Alpine Borderlands

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Alpine Borderlands map

The Borderlands are the launching point for many adventurers into The Mists. With a heavily fortified location that climbs all the way to the peak of a mountain, it can be a difficult place for enemies to assault and an excellent place for would-be heroes to get their first battle scars.

— In-game description

The Alpine Borderlands are two identical maps in World versus World (Green and Blue; Red is Desert Borderlands), with each map belonging to one of the participating worlds. Players on their own borderland spawn at the Citadel towards the north of the map; players from the other two worlds spawn in either the south-east or south-west corners of the map. Unless noted otherwise, the 2 Alpine Borderlands maps share identical features.

With the release of Guild Wars 2: Heart of Thorns, and since the 22 June 2016 update, the Alpine Borderlands are linked to the Green and the Blue teams, while the Desert Borderlands is linked to the Red team.


While the two borderlands maps are physically identical, the locations on them have different names. The table below shows the different names for each location.

Location Green Red (inactive) Blue
North resource camp The Titanpaw The Godsword The Spiritholme
Skritt territory Neuskrittia Chitaritta Chitterogg
Centaur territory Eboneigh Territory Blackwicker Territory Brownmane Territory
Home world spawn Green World Citadel Red World Citadel Blue World Citadel
North-west tower Sunnyhill Longview Woodhaven
North-west resource camp Faithleap Arah's Hope Godslore
North-east tower Cragtop Cliffside Dawn's Eyrie
North-east resource camp Foghaven Astralholme Stargrove
Central keep Green Alpine Garrison Red World Garrison Blue Alpine Garrison
Western keep Dreadfall Bay Dreaming Bay Ascension Bay
Eastern keep Shadaran Hills Etheron Hills Askalion Hills
Central lake Cohen's Overlook
Patrick's Ascent
Temple of the Fallen
Norfolk's Hollow
Gertzz's Estate
Demontrance Lake Orchard Overlook
Carver's Ascent
Temple of Lost Prayers
Battle's Hollow
Bauer's Estate
South-west tower Bluebriar Greenbriar Redbriar
South-west resource camp Bluevale Refuge Greenvale Refuge Redvale Refuge
South-east tower Redlake Bluelake Greenlake
South-east resource camp Redwater Lowlands Bluewater Lowlands Greenwater Lowlands
South resource camp Hero's Lodge Victor's Lodge Champion's Demesne
South-west spawn Blue World Border Green World Border Red World Border
South-east spawn Red World Border Blue World Border Green World Border


Group events


Starter area (Enemy Borderlands)
Garrison (Keep services plus)
Resource Camps

Crafting resources[edit]

Resource Nodes
Wood resource (map icon).png Lumber Synthesizer
Mine resource (map icon).png Ore Synthesizer
Plant resource (map icon).png Berry Synthesizer
Plant resource (map icon).png Cloth Synthesizer
Plant resource (map icon).png Herb Synthesizer
Plant resource (map icon).png Leather Synthesizer
Plant resource (map icon).png Vegetable Synthesizer


All pets are located near the same Point of Interest within a particular Borderland.

Blue Jellyfish
In the water to the south-east of the POI
At the southernmost central point, just south of the woods to the south of the POI.
Behind the buildings, just south of the POI.
River Drake
On the shore, just south-east and south-west of the POI.
In the water, south-west of the POI.
Forest Spider
In the woods, just south of the POI.


  • Like elsewhere in WvW, NPCs in Citadels, Keeps, Towers and Resource Camps are friendly allies when on the same team, but otherwise are hostile enemies.
  • The type of Hero challenges on each of the borderlands are cycled. For example, the challenge south of the southernmost supply camp involves a commune in red borderlands, a consumable in blue borderlands, and a fight with an NPC in green borderlands.
  • You may access services including Guild NPCs for free from anywhere in Tyria any time you're not in combat by entering your home borderland, accessing the desired services, then leaving the mists to return to your prior location. If you were previously in an instance, you will be returned to your location prior to entering the instance.
  • Since the 22 June 2016 update, the Red Alpine Borderlands are no longer accessible. The red world instead uses a Desert Borderlands map.