Light's Judgment/history
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February 14, 2023
- Light's Judgment: The first strike of this skill will now daze enemies in addition to its other effects. Reduced cooldown from 30 seconds to 20 seconds.
Light's Judgment
- Profession
- Guardian (skill list)
- Specialization
- Dragonhunter
- Slot
- Utility
- Type
- Trap
- Training cost
- 15 Hero points
- Game link
“Trap. Lay down a trap that creates an area of pure light that reveals enemies and pierces their armor. The first strike dazes foes.
- Damage: 50 (0.1875)?
- Boon on Trap Trigger (10s): +33% Movement Speed
- Revealed (1s): You cannot stealth
- Vulnerability (2s): +10% Incoming Damage, +10% Incoming Condition Damage
10- Daze: 2 seconds
- Duration: 8 seconds
- Interval: 1 second
- Trigger Radius: 180
- Attack Radius: 240
— In-game description
January 14, 2020
- Dragonhunter Traps: Traps now disappear without activating if their skill is unequipped.
February 06, 2018
- Light's Judgment: Reinstated the top-down beam effect on enemies struck by this skill.
November 17, 2015
- Light's Judgment: Reduced the visual noise on the effects associated with this skill.
Original version
Light's Judgment
- Profession
- Guardian (skill list)
- Specialization
- Dragonhunter
- Slot
- Utility
- Type
- Trap
- Training cost
- 15 Hero points
- Game link
“Trap. Lay down a trap that creates an area of pure light which reveals enemies and pierces their armor.
- Damage: 50 (0.1875)?
- Boon on Trap Trigger (10s): +33% Movement Speed
- Revealed (1s): You cannot stealth
- Vulnerability (2s): +10% Incoming Damage, +10% Incoming Condition Damage
10- Duration: 8 seconds
- Interval: 1 second
- Trigger Radius: 180
- Attack Radius: 240
— In-game description