Game updates/August 2016

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August 2016 updates
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Update - August 31, 2016[edit]

Bug Fix[edit]

  • Fixed a server crash.

Guild Wars 2 Wiki Notes[edit]

  • Build: 66,326


Update - August 30, 2016[edit]

Bug Fix[edit]

  • Fixed an autogrowth behavior issue with guild maps that prevented having more than 5 players in a guild hall at a time.

Guild Wars 2 Wiki Notes[edit]

  • Build: 66,261


Update - August 25, 2016[edit]

Bug Fixes[edit]

Guild Wars 2 Wiki Notes[edit]

  • Build: 66,081


Update 2 - August 24, 2016[edit]

Bug Fixes[edit]

  • Fixed a bug that caused the Legendary Defenders at the blue base to be on the incorrect team.
  • Fixed a bug in which Air Keep shrines in the Desert borderlands were sometimes on the incorrect team. The shrines should now appear on the correct team or correct themselves when someone from the correct team uses them.

08/23/16 – Late Notes[edit]

Fractals of the Mists[edit]

Mistlock Observatory[edit]
  • Added a new High-Level Infusion Alterations tab to INFUZ-5959 for breaking down and exchanging +16 Agony Infusions and higher.

World vs. World[edit]

  • Fixed a bug in which walls would sometimes not appear and were missing collision.
  • The repair hammer beta has ended.
    • Repair hammers may no longer be purchased from the tricks and traps vendor.
    • Repair hammers are now junk items that can be sold.

Warrior[edit]

  • Plant Standard: Fixed a bug that prevented this skill from functioning correctly.

Guild Wars 2 Wiki Notes[edit]

  • Build: 66,008

Update - August 24, 2016[edit]

Bug Fix[edit]

  • Fixed a server crash.

Guild Wars 2 Wiki Notes[edit]

  • Build: 65,981

Update 2 - August 23, 2016[edit]

  • No patch notes available.

Guild Wars 2 Wiki Notes[edit]

  • This patch came after the servers were back online from the rollback.
  • Build: 65,943

Update - August 23, 2016[edit]

New Activity: Basket Brawl[edit]

Citizens of Tyria! The Captain's Council is happy to announce Tyria's newest and greatest sport, basket brawl! The council has sponsored a public court for all to use for the next two weeks. Speak to Morris Podaulff, our first appointed commissioner of basket brawl, in the Grand Piazza to try it today!

World Polish[edit]

  • Cursed Shore
    • Fixed a bug that caused the corrupted statues of the gods to fire at the wrong times and display the wrong effects.
  • Straits of Devastation
    • Fixed a bug that caused the content guide to direct players to an unexplored map sector when all map sectors were already explored.
    • Fixed a bug that caused the corrupted statues of the gods to fire at the wrong times and display the wrong effects.
  • Tangled Depths
    • Moved the locations where some chak sappers appear to keep them out of the walls in the chak tunnels.

General[edit]

  • Flame Legion Effigy: Fixed a bug that cause this creature's portrait to cover its target information.
  • Dragon's Stand: Fixed a bug that caused the zone name to be displayed twice on the map.
  • Fixed a bug that prevented hungry cats from meowing at players.
  • Tremors are coming from the north.

Raids[edit]

  • Stronghold of the Faithful
    • Keep Construct
      • Added a ring effect to the death explosion of projections to help clarify their radii.
      • Fixate applied by projections now has a longer duration and will resolve itself better to prevent target swapping. Stealth and similar effects, as well as being downed, will continue to remove Fixate.
      • Fixate applied by projections now lasts 5 minutes, up from 90 seconds.
    • Xera
      • Removed erroneous collision on the center tower that caused players to get stuck inside if they missed the ley line.
      • Players will have their gliders disengaged if they somehow manage to jettison their way into the stratosphere.

Structured Player vs. Player[edit]

General
  • Updated the Wall of Champions.
  • Updated the Revenge of the Capricorn map layout.
    • In the red and blue bases, removed the house in the center to increase visibility while in spawn.
    • In the red and blue bases, adjusted the respawn radius and location to be consistent on both sides.
    • Added a wall to block visibility in the blue base's side exit, making it consistent with the red base's side exit.
    • On the path from the blue base to the bazaar, removed the beached ship and replaced it with a ramp.
    • On the path from the red base to center of the map, removed the wall drop-off and replaced it with a ramp.
    • At the center point, made the jump to get up to the ledge more consistent for both sides.
  • Players can leave matches during the 15-second team party phase if they do not opt in to joining a party.

World vs. World[edit]

General
  • There are now mixed borderlands!
    • The red borderlands are now always the Desert borderlands, and the green and blue borderlands are now always the Alpine borderlands.
  • Added green and orange commander tags.
  • Fixed a bug in which guild golem blueprints would not refund players the blueprint correctly.
  • Shortened the leash range on WvW keep lords.
Desert
  • Added a new hay bale to the southeast side of the Desert borderlands.

The following changes have been made to the Desert borderlands since it was last in the game. These changes have appeared in previous release notes.

  • Camps: Reduced the number of base guards from 4 to 3.
  • Camps: Base guards are now a combination of both scouts and guards.
  • Camps: Guards have been moved inside the capture circle.
  • Southeast Camp: Fixed a bug in which the guards weren't sharing hate properly.
  • North Camp: The capture point's size has been increased, and it is now rectangular.
  • Fixed a bug with the teleporter on the dunes above the Fire Keep.
  • Fixed a bug with automatic blessing at the east Earth Shrine.
  • Fixed a bug with a jump pad on the north side of the Air Keep.
  • Fixed a bug with a floating mortar in the Air Keep.
  • Changed the jump platforms at the Air Keep so that they launch players similarly to how jump mushrooms work in the jungle maps.
  • Removed some of the jump platforms since the new jump platforms launch players farther.

Black Lion Trading Company Gem Store[edit]

New Items and Promotions
  • For a limited time only, the Peacock Scepter is available in the Style category of the Gem Store for 600 gems.
  • A new Mini Garm is available in the Toys category of the Gem Store for 350 gems.
  • A new Bloodstone weapon set is available from Black Lion Weapons Specialists for the limited-time price of 1 complete Black Lion Claim Ticket from a Black Lion Chest. Keys are available in the Special category of the Gem Store for 125 gems each.

Guild Wars 2 Wiki Notes[edit]

  • Build: 65,840

Update - August 12, 2016[edit]

Bug Fix[edit]

  • Fixed an issue in which using the /resign command at certain points in the Keep Construct fight would cause it to not reset.

Guild Wars 2 Wiki Notes[edit]

  • Build: 65,462


Update - August 11, 2016[edit]

Bug Fixes[edit]

  • Current Events: Levvi's Device has been updated to indicate when a legendary bloodstone-crazed creature has recently been killed in the map.

Guild Wars 2 Wiki Notes[edit]

  • Build: 65,405


Update - August 10, 2016[edit]

Bug Fixes[edit]

Late Update Notes[edit]

Events[edit]

  • Verdant Brink: Fixed an issue in which the Drop Egg skill, used in the nighttime event "Kill the Wyvern Patriarch," would strictly require a target when it was intended to be ground-targeted with no other target requirements.

Profession Skills[edit]

Revenant[edit]
  • Facets: Fixed a bug that allowed players to consume facets by clicking and holding—or holding down—the associated button for a slot skill.
Thief[edit]
Warrior[edit]

Raids[edit]

  • Salvation Pass: Fixed an issue in which Matthias's blood shards would become destroyed when they hit minions.

Fractals[edit]

Guild Wars 2 Wiki Notes[edit]

  • Build: 65,355


Update 2 - August 9, 2016[edit]

Bug Fixes[edit]

  • Fixed a bug in which hostile creatures could become invulnerable during raids.
  • Fixed a bug that prevented the ranger’s Stow Pet button from functioning.
  • Fixed a crash that occurred when spectating ranger players in PvP.
  • Fixed a client crash.

Guild Wars 2 Wiki Notes[edit]

  • Build: 65,287

Update - August 9, 2016[edit]

World Polish[edit]

Fractals[edit]

  • Chaos Isles
    • Randomized the Chaos Anomaly’s target selection for Flux Bomb.
    • The Flame Devourers will now disappear when all the bonfires are lit.
    • Relocated the Mistlock Singularity for the “Defeat the mysterious asura’s agent” event to be more accessible.
    • Falling off of the platform while the “Defeat the mysterious asura’s agent” event is active will now teleport characters onto the platform instead of to the checkpoint location.
    • The Brazen Gladiator now spends less time trying to follow minions, illusions, or pets.
    • Fixed a bug that prevented Fractal Avengers from triggering.
    • Fixed a bug in which the Chaos Isles fractal would not increment the Fractal Frequenter or Daily Fractals achievements.
  • Snowblind
    • Fixed a bug that prevented Fractal Avengers from triggering.
  • Swampland
    • Fixed a bug in which Bloomhunger could take damage from conditions while in Spirit Ward.
    • Fixed a bug in which the wisps would not reset properly upon party defeat.
    • The “Kill Bloomhunger” event will now restart from the beginning after party defeat.
    • Players are now forced into combat while in Bloomhunger’s arena during the “Kill Bloomhunger” event.
    • The tunnel gate now closes when the “Kill Bloomhunger” event is active.
  • Thaumanova Reactor
    • Fixed a bug in which players could rally off of their miniatures in the Superheated Room.

Profession Skills[edit]

Warrior
  • Vengeance (skill).png
     Vengeance (skill): Fixed a bug that prevented this skill from being displayed in PvP matches.

Structured Player vs. Player[edit]

  • PvP League Season 4 begins on August 9 at 12:00 p.m. Pacific Time (UTC-7) and ends on October 3 at 4:00 p.m. Pacific Time (UTC-7).
  • Ranked PvP matchmaking has been updated to create the most even matches possible within your pip range.

World vs. World[edit]

General[edit]

  • The walls in WvW have been updated to improve performance.
  • Mortar incendiary effects have been updated to more clearly show the area in which burning is applied.
  • The mortar incendiary radius has been decreased to 300.
  • The mortar incendiary radius with the Mortar Mastery ability has been decreased to 360.
  • The Master of Monuments achievement has been renamed “Daily WvW Master of Monuments.”

Alpine[edit]

  • Med Kits have been added to sentries.
  • The portals to Eternal Battlegrounds and other borderlands have been adjusted so that teleportation does not occur when players walk close to their sides.

Beta[edit]

Siege Repair Hammers are now in beta!

Siege Repair Hammers are a new consumable that may be purchased from the Tricks and Traps vendor. They allow players to repair all siege weapons as long as they have supply, and the hammers work with the Repair Master ability line.

We will be looking for feedback on the repair hammers on our forums and will be holding a follow-up poll to determine if they should become a permanent feature of the game. In the event that repair hammers are officially added, the following changes would be made:

  • A new pip would be added to the Repair Master ability line that would allow players to purchase repair hammers.
  • Badges of honor would be added to the cost of the repair hammer.

Black Lion Trading Company Gem Store[edit]

New Items and Promotions[edit]

Improvements[edit]

  • The Black Lion Trading Company has hired additional aestheticians for the Havoc’s Heir airship, the Royal Terrace, and all cities. Aestheticians allow players to preview new hairstyles, faces, and other appearance details without needing to own a Total Makeover Kit. In order to confirm any changes, players must have a Total Makeover Kit in their inventory.

Guild Wars 2 Wiki Notes[edit]

  • Build: 65,237

Update - August 1, 2016[edit]

Bug Fixes[edit]

  • Fixed a crash that occurred when reporting players in PvP.
  • Fixed a bug in which the server and game clients could desync NPCs and creatures, causing them to appear in the wrong locations. Additional desync issues are still being investigated.

Guild Wars 2 Wiki Notes[edit]

  • Build: 64,926