Leeching Venoms

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Leeching Venoms.png

Leeching Venoms

Thief tango icon 20px.png Shadow Arts
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Siphon life from your foe when triggering a venom. This can only occur once per strike. Venom recharges are reduced.

 Damage.png Life Siphon Damage: 351
 Healing.png Life Siphon Healing: 325 (0.2)?
 Count Recharge.png Recharge Reduced: 20%

— In-game description


  • Actual damage equation is: 329.43 + (0.0286 * Power). The damage portion is not affected by target armor.
  • When venoms are applied on allies, healing is based on the allied player's healing power.
  • "Triggering a venom" refers to applying venom's effects on foes on attacks, not venom skill activation.
  • Contrary to what the description suggests, every hit in an attack that targets multiple foes can leech life provided the player has enough venom stacks.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
July 26, 2016
  • This trait no longer grants might to allies it is applied to.
  • This trait now reduces the recharge of venom abilities.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • Added: Gain 2 stacks of might for 20 seconds when activating a venom.
April 30, 2013
  • Increased the damage scale from power by 33%.
  • Increased range from 325-400 to 325-425.
January 28, 2013
  • This trait no longer affects gadgets.
November 15, 2012
  • This trait now scales based on the thief's power.
August 28, 2012 Game release:
  • Leeching Venoms has been added to the game.