, 2 October 2017 (UTC)
An account created to the use the wiki's email system to spam our community members? That's well beyond what I can tolerate. The logs show that the account was created just a couple of hours ago. But yes, "indefinite" may be too much. It took me snapping at another friend just now to realize I'm being bothered by something outside this wiki. I've removed the block, and sent an email back to the user explaining how inappropriate my response was. G R E E N E R 18:20, 2 October 2017 (UTC)
It's not spam in the malicious bot-powered sense, but it is certainly an unwanted and unwelcome solicitation. Some of us have first-hand experience with how wikia treats its "fandoms." I would have had stronger words for him. That being said, I doubt we'll see repeat offenses. - Felix Omni 18:24, 2 October 2017 (UTC)
It's definitely not spam lol. I got a nice response... a few minutes before Greener perma-banned him in a most un-greener way. -Chieftain AlexUser Chieftain Alex sig.png 18:27, 2 October 2017 (UTC)
Hello again,

Thanks for responding to my feedback! I guess my sales abilities are getting better haha.

Anyway the most important aspect of your response was "At the end of the day, it’s not my decision what platform the wiki is hosted on – it’s ArenaNet’s." I didn't know that ArenaNet actually controlled the wiki to that extent. In that case it probably makes more sense to talk to them directly (if they'd ever be up for such a suggestion).

Also in reply to your points:
1. Fair enough, it would be a matter of convenience but I think the assessment is fair and valid.
2. I've only browsed wikipedia, never actually tried to edit anything on it. I just know that I'm far more likely to contribute when the tools feel intuitive and welcoming, rather than complex and bland.
3. Hopefully this one can be resolved in the near future, best of luck on it.

Anyway, thanks for taking the time to respond again.

-Chieftain AlexUser Chieftain Alex sig.png 18:33, 2 October 2017 (UTC)

Wanted Pages Redux

So since last time, Wanted Pages got cut in half pretty much of what it was (currently sitting at barely over 13k). It looks like the remaining infobox adding stuff is the Item infobox looking for .jpgs and the Effect infobox looking for effect icons even though they're using File:Achievement effect.png. Also while not an infobox, talk pages for game updates show up a lot too, but because that's not an infobox, I don't know if anything can be done about that. - Doodleplex 23:54, 10 October 2017 (UTC)

Halloween data

Since I don't want to break anything, how does one update Trick-or-Treat Bag/research and Personalized Trick-or-Treat Bag/research to include the new stuff? Also should we split the old data from the new data since there's new things(well at least one thing that I know of, haven't checked properly) in the bags? - Doodleplex 21:47, 18 October 2017 (UTC)

blimey that's a blast from the past... I think you need to update Widget:Trick-or-Treat Bag drop research form. -Chieftain AlexUser Chieftain Alex sig.png 06:01, 19 October 2017 (UTC)
Hmm...well I've never edited a widget before but I'd assume you just add a new line in somewhere. However, if that's the case there's no widget for the Personalized Trick or Treat bag and poking around I found "Template:Personalized Trick-or-Treat Bag research line" and "Template:Trick-or-Treat Bag research line" respectively which seems to be somwhat the common thing making them up maybe? Like I said, I didn't want to break anything, but I would like to know how to fix it in case you go out of town or something. Totally not asking because I have too many stacks of ToT bags already and want to dump the data...nope. >_> - Doodleplex 06:11, 19 October 2017 (UTC)
It's totally worth learning how to edit the widgets. You're an admin so you have all the user-rights required. Just start with what's there, copy the syntax. Remember the last entries within objects {curly braces} doesn't get given a comma. -Chieftain AlexUser Chieftain Alex sig.png 06:13, 19 October 2017 (UTC)
I think I got it. The icon for "Touch of Madness" is being kinda wonky, but that might just be my browser. I feel like the data will be horribly off for Touch of Madness though since all the bags opened before hand didn't have it, hence why I'm wondering if we should archive last year's data. - Doodleplex 23:20, 19 October 2017 (UTC)

Elonian royalty family tree: needs borderless boxes

Hi there Chiefy! Please have a look at Elonian royalty family tree, and compare it with gw1:Elonian royalty family tree. I believe you added formatting option for borderless boxes over at the gw1 wiki after I started adding the Canthan and Elonian royalty familiy trees and wanted to show the ages/ time periods etc. as extra info. Could you please do the same here at the gw2 wiki? :) (P.S. I'm asking that with absolutely no clue whether it's a simple matter of copy-pasting a few lines of code, or if it's more complicated than that) Titus User titus the third.png 22:46, 25 October 2017 (UTC)

It can't be done using arraymaps, and when i tried to import the gw1 version everything broke. I give up. -Chieftain AlexUser Chieftain Alex sig.png 17:18, 26 October 2017 (UTC)
Well I was wrong and added what you wanted. -Chieftain AlexUser Chieftain Alex sig.png 20:16, 1 November 2017 (UTC)
Awesome! Thanks a lot Alex. :D Titus User titus the third.png 22:02, 1 November 2017 (UTC)

Tyrian royalty family tree: broken

Hi Alex. I was getting "[195f3ceb4c4ae3afbb45933d] 2017-11-07 21:18:58: Fatal exception of type MWException" when trying to open Tyrian royalty family tree. I tried searching the code for errors, but couldn't find any. Is it possible that this happened when you updated the template? I wasn't able to fix it, but I got rid of the "fatal exception" error at least, by changing #vardefine:parameters to the newest format. Now, the page opens, but comes up blank (it'll only show the column I specify in vardefine:parameters) Titus User titus the third.png 22:02, 7 November 2017 (UTC)

I don't think it is related to my last template edit actually, wiki page source says:
 NewPP limit report
Cached time: 20171107220944
Cache expiry: 86400
Dynamic content: false
[SMW] In‐text annotation parser time: 0.002 seconds
CPU time usage: 8.124 seconds
Real time usage: 8.729 seconds
Preprocessor visited node count: 22844/1000000
Preprocessor generated node count: 924120/1000000
Post‐expand include size: 450787/2097152 bytes
Template argument size: 18454/2097152 bytes
Highest expansion depth: 7/40
Expensive parser function count: 0/100
Look at the line Preprocessor generated node count: 924120/1000000 - that's ridiculously high. Deleting any line of the tree makes it work.
This is because the template is a pile of garbage and we're using a wiki template to draw a tree. If we look for a javascript implementation we can do a widget for it instead. -Chieftain AlexUser Chieftain Alex sig.png 22:13, 7 November 2017 (UTC)
e.g. we could find something like -Chieftain AlexUser Chieftain Alex sig.png 22:15, 7 November 2017 (UTC)
That is of course possible to do, and I wouldn't mind a better solution. Howver, just to play the devil's advocate: Is it mainly just the "tree", or number of characters in annotations etc. that count towards the preprocessor generated node count? If it's "everything", I'm sure we would be able to shorten down a lot of stuff (and we can completely remove a couple of lines as well if needed). It's probably not very likely that the Tyrian tree will see any huge expansions in the near future. Additionally, personally I've become quite the fan of the very simplistic and clean look the wiki format provides. So, if we can manage with what we have today, is it worth the bother caused by implementing javascript/widget? Titus User titus the third.png 13:36, 8 November 2017 (UTC)


moved from User talk:AWB Alex

You killed my userpage! 😢 Santax (talk · contribs) 13:44, 29 October 2017 (UTC)

Not as if I didn't leave a message in the edit summary saying to respond on gw2w bots, not the bot talk page. -Chieftain AlexUser Chieftain Alex sig.png 13:49, 29 October 2017 (UTC)
restored the file in question. -Chieftain AlexUser Chieftain Alex sig.png 13:50, 29 October 2017 (UTC)
Sorry, I didn't see that message. It's weird because that file wasn't orphaned at the time of deletion, but it was up until the 12th of October. The pic of Balthazar, on the other hand, is now orphaned but wasn't deleted. Santax (talk · contribs) 13:56, 29 October 2017 (UTC)
Actually, are you sure the summary said that? Santax (talk · contribs) 13:57, 29 October 2017 (UTC)
Ugh what. Special:Log/AWB Alex. The list was from around August when we last went through the orphans list. I did do a quick run through looking for obvious stuff but 10 files out of 2000 isn't so bad as a misfire rate. -Chieftain AlexUser Chieftain Alex sig.png 14:05, 29 October 2017 (UTC)

Warbeast armor...

This stuff dyes so badly. Ideas? -Chieftain AlexUser Chieftain Alex sig.png 21:01, 3 November 2017 (UTC)

Silver Satin, Enamed Perseverance, Black/Shadow Abyss, Sour -Chieftain AlexUser Chieftain Alex sig.png 21:07, 3 November 2017 (UTC)
Best of luck with that. I know I had my fun. Starts whistling a tune. G R E E N E R 21:23, 3 November 2017 (UTC)
Nice dyes! I'm proud of you. User Incarnazeus Signature.pngtalk 21:47, 3 November 2017 (UTC)

(Reset indent) The male armor is all horrible ;( --Chieftain AlexUser Chieftain Alex sig.png 22:14, 3 November 2017 (UTC)

Okay, but ditch the helm and shoulders on the heavy set and it's bomb. —Ventriloquist 22:21, 3 November 2017 (UTC)
I quite like the shoulders if I ignore every other piece... and dye it black. Neither of which works for galleries ;) -Chieftain AlexUser Chieftain Alex sig.png 22:52, 3 November 2017 (UTC)

Not only an EC

But you had the same edit summary as me. Granted, I capitalized "First", and put a period at the end. G R E E N E R 18:20, 7 November 2017 (UTC)

Yeah it's a long set of update notes. Shall I finish off wiki-linking stuff or have you got a fully fleshed version? -Chieftain AlexUser Chieftain Alex sig.png 18:22, 7 November 2017 (UTC)
I've got no wiki links going yet. My main grumble was on how some of the paragraphs had new-line breaks on them. So much backspacing (or command-shift-arrow + delete). G R E E N E R 18:25, 7 November 2017 (UTC)
Done my silly minor edits. Going to leave that page for a bit and get myself fed. Sorry in advance if I caused any ECs with those minor ones. G R E E N E R 18:35, 7 November 2017 (UTC)
You fuckers doing one word spam edits. Next time I'm just protecting it vs all editing. Got EC'd a good 10x in a row. -Chieftain AlexUser Chieftain Alex sig.png 18:55, 7 November 2017 (UTC)
That's why you edit one section at a time instead of the whole page at once --Gimmethegepgun (talk) 18:56, 7 November 2017 (UTC)
We're just letting you know how much we love you, Alex. Each EC is a tap on the shoulder followed by a big hug :D. G R E E N E R 18:58, 7 November 2017 (UTC)
I second what Gimmethegepgun, edit by section, you're less likely to find yourself edit conflicted that way. - Doodleplex 19:00, 7 November 2017 (UTC)
You realise that just EC's anyone else? (even if they're editing a section afaik) -Chieftain AlexUser Chieftain Alex sig.png 19:01, 7 November 2017 (UTC)
It's just a faster way to edit so you're more likely to get the edit in and done before somebody comes in to edit again unless they're editing the whole page at once or something. I don't think editing different sections of a page causes edit conflicts if I remember right. - Doodleplex 19:08, 7 November 2017 (UTC)
I'm pretty sure it doesn't, which is how several people managed to put edits in at about the same time without ECing each other --Gimmethegepgun (talk) 00:29, 8 November 2017 (UTC)

Serpents' Ire meta

Hi, would it be possible to add these timers to the event times page? Thank you.

Hello. It's been done. I could do with some help finding nice colours to use though. -Chieftain AlexUser Chieftain Alex sig.png 13:11, 11 November 2017 (UTC)

Item codes

Hello and good morning/afternoon/evening (whenever you get a chance to look at this). I recently created a poop-ton of articles only to go back and alter them by removing their item codes (I used a template article and careless me also copied that item's code). My question is, how do I go about getting the item's code so I can apply it to future articles? Articles in question, pretty much all listed on this page Thank you. endeavor7530 07:01, 12 November 2017 (UTC)

There are two ways to figure out an item's ID:
  1. If the item in question is in your inventory, type /wiki into the chat, shift+click the item and then press enter. This will bring up a wiki search page stating that there's no current item related to the ID you pasted and will give you a code (a five digit number which you then place into the ID = parameter of the infobox.
  2. If you don't have the item, you can visit the official GW2 api that lists all new items. However, sometimes they take a while to be added, so this may not work instantly. For example, by visiting this website and pasting, say, "Recipe: The Twins' Visor" will lead you to this page where you can see the ID of the item is in fact 84869. The ID is presented in the address bar, in this case it's Or, alternatively, you can click the 'English Wiki' button to the right of the page I linked that will lead you to the same result as if you were to shift+click it from the game.
I'm not Alex, so maybe he can elaborate on some of the points I might have missed. —Ventriloquist 07:54, 12 November 2017 (UTC)
Oh perfect, thank you! endeavor7530 08:14, 12 November 2017 (UTC)
I think Ventriloquist has captured the answers well, I would however add
  • You can search for multiple links at once by using shift+clickon multiple items.
  • You can also link items from the Trading Post search window, and from Vendor windows. I'm not sure if you can generate chatlinks whilst viewing the menu from recipe books.
  • My favourite site is any crawler site works though.
-Chieftain AlexUser Chieftain Alex sig.png 09:08, 12 November 2017 (UTC)
Perfect. Thank you! I added what I could. Some item codes are missing from the crawler sites...which is odd. endeavor7530 09:25, 12 November 2017 (UTC)
Items only appear in the API once (i) they have been obtained ingame by at least one player, (ii) the API developer has then whitelisted the items. I guess ii hasn't happened yet. -Chieftain AlexUser Chieftain Alex sig.png 09:41, 12 November 2017 (UTC)
Okay. It was on some random ones. I just used Zojja's as a template and left the id blank till someone else adds it. endeavor7530 09:44, 12 November 2017 (UTC)

Asking for your opinion (SVH template rework)

Hey Alex, I'd like to read your (and anyone else's that reads this) opinion on my idea to overhaul templates related to the Skill Version History project. Basically I want to reduce the number of pages needed to display game mode splits (Panic Strike example: 6 pages) down to two: the skill/trait/effect page and the /history subpage. I've set up a separate user page that holds a bit more detail for that.Nefastu 19:48, 19 November 2017 (UTC)

Need your bot

Erasculio seems to be going through all their user skill pages and is marking them for deletion, and currently there's close to 300 pages of theirs that they marked for deletion. Can you get those with your bot? - Doodleplex 17:39, 21 November 2017 (UTC)

Thanks! =) - Doodleplex 19:41, 21 November 2017 (UTC)
No problem. Not being able to see anything in RC was annoying. -Chieftain AlexUser Chieftain Alex sig.png 20:09, 21 November 2017 (UTC)
Thank you! There are 120 pages left (here). Is there any way for me to tag those for deletion without polluting RC? I'm feeling kinda bad about cluttering it so much. Erasculio 21:48, 21 November 2017 (UTC)
Just write up a list of the pages you want deleted on a sandbox page or something. Alex can take it from there. =) - Doodleplex 21:52, 21 November 2017 (UTC)
I'm already deleting them, the three categories are fine. -Chieftain AlexUser Chieftain Alex sig.png 21:53, 21 November 2017 (UTC)
Thank you very much. You even manually removed the empty categories, that was very nice of you :) Erasculio 22:14, 21 November 2017 (UTC)
My pleasure and no problem. Glad I could help. Chieftain AlexUser Chieftain Alex sig.png 22:28, 21 November 2017 (UTC)

Coordinates and map things

User Chieftain Alex GW2 Coordinate Reader.jpg

I realise you guys are doing other things (keep up the good work), but just out of interest I created stole adapted yet-another coordinate reader. I need some stooges to test it. (link 2 on Guild Wars 2 Wiki talk:Projects/NPC Coordinates/Guide) -Chieftain AlexUser Chieftain Alex sig.png 21:27, 4 December 2017 (UTC)

👀 I will take a look at this, main thing that was throwing me off navi was all the excessive stuff it had when I just wanted coordinates. Will play with it during the week. -Darqam 22:23, 4 December 2017 (UTC)
My main concern is that the file is referencing the folder I compiled it from, hopefully it will work fine for everybody else too. Thanks. CA - 23:57, 4 December 2017 (UTC)
Also Archomeda tells me it uses v1 of the api, maybe I'll fix that. - 00:01, 5 December 2017 (UTC)
My first big issue with it is that it doesn't seem to stay as an overlay on the screen. Meaning to get to it, I have to alt+tab every time, then alt+tab again to get to internet browser. Not the end of the world, but it would be nice if it stayed overlayed on windowed fullscreen. -Darqam 13:28, 5 December 2017 (UTC)
Thanks for the feedback! I've added a right-click context menu to toggle between stay-on-top [default] or not. I've not yet figured out how to save the one preference between retries, but I suppose for one option it doesn't matter. -Chieftain AlexUser Chieftain Alex sig.png 19:41, 5 December 2017 (UTC)
Yeah I'm fine with a one time setting check on boot-up. Will resume playing with it during the week (Think I'll mix that in with a map complete session). -Darqam 21:53, 5 December 2017 (UTC)

Templates and icons

While looking to see if anything being linked to Skill.png that I can fix, I've found a few things that I can't fix:

  1. Charge skill is pulling the page "Activation" and while I know why it's doing it, skill table row part in the array map, I'm not sure how to stop it from doing that.
  2. The cost for Beastslayer, Keepsake weapons, Spectral, and some of War God's weapon skins aren't showing up on the item's pages for Black Lion Weapons Specialist (The Vaults).
  3. The Template:Rune and sigil nav is causing the Minor, Major and Superior verisons of Sigil of Air to look for "Sigil of Air (PvP)" which got deleted because it doesn't exist. Blanking didn't work.
  4. The table on PvP Build for sigils wants Superior versions, and some that are PvP only don't have Superior in their name crating a bunch of unessary redirects and in the case of Sigil of Confusion, no icon shows up.

Unrelated, I can't seem to remove the link from Salvaged Debris/Drop rate for the "Exotic rarity item". - Doodleplex 01:55, 5 December 2017 (UTC)

1Yes Issue #1 appears to be old DPL templates mixed in with SMW ones. killed two DPL template invocations.
1Yes Issue #2 is our frequently seen subobjects messing up. I've (1) blanked the page in question, (2) restored the page without the subobjects, (3) restored the entire contents. Each weapon page will need to be purged/wait 24 hr.
Issue #3 is probably related to this edit - this template is horrible and we can+should change it completely.
Issue #4 ... we probably need to have a page for each pvp sigil, or a flag that says that it's available in pvp. I'll think about it.
-Chieftain AlexUser Chieftain Alex sig.png 07:48, 5 December 2017 (UTC)
On #4 - I've got a list of all the pvp sigils and runes on User:Chieftain Alex/sandbox. Currently we have rune overview pages which conflict with the page titles. Imo the overviews are redundant and we could delete all of them.
My current feeling on #3 is that we could have a new SMW property without the sigil/rune tier in. Suggested name: "Has upgrade component suffix", for which all the runes/sigils of one type would receive the same value. Example: Superior Sigil of Air, Major Sigil of Air and Minor Sigil of Air would all have the "of Air" suffix. The nav template would query for all pages with the same suffix as the current page of the same type (e.g. Sigils that have the suffix "of Air"). We could then sort by level or something to get them sorted Minor-Major-Superior. We could then add a manual category to all of the pvp runes/sigils e.g. "Category:PvP runes". Then we can SMW the table for #4, and have an easy way of picking out similar runes/sigils for #3. -Chieftain AlexUser Chieftain Alex sig.png 21:42, 5 December 2017 (UTC)
Primarily it's the Sigils causing issues, not the runes as the only things for them is Rune of the Lynx and a spelling error on Anet's end ("Superior Rune of Adventure" instead of "Superior Rune of Adventurer"). In regards to the sigils, some that are split between modes aren't even picked up by the table when they probably should ("Sigil of Smoldering (PvP)" for example), so perhaps the best answer is to just created pages for the pvp sigils only and stick (PvP) at the end, leaving the overview pages safe to exist, and have the table look for that? - Doodleplex 22:10, 5 December 2017 (UTC)
Oh no, you've opened the can of worms, we're going to see this through to the end :p PvP sigils and runes don't have ids and should never have been on the same page in the first place. -Chieftain AlexUser Chieftain Alex sig.png 22:12, 5 December 2017 (UTC)
-takes can of wurms and goes fishing for more problems- I can start going through the Sigils and making the PvP variants unless you wanna do that with your bot or something. - Doodleplex 22:23, 5 December 2017 (UTC)
Apparently they do have an ID, its just a hassle to get them. These ids are returned by the character-api in the section of the pvp build for example. --Soulblydd (talk) 22:25, 5 December 2017 (UTC)
(Edit conflict) I think it's probably a big enough change proposal that I'd want some more input from other people if possible. I've added the suffix property to give me an idea of how many pages we're dealing with. -Chieftain AlexUser Chieftain Alex sig.png 22:28, 5 December 2017 (UTC)
Alright, just lemme know if you need me to do anything. - Doodleplex 22:45, 5 December 2017 (UTC)
(Reset indent) Right so I've begun playing with the sigils. I've created more than a few unintended links to pvp pages >_> -Chieftain AlexUser Chieftain Alex sig.png 22:05, 7 December 2017 (UTC)
Runes roughly 30% done. -Chieftain AlexUser Chieftain Alex sig.png 18:56, 16 December 2017 (UTC)

Stellar weapons overview and gallery

Hello, the Stellar weapons overview and gallery are broken - showing skins (i.e. Stellar Avenger instead of Marhal's Stellar Avenger), and not showing some images. I tried my best with my rookie wiki editing skills, but I am desperate now and have no idea how to fix it. Sime (talk) 01:32, 9 December 2017 (UTC)

I thought perhaps adding the missing weapons would fix it, but it didn't, neither did blanking. I suspect it might have something to do the the apostrophe, but I'm not sure. - Doodleplex 04:53, 9 December 2017 (UTC)
Hrm. I can see that the format=count SMW gets a different answer to the total than the table does, which is why the rowspans are messed up. As to why that's happening, I guess somebody created at least some of the pages during a time when the wiki wasn't responding properly. As you said, blanking seems to have no effect. I'll try again later. For now I shall delete all of the stellar pages - rest assured I'll restore them later but I think the wiki needs some time to process/update the cache in the background. -Chieftain AlexUser Chieftain Alex sig.png 11:59, 9 December 2017 (UTC)
Okay, I deleted all of the offending pages - but even after restoring some of them still duplicated the properties. So I deleted them again, and created the page with basically no content (a full stop). I then pasted whatever was on GW2EasyMode. Going slowly seems to work. Were you editing during a bad period of wiki response-time/whilst they were doing upgrades/editing via some process not using a browser? -Chieftain AlexUser Chieftain Alex sig.png 12:42, 9 December 2017 (UTC)
I'm not the one who made the weapon pages, only the Stellar weapons page. I'm not aware of me editing it while wiki was upgrading, and not sure what you mean by editing via some process not using a browser - editing via bot? I don't have any bots and have no idea how to make/use one. But thank you for the fix! :) Sime (talk) 14:11, 9 December 2017 (UTC)
Yeah I was just asking, I suspected a background wiki fuckup, not a user fuckup ;)
Looks like astral weapons are messed up too now. -Chieftain AlexUser Chieftain Alex sig.png 16:58, 9 December 2017 (UTC)
Astral weapons - can we start-over and use the "Marshal's" prefix on the titles of the astral weapons, clearing the way for the skins. -Chieftain AlexUser Chieftain Alex sig.png 17:00, 9 December 2017 (UTC)
An IP made 5 of the Stellar weapons on December 3rd and 8 more on the 5th, so a few days after the server move I think. And if you mean me, my bot had nothing to do with those weapons, any edits I did were manual. - Doodleplex 17:01, 9 December 2017 (UTC)
All the astral pages need deleting, creating without SMW content (e.g. "."), then pasting the original content in. They've got the same bug as Stellar. -Chieftain AlexUser Chieftain Alex sig.png 17:09, 9 December 2017 (UTC)

Effect templates

Some of the effect templates (Template:Might,Template:Bleeding, Template:Vulnerability) got changed from {{effect|<name>|stacks={{{2|}}}}} to {{effect|<name>|stacks={{{1|}}}}} recently, resulting in a terrible looking pages. Some of them use for example {{might|might}} for mirroring the ingame spelling, see nearly all rune pages, Superior Rune of Strength, etc...

This is the way {{might|might}} looks right now: Might.png might.

So shouldn't it be somehow like {{effect|Might|{{{1|}}}|stacks={{{stacks|}}}}} for displaying the alternative name and the amount of stacks correctly? If yes, I think this would require some bots edits. And maybe this is also interesting for the other effect templates, again especially rune pages use the alternative name option. --Tolkyria (talk) 12:14, 16 December 2017 (UTC)

Okay so there are a few problems here which I've suspect you've read through and realised, but my brain is working slowly today so I'm going to spell them out.
Parameter names
Let's start out by agreeing where the template is intended to be used. Primary usage appears to be (i) rune/sigil descriptions, and (ii) effect sections on NPC pages.
  • Rune/sigil descriptions need (i) to match ingame letter-case, and (ii) to indicate the number of stacks of a boon/condition inflicted.
  • NPC pages mostly aren't a problem since the effect templates are used in a bullet point list and don't need to reflect any ingame letter-case usage.
Although similar, skill descriptions such as "For Great Justice!" use the {{skill fact}} template. Instead of using an unnamed parameter for stacks, they use "stacks".
Mixed usage
Back in May 2014, using {{Might|might}} used to put it to lowercase "might" in the text.
Back in June 2016, Relyk tweaked the template away from the original parameter usage. None of the pages were updated to reflect this change. Between 2016 + 2017, the descriptions were ignoring the first parameter and nobody noticed.
Now in 2017, Blackice changed the template parameters without checking the template usage. Again no pages were updated.
So in the majority of cases, we should be able to revert to the original parameter usage from pre-2016 without killing too many pages.
Suggested solution
I agree with your suggestion that we use the unnamed first parameter as the name, and stacks as the number of stacks for all of the effect shorthand templates. I do hate when users change templates without at least trying to update their usage. -Chieftain AlexUser Chieftain Alex sig.png 12:58, 16 December 2017 (UTC)
Regarding parameter names "(ii) to indicate the number of stacks of a boon/condition inflicted" is rarely used on sigil pages, mostly it's written ingame as "as grant 3 stacks of Might.png might to nearby allies for 10 seconds" (see Superior Rune of the Privateer), so for the runes neither stacks nor duration is required. But nevertheless I think the number of stacks should be a parameter. However I'm not quite sure about the duration as a second unnamed parameter compareable to {{skill fact}}, but I can't think of a what links here page using it...
Apart from this, and since you already changing it, everything should be fine. Also it's good to know, that I'm not the only one who are bothering such updates without checking if they cause some error. :) --Tolkyria (talk) 14:04, 16 December 2017 (UTC)
Well consistency is good, so having stacks available anyway is a good thing. Thanks for the prompt, I think I've gone through all templates/weird usage occurences. No bots used. -Chieftain AlexUser Chieftain Alex sig.png 14:32, 16 December 2017 (UTC)
I've been roaming through what links here for the boons, couldn't find any wrong usage of the updated templates. The only pages where stacks could be relevant are the boon/condition conversions skill pages, which are using Template:Condition conversion table and Template:Boon conversion table. But then the boon/condition names aren't lined up vertically, the current solution looks better, see here.
PS.: Luckily retaliation isn't stacking from my WvW Ele point of view. --Tolkyria (talk) 14:44, 16 December 2017 (UTC)

Wintersday breakage

So Anet decided to relabel what was Giver's into Bringer's for Mithril items (as per Talk:Mithril Mace) but didn't change the inscription to Bringer's, plus put "-"/the dash back into the Orichalcum-Imbued Inscription for Givers and gave the dash to Bringer's which basically made Template:Craft table row unhappy. I figured out how to have it give the dash for the Giver's Orichalcum stuff, but beyond that, I wasn't able to figure out how to fix the rest.

Also, I manged to fix the chaos of the older Personalized Wintersday Gift research stuff(2015 was all sorts of wrong), but I'm wondering, if the widget is updated for this years's content, does that mean the stuff from last year's drop rate research stuff get wonky and would need to be converted into a regular table as to not get thrown off by all the stuff that got removed/added? I'm totally not asking this because I opened like a stack of those things and want to clean my inventory at all, no siree.

Non-fix related: I have a spare Tiny Mini Angry Snowball if you want it. - Doodleplex 21:45, 3 January 2018 (UTC)

Heya Doodle. Most important first: I was lucky enough to get a tiny snowball from my 50 Toypocalypse gifts! I probably won't be trying to upgrade it :D
Imo just wrap the old drop research in a PRE wrapper, or delete the page entirely (could do this but maybe it's useful to someone even in raw form)
I've not got a good grasp of crafting, especially post-update, I'll take a look at the weekend. --Chieftain AlexUser Chieftain Alex sig.png 00:12, 4 January 2018 (UTC)
I just took a look at the axes. They certainly are muddled ingame. (note: Steel axe inscription makes an Iron bringer weapon with iron axe skin.. wtf) --Chieftain AlexUser Chieftain Alex sig.png 01:16, 4 January 2018 (UTC)
I wish I was the only one feeling the dorked naming and chaotic evolution around Wintersday. I hope it was the result of some kick-ass eggnog. I expect that you're aware, but the anomalies continue as they were here (the T4-T5 GS, Hammer, and Mace still being extra special), though since Anet was lazy with the inscriptions in tier 4 and 5 we've got even more disorder. I think it's an evil plot to make the chronically OCD implode and/or break parsing code. I can roll with it (as you have nicely done), but I'm bummed that they made an even bigger mess rather than taking the opportunity to clean things up. BTW, when I got to your talk page (just to see what you're up to) the post at the top was the "Goodbye folks" post, and my heart did skip a beat, so with that in mind, thank you (and the other admins) so very much for all you do! Jesself (talk) 23:04, 5 January 2018 (UTC)
I think that Blackice fixed the issue Doodle is describing - he did this by creating redirects from fictional Bringer's to Giver's inscriptions. i.e. the weapons crafted using Giver's mithril recipes can be specified as "Bringer's" in the row template, meaning that the displayed name is "Bringer's" whilst linking to the Giver's item. Although your logic worked for the orichalcum ones, I figure the redirect method avoids additional complication to a nightmarish template. -Chieftain AlexUser Chieftain Alex sig.png 15:05, 6 January 2018 (UTC) posted the bugs on the forum as I see them. --Chieftain AlexUser Chieftain Alex sig.png 15:48, 6 January 2018 (UTC)
I'd rather not have the table showing one thing and have it actually be something else, it's misleading, and apparently using a redirect makes it look like there's a broken image for the mithril weapons, look at the poor inscription page: Giver's Mithril Imbued Inscription. Additionally not sure what you were doing but removing the top part on the template, but that broke inscription links for every crafted weapon page that was tier 3 or below, so I changed the upper part of the crafting table back. And If anything, probably just best to leave the fix in for Bringer's seeing as how Anet goes back and forth with the dash for the Giver's only, Bringer's might be left alone. (crosses fingers) - Doodleplex 22:47, 10 January 2018 (UTC)
Giver's Mithril Imbued Inscription was an unrelated SMW property fuckup.
Hmm. Everything was definitely working after saving my edits back on the 6th. I guess it hadn't refreshed its cache after i submitted the changes. I failed to put "master=" before my changes, which meant the logic was broken for level 35 + 50 gear.
We use different names all the time + correct the appearance of the link with canonical name, so i don't get how it's any different really. -Chieftain AlexUser Chieftain Alex sig.png 00:02, 11 January 2018 (UTC)
Strangely, it was showing me Bringer's instead of Givers on the weapon pages' crafting, but now it's not. Seeing as how that's what was bothering me(well I still don't like the redirects but if it can't be fixed, such is life) and it went poof, let's just blame SMW being wonky. Anyway, blanking didn't help Giver's Orichalcum-Imbued Inscription which is also causing problems. Not sure if related to the crafting table row template or not, but that'd be my guess. Also [[Gallery of outfits]] needs help, and as I'm borrowing a computer because mine may have been killed by Kralkatorik, I can't do much in ways of looking into fixing it, but that page should probably be split up into 5 pages like armor cause it's getting way too long. - Doodleplex 00:21, 11 January 2018 (UTC)
Meh some of the subobjects have gone sour - any template with subobjects can do this when the template is edited (correctly or not). Give it time to refresh itself/restore infobox separately from rest of page. -Chieftain AlexUser Chieftain Alex sig.png 00:26, 11 January 2018 (UTC)

Re: Your return from the winter break

Just wanted to say thanks for the pair of messages you left with the IP. First showing a light-handed corrective touch, followed up with an invitation to help edit. Your time off seems to have brought about a fresher version of your natural self. Not knocking who you were before the break; just loving how what was already good has been yet again improved. G R E E N E R 20:08, 14 January 2018 (UTC)

I don't suppose you have a good sense of written directions too? ^^ -Chieftain AlexUser Chieftain Alex sig.png 20:53, 14 January 2018 (UTC)
Also welcome back. Seemed like you had a busy holiday period too. --Chieftain AlexUser Chieftain Alex sig.png 20:56, 14 January 2018 (UTC)
I'm just as likely to describe traveling NE as π/4. And yes, the holidays did eat up much of my time. Still tried to keep an eye on things on both wikis, daily. G R E E N E R 21:24, 14 January 2018 (UTC)
I admire your persistence in checking the GW1 wiki. (I did rephrase the message I left on the IP a few times so I'm glad I got the tone right) -Chieftain AlexUser Chieftain Alex sig.png 21:54, 14 January 2018 (UTC)

World boss nav template

I did World boss nav template as collapsed list of world boss + them event + them loot like this: Is it ok? Maqentaer (talk)

Feel free to do whatever you intended to - my only comment would be that a nav is generally a high level list of related titles, and doesn't go into the detail that the world boss table does. -Chieftain AlexUser Chieftain Alex sig.png 22:59, 27 January 2018 (UTC)

...Were you the villain all along?

Jokes aside, that's pretty odd. What'd you reckon the problem is? —Ventriloquist 09:11, 31 January 2018 (UTC)

Wow, that actually seems really hard to do because most of it should be client-side apart from the single SMW API call.--Relyk ~ talk < 02:50, 1 February 2018 (UTC)
The tl;dr version is the bit of the code that refreshes the page on the hour probably causes a spike in traffic (during the 5 second window where it updates and says "2 hours have past") for what is already "the single most requested page on the wiki every week". I'm doing quite a big rewrite of the widget to eliminate the API call and the reload, should be complete by this weekend if I put my mind to it. -Chieftain AlexUser Chieftain Alex sig.png 07:35, 1 February 2018 (UTC)
Well, the API call wouldn't be the problem, you only have to do that the first time you ever load the page. The main problem would be reloading the entire page to redraw instead of just redrawing.--Relyk ~ talk < 05:11, 3 February 2018 (UTC)
Thought I'd share this:
User Chieftain Alex event timer widget server busy.jpg
The vertical axis represents requests to the server, and the horizontal axis is the date in M/D hh:mm format (probably in pacific time). Previously the spikes occurred every hour at the hour mark due to the widget refreshing the page. I applied the first patch on the 3rd and reverted myself upon encountering some bad changes. After applying the last patch to the widget on the 4th of Feb it has apparently fixed the spikes. And probably not coincidentally, I haven't encountered any wiki performance issues since, and the ping-time has reduced with my robotic editing account.
tl;dr I was the villain. -Chieftain AlexUser Chieftain Alex sig.png 21:18, 12 February 2018 (UTC)
Yeah, I don't think it would be a problem if the widget was reloading a static page, because it would be cached. It also wouldn't be if it was just a semantic query once and then having the widget reload as it would still cache the result. Dynamically generating the timeline with API call would force the page then get purged. I'd think that the wiki could also cache and short circuit API queries to its own API.--Relyk ~ talk < 07:37, 16 February 2018 (UTC)

Bringer's Trinkets

I saw your edit to Template:Prefix selection and I don't think it's correct. On Ad Infinitum, setting it to Bringer's gives me +40 prec / +40 vit / +31 conc / +32 exp. This matches what you would get with an ascended Bringer's backpack (32 exp, 22 prec, 22 vit) whose built-in jewel has some unnamed conc++/prec+/vit+ prefix (so 31 conc, 18 prec, 18 vit). It's actually like items with the "Berserker and Valkyrie's" prefix than like proper quad-attribute items. --Imry 21:31, 12 February 2018 (UTC)

Ah that makes more sense.
(1, base bringer) Major Concentration (+31), Minor Precision (+22), Minor Vitality (+22) + (2, an unknown jewel) Major Expertise (+32), Minor Precision (+22), Minor Vitality (+22)
I find it hilarious that the jewel contributes more than the backpack. -Chieftain AlexUser Chieftain Alex sig.png 22:03, 12 February 2018 (UTC)
Now fixed in the template. I don't suppose you could check what numbers we should be getting for the Giver's stat too? -Chieftain AlexUser Chieftain Alex sig.png 22:13, 12 February 2018 (UTC)
Bringer's seems to affect all legendary backpieces, at least it does also for Warbringer. For Warbringer Giver's is fine: +63 thoughness +40 healing power + 40 concentration. --Tolkyria (talk) 22:19, 12 February 2018 (UTC)
Yep, looks good! Thanks for catching my error. And yep, what Tolkyria said. --Imry 00:33, 13 February 2018 (UTC)

Please note

If you do not want your writing to be edited mercilessly or redistributed by others, do not submit it. (It's right below the "save page" button.) ;) - Doodleplex 03:13, 16 February 2018 (UTC)



So real quick run over my dat icons yielded the following icons I think we can toss without much care: <gallery> File:1938787.png | [[:File:1938787.png]] File:1766207.png | [[:File:1766207.png]] File:1824199.png | [[:File:1824199.png]] File:1824200.png | [[:File:1824200.png]] File:1824201.png | [[:File:1824201.png]] File:769962.png | [[:File:769962.png]] File:774492.png | [[:File:774492.png]] File:774493.png | [[:File:774493.png]] File:798125.png | [[:File:798125.png]] </gallery>

There's probably plenty more but I haven't gone through a bunch of it. It would be worthwhile for someone (should be me but meh) to go over that page and get rid of all the clutter in there but for now I'll just make a small list here instead of spamming RC with delete requests. -Darqam 19:43, 6 March 2018 (UTC)

Agreed, quite a lot of the older icons could be deleted, the wiki is being really slow for me today though. -Chieftain AlexUser Chieftain Alex sig.png 19:45, 6 March 2018 (UTC)
Well no rush. I'll see if I can find time in the next few days. It might be interesting if there could be a sorting script to run on that page to isolate icons older than X days. I do already have them sectioned off with html comments though (and subsection in the archive). So perhaps we can agree on an icon age before it gets considered for the "delete cause it will never get used" pile. My first guess would be a generous 8 months, but I can be convinced of otherwise.
I might just change the archive page to a "burn" page, with the ultimatum of "If you see something that you think will be used, move it now or see it deleted whenever an admin feels like it". -Darqam 19:56, 6 March 2018 (UTC)
It might be easier to remove the icons off your pages completely such that I can pick them up with User:Chieftain_Alex/API_javascripts#Wiki_unused_images. We can then filter by uploader. --Chieftain AlexUser Chieftain Alex sig.png 21:57, 6 March 2018 (UTC)
Alright, I think I have a format in mind for this then. Basically just have a page replacing my archive stating "If you want this use it now or it's gone soon", then after a few days remove it from page and let the script catch them whenever you run it. Given it won't be too often, I'll probably drop a word on your page or another admin when an image purge happens. -Darqam 21:58, 7 March 2018 (UTC)

SMW bug

moved to Guild Wars 2 Wiki:Reporting wiki bugs#Some Used In MF recipe bugs


Thanks for burning the midnight oil with those images. G R E E N E R 02:05, 1 April 2018 (UTC)

TP widget

Just curious: Why did you move the functionality out of the widget? Your edits are missing some reasoning unfortunately.. I actually think it’s much cleaner to have functionality within widgets that can be explicitly added to pages, than to have lots of stuff globally in Common. poke | talk 14:00, 7 April 2018 (UTC)

Basically because of this.
Although it worked well for single TP prices, often when the widget was used multiple times on the same page, it would only load the price for one of the elements as opposed to all of them. Depending on the browser, e.g. Firefox vs Chrome, Chrome processes the JS so fast that the JS completed before the other widget nodes had been drawn, and hence they would be missing their prices. This issue has been going on for literally years- often pages have loaded and their prices wouldn't be working. Sometimes refreshing fixed it, but it's a little bit of a race condition; sometimes the JS wins, sometimes the widgets win.
I had a think about this, and because of the sequence MW loads stuff, there aren't many other options to wait until they're all loaded before firing. The trading post prices are one of the things used across a huge number of pages, possibly more than the collapsible tables, so i think it's reasonable to include in the common.js. -Chieftain AlexUser Chieftain Alex sig.png 16:07, 7 April 2018 (UTC)
Hmm, I see. I guess we would have been able to delay the execution within the script, to make sure it renders properly, but I guess it works like this too. Thanks for the insights! poke | talk 18:24, 7 April 2018 (UTC)

Widget code review request

moved to Guild Wars 2 Wiki:Community portal#Widget code review request

Updating filters

Thanks for slogging through their histories and adjusting them as necessary. G R E E N E R 17:43, 20 April 2018 (UTC)

Well I'm thinking (1) we have quite a lot of filters, (2) some of them haven't triggered in years, (3) every filter gets checked when any edit is submitted and therefore slows stuff down, (4) some filters have a bunch of legitimate edits hidden in there. -Chieftain AlexUser Chieftain Alex sig.png 17:45, 20 April 2018 (UTC)
I'm just going through filter 10's actions and seeing the false positives you noticed. We could always change it to act like gw1w's filter 23 and nip the problem in the bud ; ). G R E E N E R 17:48, 20 April 2018 (UTC)

Poor memory

I can't remember now, but wasn't mw:Extension:WikiLove disabled a short time after the MW upgrade? It seems like its enabled at the moment because I can see a "wikiLove" tab on other users talk pages. (and broken barnstars) -Chieftain AlexUser Chieftain Alex sig.png 20:47, 20 April 2018 (UTC)

Only one aspect of it was removed, the InstantCommons, as per Justin. G R E E N E R 20:57, 20 April 2018 (UTC)
I had a go at making it functional - we now have working images and some less random stars available. -Chieftain AlexUser Chieftain Alex sig.png 12:55, 22 April 2018 (UTC)

Assistance on a current project?

Hello, friend! I was wondering if I could pry your brain for a project of mine. I've been digging around the wiki for a way to pull only the total cost of the Base Ingredients pages, and I think I may have found a solution with either {{Template:Base ingredients total}} or {{Template:Tp_total}}; however, if I run the Templates, I always end up with "..." as the answer. First things first, are these the right tools that I should be implementing, or is there an available better option? If you want to see how I plan on implementing the output, please feel free to visit my cost comparison page. I also wanted to slip in and say thank you for your work on the Faction Provisioner page. I actually ended up making a simplified version on my own page because of the Chrome issue, but I am glad to say I can finally be rid of that (soon). •••Ganon 10:25, 22 April 2018 (UTC)

{{Tp total}} requires another template call: {{Tp total calculate}}. Put this at the bottom of your page, then prices should show up. —Nefastu 10:44, 22 April 2018 (UTC)
Wow, you're page saver. Thank you so much for doing that change for me! One day, I'll understand Wiki •••Ganon 10:57, 22 April 2018 (UTC)

Help with Property:Has skin type number

Hi! I'm working on skins for gathering tools, and I'm stuck on Property:Has skin type number. I was hoping to update it to have gathering tool skins, but uh... I'm not sure what that property means? I'm guessing that those numbers are only used by the wiki and I'm free to add in gathering tool skins? Or are those numbers pulled from somewhere, and we have to look up what the numbers are for gathering tool skins?

So yes, any help is appreciated. Thanks in advance! --Imry 00:48, 3 May 2018 (UTC)

Hey. "Has skin type number" is something I made up that can't be found ingame or in the API. Essentially its a sortkey so that I can sort weapons and armor logically instead of alphabetically. This is used in a couple of table/nav templates afaik. As an example:
| {{#ask: [[Has skin set::Aureate weapons]] | link = none | ?Has skin type }}<!-- sorting alphabetically by page name -->
| {{#ask: [[Has skin set::Aureate weapons]] | link = none | ?Has skin type | sort = Has skin type number }}<!-- sorting by one-hand main-hand, offhand, two-hand, underwater -->
 Has skin type
Aureate Axe (skin)Axe
Aureate Charm (skin)Focus
Aureate Dirk (skin)Dagger
Aureate Highlander Greatsword (skin)Greatsword
Aureate Longbow (skin)Longbow
Aureate Mace (skin)Mace
Aureate Musket (skin)Rifle
Aureate Pistol (skin)Pistol
Aureate Rinblade (skin)Sword
Aureate Sconce (skin)Torch
Aureate Short Bow (skin)Short bow
Aureate Spear (skin)Spear
Aureate Speargun (skin)Harpoon gun
Aureate Staff (skin)Staff
Aureate Targe (skin)Shield
Aureate Trident (skin)Trident
Aureate Virge (skin)Scepter
Aureate Warhammer (skin)Hammer
Aureate Warhorn (skin)Warhorn
 Has skin type
Aureate Axe (skin)Axe
Aureate Dirk (skin)Dagger
Aureate Mace (skin)Mace
Aureate Pistol (skin)Pistol
Aureate Virge (skin)Scepter
Aureate Rinblade (skin)Sword
Aureate Charm (skin)Focus
Aureate Targe (skin)Shield
Aureate Sconce (skin)Torch
Aureate Warhorn (skin)Warhorn
Aureate Highlander Greatsword (skin)Greatsword
Aureate Warhammer (skin)Hammer
Aureate Longbow (skin)Longbow
Aureate Musket (skin)Rifle
Aureate Short Bow (skin)Short bow
Aureate Staff (skin)Staff
Aureate Speargun (skin)Harpoon gun
Aureate Spear (skin)Spear
Aureate Trident (skin)Trident
Not that it does anything (because the property is freeform text), but I've added the three types of tools as 30 = Harvesting sickle, 31 = Logging axe, 32 = Mining pick. If we repeat this in the skin infobox it should be good to go. -Chieftain AlexUser Chieftain Alex sig.png 18:17, 3 May 2018 (UTC)
A bit late, but thanks! --Imry 21:28, 5 May 2018 (UTC)

prefix template, all <thing>


So I saw this edit for switching to "all malicious". So, A) Should I care enough about this to update my website to output that instead. B) What logic do you use for that, just a check to see if all of the stats are there? Is the check updated every time a new stat comes out? If so, eww. -Darqam 20:34, 20 May 2018 (UTC)

They don't add loads of raid weapons very frequently so I think it's fine if you just keep the existing setup. So:
(A) No, don't bother.
(B) Pretty much checked for all stat names (armor and weapons get different prefix ids iirc). If you did include that feature it would become outdated if they added a new stat (yuck).
The way I searched for similar prefix groups was... I downloaded all the stats of all the items and grouped them by similar selectable prefixes (sorted by number of available prefixes, stat names, item types and rarities) and then picked the top 25% and assigned prefix group names. -Chieftain AlexUser Chieftain Alex sig.png 06:37, 21 May 2018 (UTC)
Ok, thanks for the info. I'll keep it in mind if I'm not mass adding things to keep it clean, if not I'll stick with the current output of the site (just the list). -Darqam 13:35, 22 May 2018 (UTC)

Speedy Reader

Regarding this -- My screen is pretty small (PC, not mobile), so there's not enough room for the 600px-wide image and the table to sit next to each other and it ends up creating a huge, ugly swathe of whitespace. Then I have to choose between switching tabs or scrolling through the void for a million years. :p I'm not sure how my screen compares to the average user's, but pointless scrolling through whitespace is definitely an issue for smaller screens on the wiki. --Idris (talk) 16:38, 8 June 2018 (UTC)

I don't get it, how do people still have monitors narrower than 1920px. --Chieftain AlexUser Chieftain Alex sig.png 16:40, 8 June 2018 (UTC)
The non-gaming computer screen that I'm currently on is 1440 x 900. I game off of my TV for a reason ;). G R E E N E R 16:56, 8 June 2018 (UTC)

Champion bags

Hi! I just wanted to let you know your bot added a superfluous space on at least some champ bag pages, before the See also title you added. I'm hoping you can run your bot through it again so the recent changes isn't flooded by the corrections :) --Faelys 20:10, 9 June 2018 (UTC)

Thanks for the prompt. I had the commands in the wrong order (I was removing the whitespace before the other template was replaced, instead of after). -Chieftain AlexUser Chieftain Alex sig.png 20:18, 9 June 2018 (UTC)

"hrm dunno what to do for this usage case"

Pretty much perfect. The headers shouldn't have been there anyway; they were relics from a time when the achievement box wouldn't tile properly and adding a redundant header was a cheap fix. —Idris User Idris signature.png 22:05, 19 June 2018 (UTC)

Gallery widget

This is exactly what I was looking for the template {{weapon set gallery alternative}} (Edit: {{Category gallery}} renamed by Tolkyria (talk) 18:09, 15 October 2018 (UTC)) for Obsidian weapons (and co with several weapon skins), unfortunately {{gallery widget}} kills the normal {{weapon set gallery}} (with fancybox), displaying the weapons images for less than one second and afterwards saying "The image was not found.". Any chance to fix this? --Tolkyria (talk) 14:20, 23 June 2018 (UTC)

I hadn't thought of any scenarios where I'd want to use both SMW + Widget galleries on the same page... I've modified the widget and it should work now. -Chieftain AlexUser Chieftain Alex sig.png 15:04, 23 June 2018 (UTC)
Thanks. Regarding the modes, I already looked them up, but I neither wanted "packed-hover" nor "packed-overlay", ... instead "hover" worked fine for me :-) Of course, immediately after Save changes, I realised it... fail --Tolkyria (talk) 16:44, 23 June 2018 (UTC)

Template:Item infobox + mount skins

Hello, seems like something you did with the Template:Item infobox broke the mount skins, as their category, instead of Raptor skins, Jackal skins etc, shows Raptor as the category, so no skins actually shows there and neither in the Gallery of mount skins. Sime (talk) 23:01, 23 June 2018 (UTC)

great I broke stuff. -Chieftain AlexUser Chieftain Alex sig.png 23:07, 23 June 2018 (UTC)
Seems to be good now, thanks! Sime (talk) 23:12, 23 June 2018 (UTC)

Tp total sortable

There's a discussion at Talk:Zephyrite Supply Box about sorting or right now non-sorting {{tp total}} values. Maybe you can enlighten us. --Tolkyria (talk) 19:01, 25 July 2018 (UTC)

Two questions (formatting and css)

Hello, I have two questions (and I hope I picked the right person to ask). 1) Custom css for hiding the rollback button - how do I do it, and will it work on my account even when using phone? I was always using my phone when I accidentally clicked on the rollback button. 2) Is there a way to hide/not use icon on an NPC with a service? For example with Mount Trainers, they offer a service but do not use any icon. Thanks for the help! Sime (talk) 10:35, 26 July 2018 (UTC)

Hi Sime. There is a CSS snippet that you can copy from Help:Extended editor#Rollback and paste onto User:Sime/common.css.
Special:RecentChanges only { display: none; }
Any page
.mw-rollback-link { display: none; }
If you're logged in on your phone, then it will work on your phone too.
For the NPC icons, we can either delete the service parameter from the infobox entirely - my preferred solution, or we can edit the infobox to accept icon = no or something equally barbaric. -Chieftain AlexUser Chieftain Alex sig.png 17:22, 26 July 2018 (UTC)
Thank you. I first tried the icon = no, as it works with pictures, and when it didn't work I couldn't find where to remove the parameter. Sime (talk) 17:27, 26 July 2018 (UTC)

Hungry cat scavenger hunt, JS widget improvement request?

I recently noticed that the API key JS widget that is used on the Hungry cat scavenger hunt page has been updated to persist the user's api key in a cookie. Many thanks for this improvement!

I'd like to suggest one small additional improvement. There is currently a block that looks like this:

    var cookie = getCookie('widgetAPIKeyProgression');
    if ( cookie != null ) {

Would it be possible to save users that one extra click when they re-visit this page and auto-submit the form if the cookie-based api key is present? For example (crudely):

    var cookie = getCookie('widgetAPIKeyProgression');
    if ( cookie != null ) {
+       $('#findcats').trigger('click');

Thanks for your time and effort! Beporter (talk) 20:02, 1 August 2018 (UTC)

Help senpai

I can't edit with Microsoft Edge! Content appears as #. -- 22:07, 9 August 2018 (UTC)

Thank you for reporting this. Alex has already started a bug report, and we'll have this issue addressed as quickly as possible. If you're able to use another browser, I would recommend doing so in the meantime. G R E E N E R 22:12, 9 August 2018 (UTC)
The IP was me testing edits in Edge you lovely admin. --Chieftain AlexUser Chieftain Alex sig.png 23:04, 9 August 2018 (UTC)

perhaps a UTC(mouse-over)widget

I'm often farming in Gendarran Fields. During the great beetle frenzy it because obvious that many aren't readily conscious of the US xDT-vs-xST time convention.
While you do properly use the notation, for me UTC-4 during EDT, many people miss this subtlety. This includes me at times when I'm rushing.
Perhaps you can make a reuseable function to localize a more verbose display of time when people mouse-over UTC values.
Keenedge (talk) 23:46, 16 August 2018 (UTC)
*whistles* G R E E N E R 00:25, 17 August 2018 (UTC)
^^ Perfect cartoon reference. (I'm a programmer too) Keenedge (talk) 17:28, 17 August 2018 (UTC)
Sorry Keenedge, you haven't said where you want this widget, what the timed event is, or which page exactly it will be used on... Since you said Gendarran Fields I assume you're talking about Defeat the Ley-Line Anomaly to disperse its destructive energy before it overloads. The only item with timers on the event page already uses mouse-over information for the server time. Putting an explanation of how clocks work in the same hover referring to your local time just won't look nice. If you're talking about the Event timers page, then the mouseover text could be changed, what exact wording are you proposing? --Chieftain AlexUser Chieftain Alex sig.png 16:08, 17 August 2018 (UTC)
I mentioned the Anomaly page for an example. I was thinking along the lines of a global item like this '00:00 UTC' (using this widget {UTC time|00:00}) would show '20:00 EDT' or '19:00 EST' as needed for US clients in the text body and otherwise show '00:00 UTC (server time)' only upon mouse-over. A global widget would encapsulate the code so that only the implementation would have to deal with localization issues.
On some pages, the time might say 00:00 UTC, others 20:00 UTC-4. I think both uses could be expressed as 20:00 EDT using a well-crafted widget. (Unfortunately, our US schooling doesn't stress the importance of units of a numeric value.)
Keenedge (talk) 17:23, 17 August 2018 (UTC)


I live. - 19:45, 18 August 2018 (UTC)

<3 - Doodleplex 20:19, 18 August 2018 (UTC)
Complete heart (map icon).png G R E E N E R 20:35, 18 August 2018 (UTC)
Probably got a week's worth of recovery time at least though, I don't expect I'll be able to sit down on my computer chair and do wiki stuff or Gw2 though. This week is going to suck. .. - 21:30, 18 August 2018 (UTC)
Time to read a lot of books maybe? - Doodleplex 21:31, 18 August 2018 (UTC)
Or learn how addicting some mobile games can be ; ). G R E E N E R 21:32, 18 August 2018 (UTC)
Play them for a month then quit because they're it's too much of a hassle to play another game in your spare time? ;) Happy everything went well, Alex! Hoping for a quick and painless recovery. —Ventriloquist 22:05, 18 August 2018 (UTC)

(Reset indent) Woo! Alternatively, maybe time for watching a lot of shows? If you feel like branching out to German stuff, here's a link to videos with English subtitles. Not sure if it's worth anything though. Anyhow, wish you a speedy recovery as well, Alex! User Incarnazeus Signature.pngtalk 10:42, 19 August 2018 (UTC)

"Search by property" returning result with said property removed

On the "Search by property" page for [Property: Has item type ][Value: Event item ], it lists the page for Confidential Forgotten Letter in the results even though the item type parameter in the infobox was changed from "event item" to "gizmo" by a helpful admin way, way back on 25 September 2017. This apparently doesn't always happen, because I removed the "event item" type parameter from Durmand Priory Book and it immediately was removed from the "Search by property" results. Is there a way to get the Confidential Forgotten Letter out of the results also? -Depraved Ambience (talk) 00:00, 2 September 2018 (UTC)

Should be good now. I just deleted the page so that the wiki would be forced to drop that property. It didn't come back. G R E E N E R 00:26, 2 September 2018 (UTC)
Thanks, Greener! Emerald Heart.png -Depraved Ambience (talk) 00:54, 2 September 2018 (UTC)

A widget challenge for you

Just in case you feel like doing something on the side, as I don't know how broad the demand would be:

I don't change my characters' appearances too often, as I fear not being able to get back to what I had. Your fiddling around with the dye widget gave me an idea, one which I was surprised gw2efficiency didn't offer. Would you be able to create a widget which outputs the skins and dyes for characters?

I'm picturing a table, just like Widget:Account equipment summary, but the cells would contain both the skin value and dyes array from API:2/characters#Equipment. I would honestly be dragging/dropping the info from the table into excel for safekeeping, so prettying things up wouldn't be necessary. G R E E N E R 17:41, 8 September 2018 (UTC)

Is this just for equipped items? Or for things in the inventory too? (In which case how would I tell which gear is gear you are interested in? i.e. un-transmuted items)
armor -> skins + dyes
weapons -> skins
-Chieftain AlexUser Chieftain Alex sig.png 18:10, 8 September 2018 (UTC)
Only for equipped items. I completely forgot about weapons, and those would only be icing. Helm, shoulders, chest, gloves, legs, boots, and backpack would be just fine. G R E E N E R 18:16, 8 September 2018 (UTC)
Cool. Please find Template:Account appearance summary widget at your disposal then. (I could have had this finished half an hour ago but I chased an optimisation..) -Chieftain AlexUser Chieftain Alex sig.png 19:30, 8 September 2018 (UTC)
Holy shit, Alex, that's even better! I'm also laughing as I see how often I've left the default dyes on some characters (they return blank). Dude, you rocked it, so much thanks. G R E E N E R 19:39, 8 September 2018 (UTC)
I hadn't thought about default dyes. What would you like them to show as? -Chieftain AlexUser Chieftain Alex sig.png 19:43, 8 September 2018 (UTC)
Oh, just leave them as blank, and I'm fine. If others use this, perhaps they'd prefer <default> or the like? I also just did a double-take when I saw you returned the names instead of the numbers for the skins and dyes. You did go above and beyond! G R E E N E R 19:45, 8 September 2018 (UTC)
I found a piece of weird weirdness on Greener/Appearance. For ... complicated ... reasons, I'm using Edge on Windows 10, but in French, and on the English wiki, everything about my characters' equipment shows up in English, as you'd expect, except the names of the dye colours, which show up in French. Cynique (talk) 22:25, 8 September 2018 (UTC)
Should be fixed, one of the urls was missing the lang=en bit.
@Greener, I saw your edit summary wanting to use more than one on a single page, I can make changes to let that work. -Chieftain AlexUser Chieftain Alex sig.png 22:30, 8 September 2018 (UTC)
I think they now work. (too many shortcuts) -Chieftain AlexUser Chieftain Alex sig.png 01:01, 9 September 2018 (UTC)
They most definitely work now, though soon I may regret having my page explode like that. Time will tell ; ). G R E E N E R 04:28, 9 September 2018 (UTC)

New ID, new trait

Regarding your revert on One with Fire, by that standard Forceful Persistence would require the old Cruel Repercussion to be split off (besides the factors "different name" and "[completely] different mechanic"). But also it would imply that we need a (historic) for the old Forceful Persistence because they changed the ID again while moving the trait from Invocation to Herald. Both it's name and mechanics stayed the same aside from changing numbers for balancing. --Soulblydd (talk) 08:34, 9 September 2018 (UTC)

Footer links aren't working in GW2W namespace

Hey Alex, I'm not able to click on the "Content is available under these licensing terms unless otherwise noted" nor the icons for MW, SMW, and Anet when in the GW2W namespace (e.g. Guild Wars 2 Wiki:Copyrighted content). The other links, the ones to "Privacy policy About Guild Wars 2 Wiki Disclaimers" seem to be only a pixel or two in height.

I'm currently viewing on Chrome. I did a quick spot check on other namespaces and couldn't see others that had this issue. G R E E N E R 15:52, 14 September 2018 (UTC)

This bug seems to apply to:
But does not apply to:
No pattern observed, probably unrelated to namespace.
It also applies to
But does not apply to:
Seems to apply in any namespace but only to short pages.
I think the script to reposition the footer in MediaWiki:Monobook.js is misbehaving. -Chieftain AlexUser Chieftain Alex sig.png 17:07, 14 September 2018 (UTC)
Thanks for diving deeper than I did. G R E E N E R 17:18, 14 September 2018 (UTC)
I'm wondering if this bug might aways have occurred but we missed it. --Chieftain AlexUser Chieftain Alex sig.png 17:53, 14 September 2018 (UTC)

Template:Scribe crafting components nav

My beautiful scribing components nav is so much worse now. :( -- Dashface User Dashface.png 15:37, 2 October 2018 (UTC)

Massive navs are an abomination. I killed a bunch of other uglies too, though I still have to rework Template:Common crafting materials nav and Template:Fine crafting materials nav. -Chieftain AlexUser Chieftain Alex sig.png 23:41, 10 October 2018 (UTC)

That's what I get for relying on the API.

I should have checked that list better. SarielV 20 x 20px 12:43, 15 October 2018 (UTC)

Huh? I thought you covered everything, I only added some formatting and some blanks so i could tell which sigils weren't included. -Chieftain AlexUser Chieftain Alex sig.png 17:18, 15 October 2018 (UTC)
Here I thought that I included some minors and majors that didn't actually exist. I guess I misinterpreted :) SarielV 20 x 20px 21:54, 15 October 2018 (UTC)


Dude, get the orange theme up pronto - you know the drill; pumpkins on raptor mounted Braham in the header image, and some 2spooky4me footer. Main page needs images too. - 23:05, 15 October 2018 (UTC)