Light's Judgment/history

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February 14, 2023

  • Light's Judgment: The first strike of this skill will now daze enemies in addition to its other effects. Reduced cooldown from 30 seconds to 20 seconds.
Light's Judgment.png

Light's Judgment

Not available underwater  
Profession
Guardian icon small.png Guardian (skill list)
Specialization
Dragonhunter icon small.png Dragonhunter
Slot
Utility
Type
Trap
Training cost
15 Hero points
Game link
0.5½ Activation time  20 Recharge time  
Light's Judgment

Trap. Lay down a trap that creates an area of pure light that reveals enemies and pierces their armor. The first strike dazes foes.

Damage.png Damage: 50 (0.1875)?
Swiftness.png Boon on Trap Trigger (10s): +33% Movement Speed
Revealed.png Revealed (1s): You cannot stealth
Vulnerability.png10 Vulnerability (2s): +10% Incoming Damage, +10% Incoming Condition Damage
Daze.png Daze: 2 seconds
Duration.png Duration: 8 seconds
Interval.png Interval: 1 second
Radius.png Trigger Radius: 180
Radius.png Attack Radius: 240

— In-game description

January 14, 2020

  • Dragonhunter Traps: Traps now disappear without activating if their skill is unequipped.

February 06, 2018

  • Light's Judgment: Reinstated the top-down beam effect on enemies struck by this skill.

November 17, 2015

  • Light's Judgment: Reduced the visual noise on the effects associated with this skill.

Original version

Light's Judgment.png

Light's Judgment

Not available underwater  
Profession
Guardian icon small.png Guardian (skill list)
Specialization
Dragonhunter icon small.png Dragonhunter
Slot
Utility
Type
Trap
Training cost
15 Hero points
Game link
0.5½ Activation time  30 Recharge time  
Light's Judgment

Trap. Lay down a trap that creates an area of pure light which reveals enemies and pierces their armor.

Damage.png Damage: 50 (0.1875)?
Swiftness.png Boon on Trap Trigger (10s): +33% Movement Speed
Revealed.png Revealed (1s): You cannot stealth
Vulnerability.png10 Vulnerability (2s): +10% Incoming Damage, +10% Incoming Condition Damage
Duration.png Duration: 8 seconds
Interval.png Interval: 1 second
Radius.png Trigger Radius: 180
Radius.png Attack Radius: 240

— In-game description