Guild Wars 2: Heart of Thorns content

Cosmic Ray

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Cosmic Ray.png

Cosmic Ray

Not available underwater  Ground-targeted  
Ranger icon small.png Ranger (skill list)
Druid icon small.png Druid
Parent skill
Celestial Avatar.png Celestial Avatar
Weapon slot filled tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.pngWeapon slot empty tango.png
Celestial Avatar
Game link
Not available underwater This skill has an underwater replacement: Cosmic Ray (underwater)
0.5½ Activation time  

Celestial Avatar. Call down energy onto the targeted area to heal allies.

 Healing.png Healing: 231 (0.469)?
 Healing.png Healing: 231 (0.25)?
 Number of targets.png Number of Targets: 5
 Radius.png Radius: 120
 Range.png Range: 1,200

— In-game description

Related traits[edit]

Druid Druid

  • Live Vicariously Live Vicariously — When you heal an ally, you are also healed.
  • Natural Mender Natural Mender — Increase healing to other allies. Gain astral force each interval while not in celestial avatar form.
  • Grace of the Land Grace of the Land — Grant increased damage output to allies within the radius of your Celestial Avatar abilities.
  • Lingering Light Lingering Light — While in celestial avatar form, your healing of others is significantly increased. A lesser bonus to outgoing healing lingers for a duration after exiting celestial avatar.


  • Including the aftercast delay, it's possible to repeatedly use this skill every 0.75 seconds.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced heal coefficient from 0.469 to 0.25.
May 08, 2018
  • Reduced the healing of this skill by 30%.
October 18, 2016
  • The base healing power for this ability has been reduced by 50%.
  • Healing-power contribution has been increased by 52%.
October 23, 2015 Heart of Thorns release:
  • Cosmic Ray has been added to the game.