Forging the Pact

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Forging the Pact

Year
1325 AE
Chapter
Forming the Pact
Location
Gyre Rapids
(Timberline Falls)
Tyrant's Mount
(Timberline Falls)
Level
70
Preceded by
Retribution
Followed by
Tower Down
Shell Shock
Striking Off the Chains

Forging the Pact is part of the personal story for all characters. In this mission, you meet Trahearne at Concordia to determine the Pact's next step.

Objectives[edit]

Report to Trahearne about the campaign against Zhaitan.

  • Go to Lion's Arch to receive new orders.
  • Read Trahearne's letter.

Meet Trahearne at Concordia to decide the Pact's next step.

  • Find Trahearne at the camp.
  • Attend the meeting with the order officials.
  • Talk to Trahearne.
  • Speak to the order officials.
  • Report your findings to Trahearne.
  • Meet with the smiths and crafters.
  • Speak to the messenger.
  • Warn Vigil Tactician Art about the attack.
  • Meet Trahearne outside Rankor Ruins.
  • Search the area for survivors.
  • Expand the search for survivors.
  • Hold off the undead attackers.
  • Retrieve the second research team.
  • Talk to Researcher Kekt.
  • Escort the researchers to the southern exit with Trahearne.
  • Talk to Trahearne about the barrier.
  • Escort the researchers out of Rankor Ruins.
  • Kill Dzhudin Stormbreak.
  • Event bar.jpg
    Event boss (map icon).png
  • Talk to Trahearne.

Rewards[edit]

All professions
Profession-specific

Walkthrough[edit]

Travel to Concordia in Timberline Falls. Speak with the various NPCs as indicated until you are told to go rescue the research teams in Rankor Ruins.

Meet up outside the dig site with Trahearne, Crusader Arafen, and Agent Zrii (who disappears shortly on a reconnaissance mission). Proceed into the ruins and eradicate the Risen. When you reach the circle move to the back of the camp so that Trahearne passes the dead Priory Scholar - at which point the objective will update and you should backtrack to the next circular objective marker.

Here you will find three researchers who have barricaded themselves off from the Risen. Fight off a few waves, including one wave with two Veteran Risen Krait Damoss in it, until the objective marker moves into the Ural's Delve caves, where another research team awaits rescue.

The cave entrance is down the hill and to the right, obscured by some plants. Head into the caves, clearing out further undead until you get to the second research team, where you will find a Savage Risen Abomination (veteran) attacking them. Talking to Kekt after defeating the Abomination will start another cinematic.

Head south after the cinematic. When you get to the southern exit, a bone wall sprouts out of the ground and bars the way out. Trahearne suspects that this is a trap, and decides to summon several Necromancer minions to aid in the escape. After talking to Trahearne, several Risen will spawn behind you - kill these and fight your way back to the original cave entrance.

After finally reaching the exit, there is a final boss battle against Dzhudin Stormbreak, a Champion Wraith, and several Hulking Risen Abominations. Fortunately, you have lots of NPC allies to help deal and absorb damage. After the Abominations are down, try to revive any allies that were defeated. The Wraith has a large amount of health, but is more annoying than dangerous. He will frequently create AoE fields which turn into Static Fields and stun any allies standing within them after a second or so. It is helpful to use ranged attacks at this part, since the Wraith might sit inside a field or cast it around you. He also teleports around and shoots lightning for low damage. The mission ends once you have defeated the Wraith.

NPCs[edit]

Allies[edit]

Foes[edit]

Dialogues[edit]

Mail.png

Trahearne

Regarding a Critical Mission


My friend,
It's time to begin the Pact's unified effort against Zhaitan. Our future headquarter is already under construction, but I need your input on another important matter: I have called representatives from all three orders in to present my initial proposals on the Pact's command structure, logistics, combat strategies, and other vital issues. I need you there. Please join me in Concordia as soon as you can.

—Trahearne

At Concordia[edit]

In your mailbox:

If human:

Mail.png

Logan Thackeray

Defender of Lion's Arch


Hero,
If you were not a hero before, you certainly are now! Lion's Arch is in an uproar, celebrating your victory and this new "pact" between the Orders. By the Six, you have truly shown your mettle! I knew you would be a star in the heavens, but even I did not think you would rise so soon. Well done, my friend, extremely well done.
Since I have left Kryta, I become more and more certain this was the right thing to do. So many other parts of the world are worse off than our kingdom. It is disheartening. I hear that Zojja and Eir are headed toward Dredgehaunt Cliffs (for what reason, I can't guess). In the spirit of your victory and unification of the three Orders, I've decided to set upon a journey that seems long overdue—to find Rytlock, and offer him the hand of friendship. The High Legions are once more under attack from an old enemy, the Flame Legion. Perhaps that will convince him that he still needs an old friend.

—Logan

Approaching the camp:

Historian Yowan: Are you Trahearne's new right hand? He said you'd be coming. He's up the watchtower.

Talking to Historian Yowan:

Historian Yowan: Welcome, <character name>. Things got ugly on Claw Island, didn'it? We lost a lot of good soldiers, a lot of good friends...but we sure gave Zhaitan a bloody nose, right?
Talk more option tango.png
Right. What's going on here?
We're getting prepared to take the fight to Zhaitan. I'm looking forward to you taking charge: Trahearne has gathered a lot of important people to discuss our strategy.
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I'd better go find him, then. Thanks.
Talk end option tango.png
That we did.

Talking to Tactician Art:

Tactician Art: Welcome to Concordia. You're free to move around, but stay alert: there's a lot more going on inside the walls, and a lot of danger outside.
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I have some questions for you.
I'm at your service.
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Any concerns about the Pact so far?
The Pact? None. Trahearne? Well, let's just say I've never followed a scholar into battle before. Some of us wonder if he's up to it.
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I understand. Can I ask you something else?
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Thanks for being honest, but you can trust Trahearne.
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You mentioned dangers outside the walls. Like what?
There's a tribe of grawl looking for something to worship. They don't usually start trouble, but it seems to follow them. And when trouble starts, they're quick to get involved.
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Can I ask you something else?
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Good to know. Thanks.
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Are the undead a problem here?
Yeah. They tend to come up from the south, and they come in serious numbers. So far their attacks are more like probes. Not very focused ones, either.
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Can I ask you something else?
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Thanks for the information.
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Thanks for your time.
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Thanks. I'll be careful.

Entering the camp:

When a member of the Durmand Priory:
Wynnet Fairhaired: Glad to see you after that mess at Claw Island. Sieran was...unique. She will be missed.
When a member of the Order of Whispers:
Doern Velazquez: Hello. Again, nice work at Claw Island. And as I said before, my condolences on Tybalt.
When a member of the Vigil:
Warmaster Efut: Damn fine work at Claw Island, soldier. We'll drink to Forgal's memory someday soon.

Talking to the Order representatives:

Talking to Doern as a member of the Order of Whispers:

Doern Velazquez: ??

Talking to Doern not as a member of the Order of Whispers:

Doern Velazquez: I like seeing another survivor of Claw Island. The dragon already tried to kill us all. The more evidence that it failed, the better moral will be.
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Thanks.

Talking to Wynnet as a member of the Durmand Priory:

Wynnet Fairhaired: Losing Sieran is a terrible blow to the Priory, but we need to look forward. The dragons will not give us time to mourn. We must press on.
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I will, but the world is a lot more somber without her.

Talking to Wynnet not as a member of the Durmand Priory:

Wynnet Fairhaired: Always happy to see another survivor of Claw Island satill fighting the fight. With fortitude like that, we're sure to win out in the end.
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Thanks. I think so, too.

Talking to Efut as a member of the Vigil:

Warmaster Efut: Again, sorry to hear about Fergal. For what it's worth, I think that's how he would wanted to die: fighting the dragon's minions with every ounce of strength he had.
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I agree. Thank you, sir.

Talking to Efut not as a member of the Vigil:

Warmaster Efut: I salute you as a survivor of Claw Island. We took the best shots the dragon had and we're still standing. Now it's time to hit back.
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Agreed.

Talking to Crusader Afanen:

Crusader Afanen: I look forward to speaking with you later, but right now I'm on duty.
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Very well.

Talking to Trahearne:

Trahearne: I'm glad to see you. I need to convince the orders of Tyria that the path I've chosen is the right one. Your support could make the difference.
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What do you need?
I've assembled all the key personnel and they're standing by. I'd like you to join us for the discussion: you have an important role to play in the Pact.
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I'm ready. Let's go.
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I'm with you all the way.

The meeting with the order officials (cinematic):

Trahearne: Thank you all for coming. We're here because Claw Island proved the value of cooperation. Our Pact has already achieved remarkable results.
Trahearne: As the Pact's leader, I am adopting the rank of Marshal. I'd also like to present my second-in-command, one of the heroes of Claw Island, who will bear the rank of Commander.
Trahearne: To defeat Zhaitan and cleanse Orr, the Pact needs to go on the offensive. For that, we need a headquarters. I suggest the abandoned fortress on Terzetto Bay.
Warmaster Efut: I know the place: formidable, easily defensible, and right on Zhaitan's doorstep. A solid decision, Marshal Trahearne. The Vigil is with you.
Wynnet Fairhaired: It is a wise choice. The Priory will also follow you to the Pact's new headquarters, and on into Orr.
Doern Velazquez: No argument here, Marshal. It's a smart call. Count the Order of Whispers in as well.
Trahearne: Excellent. I'll begin preparing our new headquarters at the Terzetto site, which I have code-named Fort Trinity. I look forward to seeing you all there.

After the cinematic:

Trahearne: A moment please, Commander. I'd like to speak with you.

Talking to the smiths:

Talking to Beigarth having done Defeat Our Ancient Foes storyline: [verification requested]

Beigarth: ??

Talking to Beigarth not having done Defeat Our Ancient Foes storyline:

Beigarth: Hey, you! Is this where the smiths are supposed to meet? I got an invite from some high muckety-muck sylvari, and I hate to be late to a party.
Talk end option tango.png
Welcome. Trahearne will be with you shortly.

Talking to Occam as a sylvari who has done Hammer and Steel:

Occam: ??

Talking to Occam as a sylvari who has done Weakness of the Heart:

Occam: ??

Talking to Occam as a sylvari who did not do The Green Huntsman storyline:

Occam: Are you <character name>? I've hears of your exploits. It's a pleasure to meet you. With all these…strangers around, I'm happy to see a familiar face.
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Welcome. Trahearne will be with you shortly.

Talking to Occam as a non-sylvari:

Occam: I've heard you occupy a position of some prominence here. Do you know what Trahearne wants with me?
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I'll let Trahearne tell you himself. It won't be long.
Izu Steelshrike: This is all very strange to me. I've heard of you and Trahearne, and I support your aims, but it's challenging. I'm not much of a joiner.
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Mind if I ask a few questions?
By all means. Ask, and I shall not mislead you.
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Who are you?
I am Izu Steelshrike of the tengu. I has taken my craft as far as I could at home, so I begin traveling to study other smiths' techniques in order to perfect my own.
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I have another question.
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Thank you. That's all I needed to know.
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Tell me more about the tengu.
We hail from Cantha originally. When we came here, we brought our customs and society with us. This is more diverse than I expected it to be.
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Are your people joining the Pact?
No. There may be individuals here and there who might join, but as a whole my people prefer to keep to themselves.
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I have another question.
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Fascinating. Thank you for sharing that.
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I have another question.
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Thanks for the information.
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Do you know Trahearne?
Years ago, we swore a friendship after battling undead monstrosities together. When he invited me here, I remembered that bond. I shall craft the finest weapons Trahearne has ever seen.
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I have another question.
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That's all I needed to know.
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Thanks, but it'll have to wait until later.
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I think you'll find this is a cause worth joining.

Talking to Trahearne:

Trahearne: I have the orders' pledge, but I don't believe I have their confidence. Please, talk to Doern, Efut, and Wynnet. Help me define their concerns about me and the Pact so I can assuage them.
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I'll get started right away.
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I need a moment to collect my thoughts.

Speaking to the order officials: If not a member of the Order of Whispers

Doern Velazquez: A fort, eh? Makes some sense, I suppose. Though I'd rather we handled this campaign less...obviously.

If a member of the Order of Whispers

Doern Velazquez: I suppose a fort is the next logical step. I don't like giving the dragon such a visible target, but what choice do we really have?
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Sounds like you have some concerns. I'd like to hear them.
Between you and me, alliances—especially this one—are fragile creatures. It was difficult to assemble, I fear it may be impossible to preserve.
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I see. Thank you for your honesty.
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Excuse me for a moment.

Talking to Efut: If a member of the Vigil

Warmaster Efut: Establishing a fortress HQ is a smart move—smarter than I'd expect from a non-military man like Trahearne.

If not a member of the Vigil

Warmaster Efut: Putting a fort this close to Orr is smart, and it creates opportunity. I just hope Trahearne can make the most of it.
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If you have concerns, I'd like to hear them.
Simply put: one victory doesn't win a war. Before I commit soldiers to serve under Trahearne, I want to know he's capable of leading under fire.
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A fair point. Thanks.
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Excuse me a moment, please.

Talking to Wynnet: If a member of the Durmand Priory

Wynnet Fairhaired: Hmm. I see the point and value of building a fort, but I worry about our long-term prospects.

If not a member of the Durmand Priory

Wynnet Fairhaired: A fortress, and right on Orr's doorstep as it were. A bold move. I just hope it's an effective one.
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Tell me what's on your mind.
Trahearne has the knowledge we need, but will these soldiers and spies listen to him? It'll take charisma and a forceful personality to keep this Pact together.
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I appreciate your candor.
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Excuse me for a moment.

Reporting back to Trahearne:

Trahearne: Have you spoken to the order officials? If they have doubts, those doubts could prove fatal to the Pact, and to Tyria.
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They're all worried about your ability to lead this army into battle.
As I feared. I cannot blame them for being wary of an untested general. In time, Zhaitan will give me the chanceto prove myself. I simply hope they don't lose faith in me before then.
Ferocity
I could force them to stand by you until that happens.
Thank you, but this is a trial I must conquer myself. Somehow.
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Very well. What's our next move?
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I understand. You can count on me.
Dignity
Surely they see your knowledge of Orr makes you indispensable.
Yes, but indispensable does not necessarily mean inspiring. I need to show them that I will not whither under fire, that I have what it takes to win this war.
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Agreed. What's our next move?
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I'll help however I can.
Charisma
They'll see. You prove it each day, every day.
Kind of you to say so, but I fear more will be required to convince our allies. I just need the opportunity to show them I speak the language of war.
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I'll be there to help. Now, what's our next move?
Now we speak to the smiths. I've gathered some of the finest armorers and weaponsmiths in Tyria. They can give Pact soldiers the edge they need in Orr.
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Who have you invited?
Beigarth of the norn, Occam of the sylvari—both masters of their craft. I've also brought in the tengu Izu Steelshrike. I have something special in mind for them.
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Sounds good. Let's go.
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Good to hear.
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Excuse me for a moment, Marshal.
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Excuse me for a moment, Marshal.
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Not yet, Marshal.

Before the speech to the smiths:

Trahearne: Let's hope the smiths rise to my challenge out of innate nobility...or at least pride.

Speaking to the smiths (cinematic):

Trahearne: Thank you for coming. I'm Marshal Trahearne, and I've invited each of you here because you are the finest smiths and crafters in all of Tyria.
Trahearne: I'm forging a Pact to deal with the Elder Dragons. The three major orders of Tyria have agreed to join, but we also need you and your skills.
Occam: It would be an honor to stand with you, Firstborn.
Izu Steelshrike: Your envoy already approached me with a similar offer, Marshal. I've decided to accept. Otherwise, I wouldn't be here.
Beigarth: Ha! There is only one "finest" smith in Tyria, and you're looking at him. I stand ready to prove it.
Trahearne: Excellent. I have a list of potential projects. My quartermasters will make sure you have the tools and raw materials you need. Please begin at once.

After the cinematic:

Messenger Nelson: Help! Somebody, help me! The team studying Rankor Ruins was overwhelmed by the undead!

Speaking with Trahearne:

Trahearne: Quickly now. I'm eager to hear what this messenger has to tell us.
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Same here.

Speaking to the messenger:

Messenger Nelson: The Risen...undead...scores of them. The team...the research team is trapped. Help them!
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What research team? Where?
South—in Rankor Ruins. Undead overwhelmed the dig site...so many. The team sent me to get help. They found something important. We can't let Zhaitan claim it!
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Rankor Ruins? I'm on my way.
Trahearne: And I shall meet you there. My experiences in Orr will be an asset—and this is my chance to allay some of the fears and concerns you've discovered.
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Excellent. I'll meet you at Rankor Ruins.
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Hang in there, soldier. We'll handle this.
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Rest now. We'll be back in a moment.

Upon attempting to speak with the messenger:

Priory Arcanist: He's out cold, but he'll be fine. I'm more worried about that research team he mentioned.
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Leave them to us.

Talking to the other NPCs present:

Trahearne: This is it, Commander: my chance to prove I can do this. I'll meet you outside Rankor Ruins.
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See you there.
Priory Arcanist: Leave the injured messenger to me, Commander. Those missing researchers need your help.
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I'm on my way.
Wynnet Fairhaired: I know a little about what those researchers were looking for. We need them and their find returned safely.
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Trahearne and I are handling it.
Doern Velazquez: We can't lose whatever that team uncovered. Do us all a favor and get them—and it—out safely.
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Will do.
Warmaster Efut: I'll keep an eye on things here, but rest assured: you will have Vigil backup on this mission.
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Thank you.
Historian Yowan: Did I hear that right? The Rankor Ruins team is missing? I knew most of the researchers on that team, and their objective. You have to save them and recover their find!
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Rest easy. Trahearne and I will handle it.

Talking to Tactician Art:

I heard the commotion, Commander. What's the situation?
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We're going to rescue the research teams in Rankor Ruins.
I hope you're bringing an entire platoon—or even a battalion. At least let me come along and protect you and Trahearne.
Ferocity
Just stick to your job, soldier, and let me do mine.
Well, at least you're starting to sound like an officer. You win, Commander. We'll hold down the fort while you rescue the missing researchers.
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Carry on.
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Not necessary. Just lock the door behind us. We'll be back soon
Will do.
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Thanks.
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I need a moment to think about this.
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Can't talk now.

Talking to Researcher Raekk on the way to the ruins:

Oh, my ears—what happened? The last thing I remember is my golems and I being attacked, and then there was an explosion...
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You're very lucky. The undead are here in force.
But the survey teams...the dig! They're going to need your help.
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We're on it. Get back to Concordia, where it's safe.
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We know. Find a safe place and keep your head down.

Meeting Trahearne at Rankor Ruins (cinematic):

Trahearne: I'm glad to see you, Something is definitely unnatural here. That miasma settled in shortly after we arrived.
Trahearne: Fortunately, our allies sent help: Agent Zrii from the Orders of Whispers, and Crusader Afanen from the Vigil.
Crusader Afanen: At your service. Killing Orrians is my purpuse in life, but in the spirit of our newly formed union, this feels extra noble.
Agent Zrii: A pleasure to meet you, Commander. Take a good look: once I get started, you won't see me coming or going.
<Character name>: Noted. Our objective is to locate a missing Priory team. Trahearne, this is your mission. How do you want us to handle it?
Trahearne: By playing to our respective strengths. Zrii goes in to conduct stealth reconnaissance while the rest of us takes the main path through the ruins.
Trahearne: We'll draw the attention of any Orrians and thin out their numbers as we proceed. Let's all rendezvous at the far end of the site,

After the cinematic:

Agent Zrii: I'm going stealthy. I'll report back as soon as I know anything.

Talking to the NPCs present:

Crusader Afanen: You can count on my sword, Commander. I'd follow Firstborn...sorry, Marshal Trahearne into Orr itself.
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You may get that chance before we're done.
Trahearne: This is more than a simple rescue mission. We need the artifact these teams were after, and we need to prove that we can lead the Pact.
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I understand.

Searching and finding the survivors:

Crusader Afanen: No survivors here, but we'll keep looking.
Crusader Afanen: Those barricades won't hold for long. We have to move!
Trahearne: Another barricade. That means we're headed in the right direction. Forward!
Krewe Researcher Inja: Hello? Look, over here! Help!

`While fighting the undead:

Krewe Researcher Inja: Trouble incoming!
Krewe Leader Dobbs: We've got a big problem - more undead on the way.
Krewe Apprentice Pekk: We're going to make it, we're going to make it, we're seriously going to make it.

Talking to the NPCs while fending off the undead:

Trahearne: Let them come. Dobbs described the undead in terms of waves, as in a tide. Very well. We shall be the rocks upon which those waves break.
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I'm with you, Marshal.
Krewe Leader Dobbs: Thinking caps and butt-kicking boots on, everyone. We have undead inbound!
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I'm ready.
Krewe Researcher Inja: More undead on the way!
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I'm on it.
Krewe Apprentice Pekk: The undead are coming back, believe you me. You guys showd up just in time to be overwhelmed with us.
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Not if I can help it. And I can.

After helping the first group of survivors (cinematic):

Krewe Leader Dobbs: Are we glad to see you! Never seen a flood of Orrians like that, and I've been doing this for years.
Crusader Afanen: You're safe now. Stick close to us and we'll get you out of here intact.
Krewe Leader Dobbs: What about our second team? They went ahead to secure a recent discovery right before the undead tide came in. They might still be alive.
Agent Zrii: I can confirm that. There are tracks leading into the caves. It's a defensible position, so the second team could be dug in there.
Trahearne: Then we're not leaving until we're sure, one way or the other. Spread out and protect the researchers. We're going on.
Trahearne: The second team can't be far. We must keep moving.
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Understood.

Searching for the second team:

Agent Zrii: Head in that direction.
Krewe Researcher Inja: I hope we find the second team soon. I've known some of those scholars since I joined the Priory.
Agent Zrii: Found the entrance to the caverns. It's barricaded shut.
Agent Zrii: I've got this. Stand back.
Agent Zrii: Boom! That ought to do it.
Krewe Leader Dobbs: We can't afford to lose the second team, or the artifact they were hunting.

Talking to the NPCs while searching:

Trahearne: The second team can't be far. We must keep moving.
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Understood.
Agent Zrii: I've got my orders, Commander, and I know how to carry them out. See you on the other side—though you WON'T see me.
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As it should be. Good luck.
Krewe Leader Dobbs: I hope we're not too late. I've never returned from a dig without at least 65 percent of the people I set out with. I'd hate to see those numbers go down
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We'll do our best.
Krewe Researcher Inja: After all this trouble, losing the find would be catastrophic. Obviously, losing the second research team would be bad, too.
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We're going to recover everything and everyone.
Krewe Apprentice Pekk: I hate to sound pessimistic, but we're probably too late and they're all dead.
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I'll need to see that for myself before I give up.

Inside the caverns:

Krewe Researcher Inja: Oh for the love of—creatures on this side of the barricade, too?
Krewe Apprentice Pekk: This way. The dig should be right around this corner.
Kekt: Hey, over here! Help!
Kekt: Whew! Your timing is impeccable.

Talking to the NPCs:

Trahearne: Please check on Kekt. He's integral to the longer-term success of this mission.
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Will do.
Explorer Hekja: If you want detailed information, talk to Kekt. My specialities are rocks, geothermics, and crushing the undead.
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I'll find Kekt, then.
Scholar Inkblood: Ah, Amphebe. Poor old girl is miserable in this climate. Talk to Kekt if you need anything, I've got a drake to look after.
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Thanks. I'll talk to Kekt.
Kekt: Thank the Alchemy you're here. And not a moment too soon.
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We really need to get out of here right now.
Of course! There's a way out to the south. I theorize it will have fewer Risen compared to the direction you just came from.
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Sounds perfect. Follow me.
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What happened to your team?
We made a significant find, but as we were collecting it, the undead stormed in and trapped us here. It was all we could do to stay alive.
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That clinches it. We need to get you out of here. (Same as above)
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I have another question.
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Give me a moment to collect my thoughts.
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What were you looking for?
An ancient dwarven tome from more than 250 years ago. It has information from the last time the dragons rose. It could conceivably hold the key to defeating them today.
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Then it's even more urgent that we get you and the tome out. (Same as above)
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I have another question.
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Excuse me, I'll be right back.
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I'll be right back.

Talking to the NPCs after talking to Kekt:

Trahearne: I believe I can get us out of here. All I need is your protection while I summon help.
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Consider it done.
Explorer Hekja: I'm watching your back, but keep your eyes open: your front needs protection, too.
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Thanks.
Scholar Inkblood: With Amphebe and I at your side, you've never been safer.
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Thanks.
Kekt: Don't worry about me. I won't stray far from the experienced personnel who are here to protect me. Was there something you needed?
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What happened to your team? (Same as above)
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What were you looking for? (Same as above)
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I'll be right back. (Same as above)

Talking to Trahearne (cinematic):

Agent Zrii: Another dead end. Militarily, I'd say we're being funneled into a trap.
Crusader Afanen: I've seen the Orrians swarm and I've seen them lurk, but I've never seen them set traps. Are they capable of tactical thinking?
Trahearne: Oh, yes. I've seen them do exquisitely horrible things. If the Priory team found the artifact I suspect they found, it all makes sense.
Krewe Leader Dobbs: They were looking for a dwarven tome. Why would Zhaitan care so much about an ancient book of lore?
Trahearne: I believe it contains information about the last time the dragons rose. Its very existence proves they can be beaten back. Our enemy wants to keep that information from us.
Agent Zrii: How does the dragon even know about it? Zhaitan doesn't strike me as as much of a reader.
Trahearne: Zhaitan knows everything its minions know. One of its corrupted servants, while alive or after death, must have seen the tome.
Trahearne: Commander, to me. I believe I can get us out of this situation, but I'll need you to protect me while I do it.

After the Bone Wall cinematic:

Trahearne: We're trapped. But I can summon reinforcements we need to fight our way out.
Trahearne: This will require no small effort, but it is well within my power.
Trahearne: Stand by. I need a moment to gather my strength.

Upon exiting the cave (cinematic):

Dzhudin Stormbreak: Ha! Welcome sylvari. Lured you here, trapped you here. Now you die here.
Dzhudin Stormbreak: The elements bow before me and I bow before Zhaitan. He wills your death. He shall have it.
Trahearne: I was born to undo your master's work. If I must kill you to achieve that, so be it.

Talking to NPCs before they rush forwards to fight Dzhudin Stormbreak:

Krewe Apprentice Pekk: If that thing's all that stands between us and safety, color me belligerent!
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Go get him!

During the fight with Dzhudin Stormbreak:

Dzhudin Stormbreak: The dragon commands, and we answer. All will serve Zhaitan!
Dzhudin Stormbreak: You cannot win. Surrender and accept Zhaitan!
Dzhudin Stormbreak: Enough! You will die, then rise, and I will see you destroy your own allies!
Dzhudin Stormbreak: I am of the dragon. I command the elements. I will not fall!

After defeating Dzhudin Stormbreak (cinematic):

Scholar Inkblood: Well done, Marshal Trahearne. That Orrian ugly looked nigh unstoppable, but you did it.
Trahearne: The Pact did it. Our combined efforts made this happen. Just as we'll defeat Zhaitan together.
Trahearne: Hopefully, our chances of doing just that have been improved with the information contained inside the dwarven tome.
Kekt: We can help you there. I'm fluent in ancient dwarf. get us out of here and I'll work on that tome until it's completely translated.
Trahearne: Done. Zrii, please escort the research teams back to Concordia. Commander you're with me.

After the cinematic:

Trahearne: Victory. The first of many, with allies like you beside me.

Talking to Trahearne:

Well done, Commander, but this is the first step in a long, perilous journey. From here on, things will get more difficult.
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I'm ready to face whatever Zhaitan has in store for us.

Talking to Trahearne again:

Trahearne: I hope this helps convince the doubters that the Pact is a good idea, and that I'm the one to lead it. Thank you for standing by me. I'll return to Concordia now with Afanen.
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See you there, Marshal.
Kekt: As soon as we get back to base, I'm going to translate the stuffing out of this time. Trahearne won't regret rescuing me, no sir!
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Work fast, Kekt. We need that info.
Crusader Afanen: We'll take things from here, Commander. I'll make sure Trahearne gets back to Concordia safely.
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Glad to hear it. Thanks.

My Story[edit]

Forging the Pact.jpg

At Trahearne's request, I joined him in Concordia to discuss preparing the Pact's campaign into Orr to confront Zhaitan.

I met with Trahearne and some high-ranking members of the orders of Tyria. We confirmed Trahearne as the leader of the Pact, with the rank of marshal. We also agreed that I would be Trahearne's second in command with the rank of commander. We put the finest smiths in Tyria to work making weapons and armor for the Pact, and Trahearne led a rescue mission that not only saved the lives of stranded Pact soldiers, but also netted us a valuable dwarven tome of ancient knowledge. The Pact's campaign plans are broad and complicated, so Trahearne asked me to make sure a key element of that campaign is ready for the rigors of war.

My story

Notes[edit]

The dialogue for the bone wall cinematic and following cinematic may not appear in the chat log.