Leeching Venoms

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Leeching Venoms.png

Leeching Venoms

Specialization
Thief tango icon 20px.png Shadow Arts
Tier
Master
Type
Major
Game link
External links
API

Venom skills gain reduced recharge and siphon life from struck foes. Siphoning can only occur once per strike.

 Damage.png Life Siphon Damage: 351
 Healing.png Life Siphon Healing: 325 (0.2)?
 Count Recharge.png Recharge Reduced: 20%

— In-game description

Notes[edit]

  • Actual damage equation is: 329.43 + (0.0286 * Power). The damage portion is not affected by target armor.
  • When venoms are applied on allies, healing is based on the allied player's healing power.
  • "Triggering a venom" refers to applying venom's effects on foes on attacks, not venom skill activation.
  • Contrary to what the description suggests, every hit in an attack that targets multiple foes can leech life provided the player has enough venom stacks.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
July 26, 2016
  • This trait no longer grants might to allies it is applied to.
  • This trait now reduces the recharge of venom abilities.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • Added: Gain 2 stacks of might for 20 seconds when activating a venom.
April 30, 2013
  • Increased the damage scale from power by 33%.
  • Increased range from 325-400 to 325-425.
January 28, 2013
  • This trait no longer affects gadgets.
November 15, 2012
  • This trait now scales based on the thief's power.
August 28, 2012 Game release:
  • Leeching Venoms has been added to the game.