User:CzechHero/Sandbox/Sharpshooter
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“The pirate marksman with a steady aim and sharp eyes, regardless if he is drunk or sober. Do not fall into his line of sight or he'll blow your head off with his rifle!
—
Sharpshooter is a thief elite specialization that can wield a rifle. Steal is replaced by Plunder, granting a new set of skills to be stolen from enemies. They also gain access to physical skills.
List of sharpshooter skills[edit]
Profession mechanic[edit]
- User:CzechHero/Sandbox/Sharpshooter/Plunder is the sharpshooter's profession mechanic, replacing Steal.
Profession | Skill | Description |
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Brilliance | Blind all nearby foes. |
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Back-hand | Punch your target, knocking them down. |
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Shoot Rifle | Shoot your foe, launching them back and making them vulnerable while pushing yourself back. |
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Throw Vine | Throw a vine and trip your foe. |
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Rusty Scrap Strike | Bleed, poison, and weaken your foe with a strike from your rusty scrap. |
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Use Scepter | Use the scepter attack with a random effect. 50% chance to stun your target with a Lightning Whip. 50%[sic] chance to burn the area around you with an unblockable Flame Burst. |
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Chaos Armor | Blind and confuse nearby foes while you gain chaos aura. Chaos aura grants you a random boon and inflicts your foe with a random condition whenever you are struck. |
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Drain Life | Siphon health from your foe. |
Weapon skills[edit]
# | Skill | ![]() |
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Description | |
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Rifle[edit] | |||||
[[User:CzechHero/Sandbox/Sharpshooter/Precise Shot|]] | |||||
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[[User:CzechHero/Sandbox/Sharpshooter/Debilitating Shot|]] | |||||
[[User:CzechHero/Sandbox/Sharpshooter/Buckshot|]] | |||||
[[User:CzechHero/Sandbox/Sharpshooter/Penetrating Shot|]] | |||||
[[User:CzechHero/Sandbox/Sharpshooter/Escape Maneuver|]] |
Slot skills[edit]
Healing[edit]
Skill | ![]() |
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Description |
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[[User:CzechHero/Sandbox/Sharpshooter/Drink Ale|]] |
Utility[edit]
Elite[edit]
Skill | ![]() |
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Description |
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[[User:CzechHero/Sandbox/Sharpshooter/Powderkeg|]] | ||||
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List of Sharpshooter traits[edit]
Tier | Name | ![]() |
Description |
---|---|---|---|
Minor Adept | ![]() |
You can equip rifles and use sharpshooter physical skills. Steal is replaced by Plunder, granting a new set of skills to be stolen from enemies. | |
Major Adept | ![]() |
Rifle and Pistol range is increased. Rifle skills inflict slow if blocked. | |
Major Adept | ![]() |
Striking a foe with crippled increases your critical hit chance. | |
Major Adept | ![]() |
5 | Evading an attack removes crippled, chill and torment from you. |
Minor Master | ![]() |
2 | Whenever you inflict crippled, you gain might for a short duration. |
Major Master | ![]() |
Rifle and Pistol shots have a chance to bounce to an additional target. | |
Major Master | ![]() |
Physical skills inflict crippled. Hitting foes with physical skills recharges all physical skills by a small amount. | |
Major Master | ![]() |
Your attacks deal more damage while Plunder is on recharge. | |
Minor Grandmaster | ![]() |
Crippled lasts longer, and conditions from crippled foes have a shorter duration on you. | |
Major Grandmaster | ![]() |
Gain up to 5 stacks of Bounty after killing a foe that is veteran or higher (or a player). Increases your damage and attack speed. | |
Major Grandmaster | ![]() |
Crippled deals damage, with additional damage to foes above the health threshold. | |
Major Grandmaster | ![]() |
Using physical skills reduces recharge on Plunder by a small amount. Stolen skills deal more damage. |