Alpine Borderlands

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Alpine Borderlands map

The Borderlands are the launching point for many adventurers into The Mists. With a heavily fortified location that climbs all the way to the peak of a mountain, it can be a difficult place for enemies to assault and an excellent place for would-be heroes to get their first battle scars.

— In-game description

The Alpine Borderlands are two identical maps in World versus World (Green and Blue; Red is Desert Borderlands), with each map belonging to one of the participating worlds. Players on their own borderland spawn at the Citadel towards the north of the map; players from the other two worlds spawn in either the south-east or south-west corners of the map. Unless noted otherwise, the 2 Alpine Borderlands maps share identical features.

With the release of Guild Wars 2: Heart of Thorns, and since the 22 June 2016 update, the Alpine Borderlands are linked to the Green and the Blue teams, while the Desert Borderlands is linked to the Red team.

Locations[edit]

While the two borderlands maps are physically identical, the locations on them have different names. The table below shows the different names for each location.

Location Green Blue Red (doesn't exist anymore)
North resource camp The Titanpaw The Spiritholme The Godsword
Skritt territory Neuskrittia Chitterogg Chitaritta
Centaur territory Eboneigh Territory Brownmane Territory Blackwicker Territory
Home world spawn Green World Citadel Blue World Citadel Red World Citadel
North-west tower Sunnyhill Woodhaven Longview
North-west resource camp Faithleap Godslore Arah's Hope
North-east tower Cragtop Dawn's Eyrie Cliffside
North-east resource camp Foghaven Stargrove Astralholme
Central keep Green World Garrison Blue World Garrison Red World Garrison
Western keep Dreadfall Bay Ascension Bay Dreaming Bay
Eastern keep Shadaran Hills Askalion Hills Etheron Hills
Central lake Daemonspell Lake Devilheart Lake Demontrance Lake
South-west tower Bluebriar Redbriar Greenbriar
South-west resource camp Bluevale Refuge Redvale Refuge Greenvale Refuge
South-east tower Redlake Greenlake Bluelake
South-east resource camp Redwater Lowlands Greenwater Lowlands Bluewater Lowlands
South resource camp Hero's Lodge Champion's Demense Victor's Lodge
South-west spawn Blue World Border Red World Border Green World Border
South-east spawn Red World Border Green World Border Blue World Border

Events[edit]

Group events

Services[edit]

Starter area (Enemy Borderlands)
Keeps
Garrison (Keep services plus)
Towers
Resource Camps

Crafting Resources[edit]

Resource Nodes
Mine resource (map icon).png
Ore Synthesizer
Wood resource (map icon).png
Lumber Synthesizer
Plant resource (map icon).png
Berry Synthesizer
Plant resource (map icon).png
Vegetable Synthesizer
Plant resource (map icon).png
Herb Synthesizer

Pets[edit]

All pets are located near the same Point of Interest within a particular Borderland.

Blue Jellyfish
In the water to the south-east of the POI
Boar
At the southernmost central point, just south of the woods to the south of the POI.
Pig
Behind the buildings, just south of the POI.
River Drake
On the shore, just south-east and south-west of the POI.
Shark
In the water, south-west of the POI.
Forest Spider
In the woods, just south of the POI.

Trivia[edit]

Notes[edit]

  • NPCs in Citadels, Keeps, Towers and Resource Camps are friendly allies when on the same team, but otherwise are hostile enemies.
  • The type of Skill Challenges on each of the borderlands are cycled. For example, the challenge south of the southernmost supply camp involves a commune in red borderlands, a consumable in blue borderlands, and a fight with an NPC in green borderlands.
  • You may access services including Guild NPCs for free from anywhere in Tyria any time you're not in combat by entering your home borderland, accessing the desired services, then leaving the mists to return to your prior location. If you were previously in an instance, you will be returned to your location prior to entering the instance.
  • since the 22 June 2016 update, Red borderland is no longer accessible. The red world is a desert borderland map.