Pyromancer's Puissance

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Pyromancer's Puissance.png

Pyromancer's Puissance

Specialization
Elementalist tango icon 20px.png Fire (trait list)
Tier
Grandmaster
Type
Major
Training cost
8 Hero points
Game link
External links
API

Gain might for using any skill while attuned to fire. When leaving fire attunement or successfully completing a fire overload, unleash a Flame Expulsion.

 Might.png Might (15s): 30 Condition Damage, 30 Power
 Might.png2 Might (6s): 60 Condition Damage, 60 Power
 Miscellaneous effect.png Combat Only

— In-game description

Trait skill[edit]

Skill Activation.png Tango-recharge-darker.png Description
Pyromancer's Puissance.png Flame Expulsion After a short delay, consume might on yourself and release a torrent of flame. Allies are granted might, while damage and burning is increased based on might consumed.

Notes[edit]

Auto-attacking with a Sword as Weaver with a target without hitting them will not grant Might.
  • Any skill used while attuned to fire will trigger the effect, including but not limited to:
  • Dodging will not count as a skill for this trait.
  • Might is granted after the skill's aftercast delay. Because of this:
    • The first skill used when entering combat by attacking first will grant might if it hits instantly (e.g: Signet of Air, Prayer to Lyssa), but not if they produce a projectile or other effect that may delay the damage (e.g.: Arcane Blast).
    • This effect will trigger after switching attunements, and so the fire attunement skill will trigger the effect when attuned to other elements, but other attunement skill will not trigger it while attuned to fire.
    • Skills part of a skill chain often override the previous skill's aftercast when they chain, and so might will only be granted after each skill if there's enough time for the aftercast delay to end between each skill activation. For example, while using Lightning Hammer, it is possible to obtain might on all 3 skills of the Lightning Swing chain, by disabling the autoattack and waiting until the might appears after each strike; and when interrupting any skill of the chain with any another skill that interrupt actions after the skill completes its activation, the aftercast will not be interrupted and might will be granted.
  • Only triggers while in combat.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
July 07, 2020
  • In addition to granting might for each ability used while in fire attunement, this trait will now trigger Flame Expulsion when leaving fire attunement or finishing a fire overload.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced might duration from 10[sic] seconds to 6 seconds.
March 27, 2018
  • Adjusted the might granted from 1 stack for 15 seconds to 2 stacks for 10 seconds in PvP and WvW.
October 06, 2017
  • Fixed a bug that caused this trait to trigger when mounting.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • Increased might duration to 15 seconds.
December 14, 2012
  • Increased might duration to 10 seconds.
August 28, 2012 Game release:
  • Pyromancer's Puissance has been added to the game.

Trivia[edit]

  • Puissance loosely translates as "might" from the French word "puissant".