Hide in Shadows
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This article is about the skill. For other uses, see Hide in Shadows (disambiguation).
Hide in Shadows
- Profession
- Thief (skill list)
- Slot
- Healing
- Type
- Deception
- Training cost
- 2 Hero points
- Game link
- API
- 13027
“Deception. Vanish in stealth and cure conditions. Then gain regeneration and heal yourself.
- Healing: 6,026 (1.0)?
- Stealth (3s): Invisible to foes.
- Regen (6s): 780 Heal
- Condition Removed
- Condition Removed
- Condition Removed
- Condition Removed
— In-game description
Related traits[edit]
Critical Strikes
- Hidden Killer — Gain bonus critical-hit chance while stealthed. This bonus lingers for a short duration after you've been revealed.
Shadow Arts
- Merciful Ambush — Heal when you enter or exit stealth. Stealth yourself and your target when reviving an ally. This effect also applies to stealth you grant to allies.
- Shielding Restoration — Grant barrier to nearby allies when you use a healing skill.
- Shadow's Embrace — Remove conditions when you enter or exit stealth. This effect also applies to stealth you grant to allies.
- Meld with Shadows — Gain superspeed when you enter or exit stealth.
- Leeching Venoms — Venom utility skills siphon life from struck foes. Gain stacks of Spider Venom when you enter or exit stealth. Siphoning can only occur once per strike.
- Cloaked in Shadow — Gaining stealth blinds nearby foes. Blinding a foe siphons health from them.
- Cover of Shadow — Gain protection when you enter or exit stealth. This effect also applies to stealth you grant to allies.
- Shadow's Rejuvenation — Gain initiative when you enter or exit stealth.
Deadeye
- Payback — When Renewing Gaze triggers, this trait restores a portion of the recharge time needed by your healing, utility, and elite skills. Excludes racial skills.
- Premeditation — Deal increased strike damage for each unique boon you have; concentration is increased.
Specter
- Panaku's Ambition — Gain barrier when you strike foes with a stealth attack. When you apply stealth to allies you also grant them barrier. This effect can only be received once and will reset when stealth is removed.
Notes[edit]
- The conditions are removed before the healing is applied. Thus, Poisoned would not be able to apply its -33% healing potency effect. Poison applied after activation will reduce the Regeneration boon's effectiveness as normal.
- The base healing done by this skill is equal to
(138 + Level^2 * 0.92)
.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
June 25, 2024 |
|
June 28, 2022 |
|
February 28, 2022 | End of Dragons release:
|
December 11, 2018 |
|
July 10, 2018 |
|
May 08, 2018 |
|
March 27, 2018 |
|
August 08, 2017 | Path of Fire pre-patch:
|
April 19, 2016 |
|
June 23, 2015 | Specialization update:
|
August 28, 2012 | Game release:
|
Trivia[edit]
- This was the default healing skill for thieves until the September 2014 Feature Pack, where it was switched with Signet of Malice. The skill got an unlock requirement of one Hero point.