Astrozintli Forelands
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Astrozintli Forelands
3 1 3
- Level
- 59
- Type
- Area
- Zone
- Sparkfly Fen
(Maguuma Jungle) - Connects to
- Ocean's Gullet (N)
Saltflood Mire (NE)
Shimmerstone Cave (SE)
Toade's Head (SE)
Leeshore Gauntlet (SW)
Orvanic Shore (W)
Image(s) |
Astrozintli Forelands |
The Astrozintli Forelands is an area within Sparkfly Fen. Here on this peninsula the hylek priests and chieftains have established a fortified temple guarding their sacred holy grounds. Members of the various tribes gather here to plan battle strategies for the final stand against the Risen forces and to defend against their frequent attacks. Many pilgrims and refugees group here, away from the Risen invasion.
Locations and objectives[edit]
- Renown Hearts
- Assist Qoetl and the Ni-tlacua at Swampwatch Post (57)
- Help Potatlan at the Western Shore (57)
- Help Cuadinti Prepare Southwatch Post (58)
- Waypoints
- Zintl Holy Grounds Waypoint —
- Points of Interest
- Shorewatch Post —
- Southwatch Post —
- Swampwatch Post —
- Landmarks
- Zintl Holy Grounds
- Events
- Defend Shorewatch from the Risen (57)
- Defend the east gate (57)
- Defend the south gate (57)
- Defend the southern beach from the Risen (57)
- Defend the west gate (57)
- Escort the Occuintl hylek to the temple (57)
- Hold Swampwatch shoreline from the Risen (57)
- Recapture Swampwatch shoreline from the Risen (57)
- Reclaim Shorewatch from the Risen (57)
- Reclaim the southern beach from the Risen (57)
- Defend the Zintl Holy Grounds (58) [Group Event]
- Retake the Zintl Holy Grounds (58) [Group Event]
NPCs[edit]
Allies[edit]
- Bogotl Hunter (57)
- Bogotl Hunter Haqula (57)
- Chieftain Necuamtel (56)
- Chieftain Tlacela (58)
- Dehydrated Tlamatini (54)
- Fisher (57)
- Hunter (57)
- Ni-tlacua Hunter (56)
- Occuintl Hylek (57)
- Refugee (54)
- Shaman Huelec (58)
- Temple Guard (55)
- Temple Custodian (55)
- Worshipper (55)
- Zintl Cuintli (56-58)
- Zyanya (57)
- Adventurer (55)
- Alma (58)
- Historian (55)
- Lorne (58)
- Scholar (55)
Services[edit]
- Amak (56)
- Cuadinti (57)
- Hunter (57)
- Itchi-li (58)
- Ihah (55)
- Manchatl (56)
- Ni-tlacua Hunter (56)
- Potatlan (57)
- Qoetl (57)
- Shaman Huelec (58)
- Crafters
- Crusader Armtree (55)
- Crusader Barrett (55)
- Crusader Cheronne (55)
- Crusader Erranon (55)
- Crusader Jerrick (55)
- Crusader Kruve (55)
- Tactician Wylld (55)
Pets[edit]
Foes[edit]
- Hermit Crab (56)
- Marsh Drake (57)
- Corpse Fly (57)
- Pink Moa (57-58)
- Siamoth (57)
- Risen Abomination (57)
- Risen Brute (55, 57)
- Risen Grub (57)
- Risen Hylek (57)
- Risen Krait Damoss (57)
- Risen Krait Nimross (57)
- Risen Plague Carrier (57)
- Risen Thrall (57)
- Veteran Risen Krait Damoss (57)
- Veteran Risen Krait Hypnoss (57)
- Bog Skale (57-58)
- Ridgeback Skale (57-58)
Ambient dialogue[edit]
- At Shorewatch Post
- Bogotl Hunter: Where do you think you're going?
- Bogotl Hunter Haqula: I need to check on my tads.
- Bogotl Hunter: No. You're needed here. You do your job and let the tadpole keeper do hers. Get back to work.
- Bogotl Hunter Haqula: He won't let me go. My tads must be so scared.
- Bogotl Hunter: All hands are needed here. If this beach falls, your tadpoles will be in even more danger.
- Bogotl Hunter: We're all that stands between your tadpoles and the undead from the sea.
- At Swampwatch Post
- Ni-tlacua Hunter (1): We're surrounded by the ruins and undead! How did this happen?
- Ni-tlacua Hunter (2): The undead drove us here. They ruin everything they touch.
- Ni-tlacua Hunter (1): I heard screams from the east again. Hylek screams.
- Ni-tlacua Hunter (2): How can that be? We haven’t lost anyone there in weeks.
- Ni-tlacua Hunter (1): That's how long they've been screaming.
- Ni-tlacua Hunter (1): Where do we have the greater advantage, on land or in the water?
- Ni-tlacua Hunter (2): It doesn’t matter to me! I’ll kill them wherever I find them!
- Ni-tlacua Hunter (3): Pick your battles carefully. It doesn’t matter to them, either.
- Ni-tlacua Hunter (1): I wish they would just swallow their pride and join us.
- Ni-tlacua Hunter (2): They never will. They're determined to be the last hylek tribe alive.
- Ni-tlacua Hunter (2): They're going to get that wish. For about a day. Then there won’t be any of us.
- Ni-tlacua Hunter (1): I thought this was supposed to be our safe haven.
- Ni-tlacua Hunter (2): It is. We're safer here than anywhere else.
- Ni-tlacua Hunter (1): We're dying here! We lose more ground and more lives each day!
- Ni-tlacua Hunter (2): We're still safer here than anywhere else.
- Ni-tlacua Hunter (1): The scouting party never came back.
- Ni-tlacua Hunter (2): Ambushed, or did they just desert?
- Ni-tlacua Hunter (1): Either way, we've lost them.
- Ni-tlacua Hunter (1): Worshipping the Sun God makes no sense to me. I prefer darkness.
- Ni-tlacua Hunter (2): Many of us do. Including the undead.
- Ni-tlacua Hunter (1): Then why put such faith in the sun temple?
- Ni-tlacua Hunter (2): We have to sleep sometime.
- Chieftain Necuamtel: There shouldn't be any refugees here. The beaches are too dangerous. Warriors only.
- Ni-tlacua Hunter: Where else can they go? The temple is already overcrowded.
- Chieftain Necuamtel: It's still the safest place. Send all new arrivals there. We'll make room.
- Ni-tlacua Hunter: How is that safe? Put too many of us in one small space, and we'll turn on each other.
- Chieftain Necuamtel: Just make sure they know that anyone not inside the temple by sundown is as good as dead.
- At the Zintl Holy Grounds
- Temple Custodian (1): I got the bloodstain off the wall.
- Temple Custodian (2): Good. I cut up the bodies and disposed of them in the bay.
- Temple Custodian (2): Did you sweep the main floor?
- Temple Custodian (1): Yup.
- Temple Custodian (2): You know how the priest hates walking across a dry, dirty floor.
- Temple Custodian (1): Yup.
- Temple Custodian (1): I slaughtered the last chicken for the priest's supper.
- Temple Custodian (2): From now on, he'll eat salted meats like everyone else.
- Adventurer (1): So much trauma. So many lives trampled.
- Adventurer (2): That's why they worship the sun. It's all that stands between them and their darkest night.
- Adventurer (1): They're really surrounded on all sides here?
- Adventurer (2): They are. We're unlikely to find a more hopeless situation than this.
- Adventurer (1): These creatures may as well be dead. They're so miserable.
- Adventurer (2): Uh-uh. They'll hear you.
- Temple Guard (1): Stay alert. It's my turn to nap.
- Temple Guard (2): Thanks for the warning. It makes my skin crawl when you sleep standing up, with your eyes open.
- Temple Guard (1): I feel the same when you do it. Wake me if there's trouble.
- Temple Guard (1): My belly feels heavy today.
- Temple Guard (2): The dead are not far away.
- Temple Guard (1): Where did all these ragged travelers come from?
- Temple Guard (2): We're sheltering the entire bay area. Their villages are in ruins.
- Refugee: (sigh) So tired. (sigh)
- Refugee: (snore)
- Refugee (1): Someone should cut us a path through the dragon's forces.
- Refugee (2): Someone could. But where would we go? Nowhere will be safe forever.
- Refugee (1): I don't like feeling surrounded by the enemy.
- Refugee (2): The whole world is surrounded by this enemy.
- Refugee (1): Where did the corruption start? I don't understand.
- Refugee (2): What does it matter? It has destroyed us.
- Refugee (1): I could sleep for a season. Hmm.
- Refugee (2): (snore)
- Refugee (1): We should have built walls. We should have made more weapons.
- Refugee (2): But, we didn't.
- Refugee (1): You better be right about the island being safe.
- Refugee (2): Shut up.
- Refugee (1): We have no spawning pool here. What if...?
- Refugee (2): We'll make do. Don't imagine more trouble than we have.
- Refugee (1): These new faces give me hope. Reinforcements have arrived.
- Refugee (2): They've come to die.
- Worshiper (1): Sun God! You're back. We're back. Give us your attention!
- Worshiper (2): Good morning, Sun God!
- Historian (1): You and your team are doing research?
- Researcher: We're researching hylek culture. I've learned many things living among the hylek.
- Historian (2): I've heard there are varieties of plants that eat bugs as well.
- Researcher: We also think before we speak.
Objects[edit]
- Broken Wire Trap
- Hylek Flame Turret
- Hylek Region Marker
- Pile of Wood
- Potion Set
- Signal Fire
- Suspicious Tree
- Undead Corpse
- Unset Spike Trap
- Water Gun
Crafting resources[edit]
- Resource nodes
- Variegated Taproots
- Platinum Ore
- Banyan Sapling
- Leeks
- Verdant Herbs
- Bulk ingredients
- Crusader Kruve