The Icebrood Saga content

Lighthouse Point

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Lighthouse Point

2Point of interest.png 1Vista.png

Lighthouse Point map.jpg
Map of Lighthouse Point

Lighthouse Point locator.svg
Location within Drizzlewood Coast

Lighthouse Point.jpg
Lighthouse Point

Lighthouse Point is an area within Drizzlewood Coast. Once captured from the Dominion by the United Legions, it provides various services to allied combatants.

Lighthouse Point (Dominion controlled map icon).png Lighthouse Point (United Legions controlled map icon).png
Icons when controlled by Dominion (red) and United Legions (blue)

Locations and objectives[edit]

Points of Interest
Point of interest.png Dwayna's Light
Point of interest.png Stone Root
Vista.png Lighthouse Point Vista —






Ambient creatures

Ambient dialogue[edit]

Blood Legion Soldier: They're taking him back to base. His leg looks real bad. I'm worried it'll get infected out here.
Iron Legion Marksman: Damn it. Crecia better hope this is all worth it in the end.
Iron Legion Engineer: Move it, skin bag!
Seraph Guard: We're on the same side. Show some respect!
Iron Legion Engineer: Same side? Yeah, this time.
Ash Legion Spy: Who cares about this "allies" crap? I'm only here 'cause it's obvious Bangar's out to protect Blood.
Iron Legion Engineer: Bangar's out to protect Bangar. But you're right. Blood looks out for their own. I don't trust them either.
Blood Legion Duelist: Sounds like Steelcatcher's really taking the reins on Dominion's side.
Blood Legion Soldier: That doesn't surprise me. I always got the impression he was hungry for power. Even more than Bangar.
Blood Legion Duelist: More than Bangar? Really?
Blood Legion Soldier: Yep. He was just waiting for the right moment. And this war is his moment.
Blood Legion Duelist: Hmm. You might be right about that.


Resource nodes
Mine resource (map icon).png Mithril Ore
Mine resource (map icon).png Orichalcum Ore
Salvage Pile.png Salvage Pile
Plant resource (map icon).png Seaweed
Plant resource (map icon).png Coral

Related achievements[edit]


  • Ambient dialogue triggers upon approaching the related NPCs once the area has been captured by allied forces.