Merciful Ambush

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Merciful Ambush.png

Merciful Ambush

Thief icon small.png Shadow Arts (trait list)
Training cost
2 Hero points
Game link
10 Recharge time
Merciful Ambush

Heal when you enter or exit stealth. Stealth yourself and your target when reviving an ally.
This effect also applies to stealth you grant to allies.

Healing.png Healing: 493 (0.5)?
Healing.png Healing: 273 (0.3)?
Stealth.png Stealth (2s): Invisible to foes.

— In-game description


  • The cooldown applies to the heal on stealth; the stealth you gain and apply to allies when reviving does not have a cooldown.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
June 28, 2022
  • This trait has been moved to adept minor and now heals when entering or exiting stealth instead of applying a pulse heal upon entering stealth.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced revive percentage from 3% to 1%.
July 16, 2019
  • This trait has been moved to the adept tier. It no longer increases revive speed and instead causes applying stealth to an ally to heal and revive them over 3 seconds.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • This trait has been moved to the Shadow Arts Adept minor tier.
  • Added: Stealth yourself and your target for 3 seconds when reviving an ally.
  • Added: You revive allies 10% faster.
October 15, 2013
  • This skill now functions with the Meld with Shadows trait for the recipient of stealth.
June 25, 2013
  • This trait now grants 2 seconds of stealth to players and their allies when beginning a revive.
August 28, 2012 Game release:
  • Merciful Ambush has been added to the game.