Stoic Rampart
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(Redirected from Red World Garrison)
Jump to navigationJump to searchStoic Rampart is the Earth Keep of Red Desert Borderlands, a well fortified central keep with a similar function as the Alpine Garrisons on the Alpine Borderlands. It is therefore often referred to as the Red Garrison. It is surrounded by three Shrines of Earth.
Contents
Locations and objectives[edit]
- Waypoints
- Stoic Rampart Waypoint — (must be built)
- Stoic Rampart Emergency Waypoint —
- Points of Interest
- Stoic Rampart —
- Vistas
- Stoic Rampart Vista —
- Events
- Defend the keep (80)
- Secure the keep (80)
NPCs[edit]
Allies[edit]
Services[edit]
- Arcane Eye Agent (with Recruit Services upgrade)
- Golem Banker (with Recruit Services upgrade)
- Mystic Forge Attendant
- Outfitter
- Quartermaster
- Siege Master (with Recruit Services upgrade)
Foes[edit]
Objective upgrades[edit]
Automatic upgrades[edit]
Tier | Upgrade | Description | |
---|---|---|---|
![]() Secured (20 dolyaks) |
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Build Pots of Oil | Fortifies the objective with pots of burning oil. |
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Build Cannons | Fortifies the objective with cannons. | |
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Additional Guards | Recruits additional guards to protect the objective. | |
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Storage Expansion | Increases the objective's maximum supply hold size by 400. | |
![]() Reinforced (40 dolyaks) |
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Reinforced Walls | Increases the health and defense values of the objective's walls and gates to reinforced levels. |
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Build Mortars | Fortifies the objective with mortars. | |
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Recruit Services | Recruits a siege-weapon vendor, a banker, and an armor repairer to the objective. | |
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Recruit Patrols | Recruit guards to patrol the objective. | |
![]() Fortified (80 dolyaks) |
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Reinforced Walls | Increases the health and defense values of the objective's walls and gates to Reinforced levels. |
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Build Waypoint | Fortifies the objective with a waypoint. | |
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Guard Training | Increases the level of all guards at the objective. | |
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Storage Expansion | Increases the objective's maximum supply hold size by 400. |
Tactics[edit]
Tier | Tactic | Availability | Description |
---|---|---|---|
![]() (Hold for 10min) |
Minor Supply Drop | All objectives | Activate this Tactic to have 100 supply deposited at the objective. |
Chilling Fog | All objectives | Activate this Tactic to temporarily summon chill inducers that will chill invaders at the objective. | |
![]() (Hold for 30min) |
Centaur Banner | Walled objectives | Summon a Centaur Banner at your objective. This banner provides the wielder access to powerful offensive skills, as well as a break bar. |
Turtle Banner | Walled objectives | Summon a Turtle Banner at your objective. This banner provides the wielder access to powerful defensive skills, as well as a break bar. | |
Dragon Banner | Walled objectives | Summon a Dragon Banner at your objective. This banner provides the wielder access to powerful offensive skills, as well as a break bar. | |
![]() (Hold for 60min) |
Emergency Waypoint | Walled objectives | Activate this tactic to temporarily create a uncontestable waypoint at the objective. |
Invulnerable Fortifications | Walled objectives | Activate this tactic to temporarily make all walls and gates at the objective invulnerable. |
Improvements[edit]
Tier | Tactic | Availability | Description |
---|---|---|---|
![]() (Hold for 10min) |
Sabotage Depot | All objectives | Deploy bombs at the supply depot that will explode if the objective is captured by an enemy team. The explosion will destroy all remaining supply at the objective. |
Hardened Gates | Walled Objectives | Gates can only be damaged by siege weapons. | |
![]() (Hold for 30min) |
Iron Guards | All objectives | Guards gain Iron Hide, reducing incoming damage by 50%. |
Hardened Siege | Walled objectives | Greatly reduces non-siege weapon damage to cannons, mortars, and oil pots. | |
![]() (Hold for 60min) |
Auto Turrets | Walled objectives | Automatic turrets deployed above the objective's gates. |
Presence of the Keep | Keeps | Allied players gain double the effectiveness of the keep's objective aura while within the perimeter of the keep. |
Objects[edit]
- Destructible
There are three outer gates (red), two inner gates (blue), as well outer walls (green) and inner walls (yellow).
- Interactive
- Other
Crafting resources[edit]
Resource nodes[edit]
- Ore Synthesizer
- Berry Synthesizer
- Herb Synthesizer
- Vegetable Synthesizer
- Lumber Synthesizer
- Cloth Synthesizer
- Leather Synthesizer