Whirling Defense

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Whirling Defense

30.25¼ Activation time  25 Recharge time  

Profession
Ranger tango icon 20px.png Ranger (skill list)
Weapon
Off hand axe
 
Weapon slot 5
Activ. type
Channeled
Game link
External links
API

Block projectiles while damaging nearby foes.

 Damage.png Damage (12x): 2,196 (6.0)?
 Retaliation 40px.png Retaliation (4s): Reflect incoming damage back to its source.
 Vulnerability 40px.png12 Vulnerability (10s): 12% Incoming Damage, 12% Incoming Condition Damage
 Miscellaneous effect.png Number of Targets: 3
 Duration.png Duration: 30.25¼s
 Radius.png Attack Radius: 180
 Radius.png Reflection Radius: 150
 Combo.png Combo Finisher: Whirl

— In-game description [?]

Related traits[edit]

Notes[edit]

Gwwlogo.png The Guild Wars Wiki has an article on Whirling Defense.
  • Movement interrupts channeling.
  • This skill is affected by Quickness and Slow.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
April 19, 2016
  • The active portion of this skill has had its speed increased by 50% and will now scale with quickness.
  • The damage per strike has been increased by 100%.
August 25, 2015
  • This skill now triggers multiple whirl finishers over its duration instead of just one.
July 28, 2015
  • Increased the reflection radius to 150.
September 09, 2014
  • Fixed a bug that caused the projectile reflection from this skill to last longer than its animation.
April 15, 2014
  • Added a skill fact for number of targets: 3.
December 10, 2013
  • Updated the skill facts to be more precise, adding a separate radius for attack and reflection.
July 23, 2013
  • This skill now grants 4 seconds of retaliation for the duration of the skill.
May 28, 2013
  • Now strikes targets at a similar range to all other melee skills.
  • Now increases the reflecting range when the Off-Hand Training trait is equipped.
November 15, 2012
  • This skill was updated so that it interacts better with combo fields.
August 28, 2012 Game release:
  • Whirling Defense has been added to the game.