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- Cursed Shore
- Malchor's Leap
- Straits of Devastation
- Vigil Crusader at Guardian Stone
- Quite a view up here, ain't it? Just about the most godsforsaken patch of land that exists. The intersection of the two cursed events, and the plagues they left behind.
What are you talking about?
- That rubble you see to the north is what used to be the Northern Wall. Supposedly to keep the charr out of Ascalon, until they fried it and the city. Only things live there now are the ghosts of Ascalon.
You said two curses?
- That dark, lifeless rut of land is the Dragonbrand. Kralkatorrik marking his territory as he flew over the area. Left a little calling card, too, with the gnarled mess that make up the Branded.
Why are you even here? Why not just abandon the place?
- The Vigil's here because if we don't fight the infections those cataclysms left in their wake, it'll just keep spreading. And with rumors the Shatterer's on its way, things are only gonna get worse.
- Kralkatorric'sElder Dragon, we're ready for The Shatterer.
- Hope you're right.
- Makes sense.
- I should let you get back to your watch.
- I see. Good-bye.
- I think I'll turn around and head back down now.
- When talking to a sylvari Vigil Crusader at Guardian Stone
- Huh, you're new here. Well, if you haven't heard it yet, you will.
- Every night starting at sunset, you can hear the Ascalonian ghosts. You'd expect moaning or wailing, but they're singing. And laughing. Singing the same songs and laughing at the same jokes for 250 years.
- Guess they're soldiers, just like us. Only they've been at it a lot longer. Far as they know, it's just another night of downtime before the next day's battle. Moaning and wailing would be less scary.
And you hear that every night?
- Unless the wind's blowing pretty strong out of the west. Then, you hear the Branded creatures. But that's mostly the sound of festering.
- I think I'll go talk to someone a little more cheerful.
- I'll be sure to keep an ear out for that.
- It won't bother me. As long as they're singing something catchy.
- Not sure I'll be around long enough to hear much of anything. Good-bye.
- Talking to one during Solve the mystery of the haunted marsh with Queen Jennah present
- The queen? Here? But surely what she says is true. The charr are evil—we must slay them all.
- Does that really make sense to you?
- Talking to one during Solve the mystery of the haunted marsh with Zojja present
- How can you learn through death? This feels... wrong. Right?
- I think you know.
- Charr Vigil Crusader at Fort Cadence
- The situation's dire. These Orrian undead are relentless. They're gonna be the death of me.
What's the plan?
- If the Orrians don't give up, we channel them through this choke point and cut them down like meat spilling from a grinder.
- Gruesome, but efficient. Good luck.
- You're fighting the good fight. Good luck.
- Hylek Vigil Crusader at Fort Cadence
- Orr's fould reach is tearing the world apart. We can't allow it victory.
- I couldn't agree more. Stay strong.
- General greet
- Some must fight so that all may be free.
- Asuran Vigil Crusader greets
- Anything to report?
- Do you need my aid?
- Charity begins with one good deed.
- Charr Vigil Crusader greets
- Fight with valor.
- Eternal vigilance.
- United in victory.
- If I die, bury me in a pit on top of the enemy dead.
- Fight to the last.
- Human Vigil Crusader greets
- We fight because we must.
- We cannot afford fear in times like this.
- Vigilance. Honor. Duty, above all.
- Sylvari Vigil Crusader greets
- You honor me.
- Consider me an ally.
- I serve the vigil. The Vigil serves Tyria.