Toypocalypse
“Protect gift dolyacks from malfunctioning toys.
— In-game description
Toypocalypse is a tower defense style activity that takes place in Tixx's Infinirarium and is only available during Wintersday. Due to dynamic level adjustment, all participants have their effective level raised to 80.
Your task is to protect five gift dolyaks while malfunctioning toys spawn over ten rounds, with three waves per round. To protect the dolyaks your team has to build constructs for protection or attacking the toys. To set up these constructs, you need to gather resources, Snow or Scraps, by destroying trees and buildings. Each construct can be upgraded up to two times by using another resource. Upgrading a construct will also repair it completely.
At the end of every other round, Toxx will try to attack the dolyaks dealing a huge amount of damage. After defeating Toxx and completing the round, Hay appears which allows the dolyaks to heal by a small amount. Also, after every two rounds, the level type will change.
Getting there[edit]
Entering solo[edit]
Speak to the Toy Captain, standing south of the Crown Pavilion in Divinity's Reach. Choose the first dialogue option or enter the lower portal. When entering as a solo player, you will be matched randomly with other players. The game will place you inside the instance at any time during the encounter (even during later rounds).
Entering as a party[edit]
Above the Toy Captain are a few Peppermint Platforms leading to a round candy portal which will let you enter as a party.
Map objectives[edit]
- Waypoints
- Player Respawn —
Instructions[edit]
The player character will have instructions appear in front of them as follows:
- Mission: Protect gift dolyaks from malfunctioning toys.
- Survive all ten rounds to win.
- Destroy trees and buildings to get bundles that can be used to build defenses.
- Scrap and snow bundles allow you to place and upgrade turrets and barriers.
- Grab a weapon to defend yourself: Toy Cap Rifle, Toy Control Pistol, or a Toy Smasher.
- Heal yourself by standing near the center with the Dolyaks and gain Regeneration.
- Earn points by destroying malfunctioning toys.
- Team score is in the top right. Player score is in the top left.
- Hay appears every two waves and heals gift dolyaks.
- Each time you die, the respawn delay time increases.
Events[edit]
- Toypocalypse (80)
- Protect the dolyaks from the malfunctioning toys (80) [Group Event]
- Hire the skritt mercenary with gifts of scraps (80)
Weapons[edit]
# | Skill | Description | ||
---|---|---|---|---|
Toy Cap Rifle | ||||
1 | Big Shot | ¾ | Take down toys with a single powerful shot. | |
2 | Penetrating Shot | ½ | 4 | Shoot through a line of foes. |
3 | Rifle Butt | ¼ | 1 | Smack toys back with your rifle butt. |
Toysmasher | ||||
1 | Hammer Swing | ½ | Bash your foe. | |
1 | Hammer Bash | ½ | Bash your foe again. | |
1 | Hammer Smash | ½ | Smash the ground and damage nearby foes. | |
2 | Toy Smasher | 1 | 5 | Smash some toys. |
3 | Toy Tosser | ¾ | 5 | Push back nearby foes with a staggering blow. |
Toy Control Pistol | ||||
1 | Stun Shot | ½ | Stun your foe with a powerful shot. | |
2 | Reprogram | ½ | 10 | Toys will fight their allies. |
3 | Disorienting Blast | ½ | 1 | ½Launch a short-range flare, disorienting toys and destroying trees and buildings in the blast. |
4 | Decoy | 1 | ½20 | Drop a decoy to distract the toys. |
Constructions[edit]
# | Skill | Description | ||
---|---|---|---|---|
Scraps | ||||
1 | Candy Cane Ballista | 1 | 0 | Construct a candy cane ballista. |
2 | Snowball Catapult | 1 | Construct a snowball catapult. | |
Snow | ||||
1 | Snow Barrier | 1 | 0 | Build a snow barrier. |
2 | Build Snowman | 1 | 0 | Build a snowball-tossing snowman that slows enemies. |
Mortars | ||||
1 | Turn Left | 10 | ¼No skill description found. | |
2 | Fire Snowball | 8 | ¼2 | Fire. |
3 | Turn Right | 10 | ¼No skill description found. |
Interacting with built constructions with scraps or snow allows players to upgrade each to repair and improve its effectiveness
- Toy Ballista → Toy Superballista → Toy Megaballista
- Toy Catapult → Toy Supercatapult → Toy Megacatapult
- Snowman → Super Snowman → Mega Snowman
- Ice Wall → Reinforced Ice Wall → Crystalline Wall
Upon building the constructions receive a Construction Decay Timer effect with a duration of 15 minutes. The duration can be reset by upgrading.
Guide[edit]
Character Roles[edit]
Ideally you will want three players wielding Toysmashers and two players using Toy Cap Rifles. In early rounds, before you have had a chance to properly set up your defenses, a player or two with the Toy Control Pistol can be a great help in keeping toys permanently stunned or turning them against their fellows. However, once a decent defense is constructed, only Toysmashers and Toy Cap Rifles should be used.
Toysmasher[edit]
The Toysmashers focus on resource gathering and defense construction. They can easily destroy scenery unlike the other weapons. They also provide interrupts to keep Toxx down. If at least two players use Toysmashers on Toxx, they will break the defiance bar and interrupt her skills cycle. This will give plenty of time for Catapults and players with a Toy Cap Rifle to DPS Toxx and avoid taking damage.
Toy Cap Rifle[edit]
Players with a Toy Cap Rifle focus on dolyak protection by killing any toys that manage to survive the catapult barrage. These are the players who should feed injured dolyaks with Hay. The Toy Cap Rifle deals ~2400 damage with Big Shot. This is much higher damage than that provided by the other two weapons. Toy Cap Rifles should be used on any toys that are attacking from a distance (mostly Toy Ventari and Princess Dolls). The #3 skill can be used to smash terrain to get more building materials. Ventaris in particular should be priority targets due to their AoE attacks which can destroy multiple catapults and walls. The Catapults, mentioned below, should make short work of any toys attacking Ice Walls and Snowmen.
Enemies[edit]
- Toy Soldiers, Plush Griffons and Toy Golems are melee attackers. Griffons will occasionally evade attacks, while Golems are immune to crowd control skills. Once your defenses are up, these toys can be mostly ignored. They tend to cluster around the Ice Walls and are easily killed by Catapults.
- Toy Ventaris and Princess Dolls are ranged attackers. Toy Ventaris are the biggest threat and should be destroyed first. Princess Dolls are fairly non-threatening and are only a risk if you get multiple Confusion stacks.
- When Toxx spawns, Toy Cap Rifle users should try and pull her away from the dolyaks and defenses. Keep her in range of the Catapults so the siege can assist you. If Toxx manages to move next to the dolyaks, the players with Toysmashers should rush Toxx and spam skills 2 and 3. This will stun Toxx. The Catapults and players with Toy Cap Rifles can then DPS as normal.
Constructions[edit]
- Building anything too close to the dolyaks (e.g.: Ice Walls in the gaps between the "pillars") will make them vulnerable to the Toy Ventari's AoEs. So it's better to keep a distance between any construction and any dolyak, in order to keep the dolyaks outside the radius of the AoEs.
- Upgrading a defense will also repair it to full health. When trying to decide whether to upgrade an existing construction or to build a new one, always upgrade an existing defense first if it has less than 50% health.
- Keeping upgraded constructions around the dolyaks should be the top priority. Older constructions will disappear over time, leaving the dolyaks vulnerable.
- The most useful constructions are Snowmen, Ice Walls, and Catapults:
- Catapults: The best choice of siege. Catapults should be the majority of all constructions placed. Each wave of toys tends to crowd together and Catapults hit multiple enemies at the same time. Building two rings of catapults around the perimeter of the dolyak platform is a sound strategy. Ensure some space between them so that an AoE attacks from Toy Ventari or Toxx won't destroy multiple catapults.
- Snowmen: They chill both toys and Toxx, making them an easier target for both siege structures and players, and slowing down their DPS by increasing their skill cooldowns. About 1 Snowman for every 5 Catapults, evenly spread outside the circle, will keep enemies in check for the Catapults to DPS.
- Ice walls:
- Toys will run past Ice Walls if they can find a simple path around them to their target. The best spots to place Ice Walls are any spot that can form a bottleneck. One set of optimal placement is the points where the little paths reach the central circle, right outside the circle. Another optimal placement is the entrance and exit of the little Labyrinth north of the central circle after placing constructions inside. There, the Ice Wall prevents the toys from reaching anything inside the Labyrinth.
- Ice walls placed in front of another construction or dolyak do not stop that target from being hit. Once that target is destroyed, the toys will keep attacking the wall. A good idea is to put Snowmen and Ice Walls together at certain spots in range of multiple Catapults and/or a Mortar (though having only a Mortar in range is generally a poor idea, as they fire slowly). The Snowman lures the toys by attacking them, causing the toys to attack the Ice Walls. This strategy gives the Mortar and/or Catapults more time to DPS while the toys are away from the dolyaks.
- Constructions can be built on top of Ice Walls, but this is a bad idea. If the Ice Wall is destroyed, the construction will float in mid-air. However toys can still hit them, and they become more vulnerable as they are hit by AoE attacks aimed at the Ice Walls.
- Ballistas: Provide decent single-target damage. While Ballistas fire much faster than Catapults, players with a Toy Cap Rifle can provide the needed single-target damage, including against Toxx. It's generally better to focus more on making Catapults.
- Skritt Mercenaries: There are four Skritt Mercenaries, 2 melee and 2 ranged. Each Skritt Mercenary can be hired for 3 Scraps, which is the same amount for a completely upgraded Catapult. As a single player can only hold 1 Scrap, hiring a Skritt Mercenary requires 3 player trips per hire.
- Mortars: Mortars provide large damage over a large AoE, but are slow in both aiming and firing. Using Ice Walls and Snowmen to cluster enemies and then hitting them with a mortar can be effective strategy. Against Toxx, they have lower DPS than a Toy Cap Rifle.
Other tips[edit]
- A Skritt Mercenary can be hired for three scraps. There are four Skritt Mercenaries available for hire. Two are melee and two are equipped with rifles.
- A pair of mortars can be assembled on the hill behind the miniature Rata Sum on the map for three scraps. These lack the ability to select between explosive and incendiary shells but otherwise have unchanged controls.
- Healing from the center only works while stationary and out of combat. The amount healed per second has the following coefficient based on your character's healing power:
- Regeneration: 165 (2.0)?.
Rewards[edit]
- For a full 10 rounds players will receive Wintersday Gift (57 to 77)
- 3 Wintersday Gifts on rounds 1-9.
- 0-5 Wintersday Gifts on rounds 2, 4, 6 & 8 after defeating Toxx.
- 30 Wintersday Gifts for finishing round 10.
Every second wave, after killing Toxx, a Mysterious Present will spawn on the map. This can be opened for gifts. Once one player has opened the Mysterious Present, at least one Wintersday Gift is available for each player to loot.
There is no daily bonus. As long as one dolyak survives, the rewards do not change.
- 2012 Rewards
- Giant Wintersday Gift (2-3) at the end of each odd round, acquired from a Mysterious Present
- Personalized Wintersday Gift (4) at the end of all 10 rounds
Achievements[edit]
Toypocalypse counts for the Daily Activity Participation achievement.
- Current achievements
The following achievements are available:
Achievements | ||
---|---|---|
Daily Bonus Rewards: Toypocalypse | Wintersday Daily | 0 |
Win the tenth round of the Toypocalypse. |
1 Avert the Toypocalypse | 0 |
2 Avert the Toypocalypse | 0 | |
3 Avert the Toypocalypse | 0 | |
Toypocalypse Today | Wintersday Daily | 0 |
Win the tenth round of the Toypocalypse.Reset the clock on the Toypocalypse.
|
1 Avert the Toypocalypse | 0 |
(Annual) Age of Toypocalypse | Wintersday Traditions | 0 |
Survive Toypocalypse with at least one living gift dolyak. Achievement can be completed once per year.
|
3 Toypocalypses Cancelled | 0 |
(Annual) Some Disassembly Required | Wintersday Traditions | 0 |
Defeat misbehaving Wintersday toys while helping Tixx run the workshop or exploring Tyria. Achievement can be completed once per year.
|
500 Toys Destroyed | 0 |
Toypocalypse Survivor | Wintersday Traditions | 5 |
Successfully complete 30 rounds in Toypocalypse.Toypocalypse Cancelled...again!
|
30 Rounds Complete | 5 |
Disassembly | The Wondrous Workshop of Toymaker Tixx | 10 |
Defeat misbehaving Wintersday toys while helping Tixx run the workshop or exploring Tyria.Don't they ever test this stuff?
|
15 Toys Destroyed | 1 |
40 Toys Destroyed | 2 | |
70 Toys Destroyed | 2 | |
100 Toys Destroyed | 5 | |
Honorary Krewe Member | The Wondrous Workshop of Toymaker Tixx | 5 |
Defeat Toxx in Tixx's workshop in Divinity's Reach.You must be this smart to enter.
|
1 Toxx Defeated | 5 |
Nothing but Broken Toys | The Wondrous Workshop of Toymaker Tixx | 5 |
Survive 50 waves of Toypocalypse.50 waves...of DEATH.
|
50 Waves Survived | 5 |
Toy Quality Control | Winter's Presence | 3 |
Finish 30 rounds of Toypocalypse during Wintersday.This can be described as one of those "fight fire with marshmallows" situations.
|
Completed 5 Rounds of Toypocalypse | 1 |
Completed 15 Rounds of Toypocalypse | 1 | |
Completed 30 Rounds of Toypocalypse | 1 |
- Historical achievements
The following achievements were obtainable during Wintersday 2015:
Achievements | ||
---|---|---|
Disassembly (Historical) | A Very Merry Wintersday '15 | 10 |
Defeat misbehaving Wintersday toys while helping Tixx run the workshop or exploring Tyria.Don't they ever test this stuff?
|
15 Toys Destroyed | 1 |
40 Toys Destroyed | 2 | |
70 Toys Destroyed | 2 | |
100 Toys Destroyed | 5 | |
Dolyak Defender (Historical) | A Very Merry Wintersday '15 | 5 |
Survive Toypocalypse with at least one living gift dolyak.This dolyak WILL make it to deliver the presents today.
|
1 Dolyak Saved | 5 |
Honorary Krewe Member (Historical) | A Very Merry Wintersday '15 | 5 |
Defeat Toxx in Tixx's workshop in Divinity's Reach.You must be this smart to enter.
|
1 Toxx Defeated | 5 |
Nothing but Broken Toys (Historical) | A Very Merry Wintersday '15 | 5 |
Survive 50 waves of Toypocalypse.50 waves...of DEATH.
|
50 Waves Survived | 5 |
Toypocalypse Survivor (Historical) | A Very Merry Wintersday '15 | 3 |
Successfully complete 30 rounds in Toypocalypse.Toypocalypse Cancelled...again!
|
30 Rounds Completed | 3 |
The following achievements were obtainable during Wintersday 2014:
Achievements | ||
---|---|---|
Dolyak Defender (Historical) | A Very Merry Wintersday '14 | 5 |
Survive Toypocalypse with at least one living gift dolyak.This dolyak WILL make it to deliver the presents today.
|
1 Dolyak Saved | 5 |
Honorary Krewe Member (Historical) | A Very Merry Wintersday '14 | 5 |
Defeat Toxx in Tixx's workshop in Divinity's Reach.You must be this smart to enter.
|
1 Toxx Defeated | 5 |
Nothing but Broken Toys (Historical) | A Very Merry Wintersday '14 | 5 |
Survive 50 waves of Toypocalypse.50 waves... of DEATH.
|
50 Waves Survived | 5 |
Toy Quality Control (Historical) | A Very Merry Wintersday '14 | 10 |
Defeat misbehaving Wintersday toys while helping Tixx run the workshop or exploring Tyria.Don't they ever test this stuff?
|
15 Toys Destroyed | 1 |
40 Toys Destroyed | 2 | |
70 Toys Destroyed | 2 | |
100 Toys Destroyed | 5 | |
Toypocalypse Survivor (Historical) | A Very Merry Wintersday '14 | 3 |
Successfully complete 30 rounds of Toypocalypse.Toypocalypse Cancelled...again!
|
30 Rounds Completed | 3 |
The following achievements were obtainable during Wintersday 2013:
Achievements | ||
---|---|---|
Dolyak Defender (Historical) | A Very Merry Wintersday '13 | 5 |
Survive Toypocalypse with at least one living gift dolyak.This dolyak WILL make it to deliver the presents today. | 1 Dolyak Saved | 5 |
Honorary Krewe Member (Historical) | A Very Merry Wintersday '13 | 5 |
Defeat Toxx in Tixx's workshop in Lion's Arch.You must be this smart to enter. | 1 Toxx Defeated | 5 |
Nothing but Broken Toys (Historical) | A Very Merry Wintersday '13 | 5 |
Survive 50 waves of Toypocalypse.50 waves... of DEATH. | 50 Waves Survived | 5 |
Toy Quality Control (Historical) | A Very Merry Wintersday '13 | 10 |
Defeat misbehaving Wintersday toys while helping Tixx run the workshop or exploring Tyria.Don't they ever test this stuff? | 15 Toys Destroyed | 1 |
40 Toys Destroyed | 2 | |
70 Toys Destroyed | 2 | |
100 Toys Destroyed | 5 | |
Toypocalypse Survivor (Historical) | A Very Merry Wintersday '13 | 5 |
Successfully complete 15 rounds of Toypocalypse.Toypocalypse Cancelled...again!
|
15 Rounds Complete | 5 |
The following achievements were obtainable during Wintersday: The Wondrous Workshop of Toymaker Tixx (2012):
Achievements | ||
---|---|---|
Not Toying Around (Historical) | A Very Merry Wintersday '12 | 5 |
Survive 50 waves of Toypocalypse.50 waves... of DEATH. | 50 waves survived | 5 |
Toypocalypse Canceled (Historical) | A Very Merry Wintersday '12 | 20 |
Survive Toypocalypse with at least one living gift dolyak.This dolyak WILL make it to deliver the presents today. | 1 Toypocalypse survived | 20 |
NPCs[edit]
Allies[edit]
Foes[edit]
Objects[edit]
Notes[edit]
- Your normal skills are removed on entry to this mini-game. A set of new skills appears when you pick up a weapon. The skills are specific to the weapon used.
- If joining via the Toy Captain (random matchmaking), the character Attributes are determined by the equipped Structured PvP Amulet. If joining via the portal with a premade party the attributes are determined by the PvE gear (same as open world).
- Furthering on this, it also uses your character's Relic. Meaning you can take advantage of Relic of the Midnight King or Relic of the Demon Queen.
- Catapult shots finishing enemies reward Staff kills to the player who constructed them, adding to the Staff Master kill count.
Trivia[edit]
- Toypocalypse likely refers to the 2012 phenomenon, in which an apocalypse was predicted for December 21 2012, the supposed end of the Mayan calendar. The activity was released on December 20 2012, the prior day.
- Originally the effect for constructed gadgets was hidden, which caused confusion about what was causing them to disappear over time.[1]
- Until 2023[verification requested], players would receive Toypocalypse Instructions upon entering the instance. These were destroyed upon leaving the instance.