Game updates/2019-01-08

From Guild Wars 2 Wiki
Jump to: navigation, search

Update 2 - January 8, 2019[edit]

Bug Fixes[edit]

Guild Wars 2 Wiki Notes[edit]

  • Build: 94,559

Update - January 8, 2019[edit]

Living World[edit]

Living World: "All or Nothing"[edit]

As her allies fortify themselves for the final confrontation with Kralkatorrik, Aurene prepares to face her greatest fear: her role in Tyria's future.

New Legendary Weapon: Pharus[edit]

Call down pillars of cosmic energy and conjure arrows made of pure light with Pharus, a new legendary longbow with mysterious origins. Its creator claims they were guided in the weapon's construction by a previously undiscovered entity, but it seems more likely that this bow has humbler (if no less unconventional) beginnings.

Fractals[edit]

New Fractal: Siren's Reef[edit]

Shipwrecked and surrounded by an army of ghost pirates, players must work with a crew to break the curse that grips the isle of Siren's Reef.

Mistlock Instabilities[edit]

We have overhauled Mistlock Instabilities and added new ones in order to promote a more positive gameplay experience. In addition, the frequency of certain instabilities has been adjusted.

Existing Instabilities[edit]

  • Adrenaline Rush: When enraged, enemies deal 150% increased damage while they're low on health. Enemies deal 20% less damage when not enraged.
  • Afflicted: Outgoing resistance duration is increased by 50%. Enemies apply random conditions.
  • Flux Bomb: You are periodically afflicted by the anomaly's flux bombs. Flux bombs apply to both allies and enemies.
  • Hamstrung: Low health increasingly slows your movements. Endurance regenerates 33% faster.
  • Last Laugh: Enemies explode upon dying if not stunned. Stunned enemies apply protection and stability to nearby players.
  • No Pain, No Gain: Enemies receive boons when hit. Stripping an enemy boon will steal their life.
  • Social Awkwardness: Players will be pushed away from one another.
  • Toxic Trail: Enemies leave a path of poison behind them. Blocking a toxic-trail attack will absorb it and cleanse the condition.
  • Mists Convergence: Repeated spawns have been eliminated, and two new possible spawns have been added: an ally, and an abomination that will attack ally and enemy alike.

New Instabilities[edit]

  • Boon Overload: Each boon on a player increases incoming strike damage by 5%. Outgoing boon duration is increased by 20%.
  • Frailty: Players are smaller and have 30% less health, but they move 25% faster.
  • Outflanked: Foes within a range of 300 do 300% damage when attacking from behind, but only 75% damage when attacking head-on.
  • Slippery Slope: All surfaces are slick. Outgoing stability duration is increased by 20%.
  • Stick Together: Take 60% increased damage when not within a range of 300 of an ally. Take 20% reduced damage when within a range of 300 of an ally.
  • Sugar Rush: Increases player movement speed and attack speed by 15%. Elite and lower enemies' movement speed and attack speed increases by 35%.
  • Birds: Birds of prey periodically assault players. Dodging transfers the birds to nearby enemies for 4 seconds.
  • Vengeance: When enemies die, they enhance nearby foes with multiple boons; does not apply to elite foes. Strip any enemy boon to inflict them with weakness.
  • We Bleed Fire: Enemies create flaming missiles when damaged. Incoming condition damage is reduced by 20%.

Aetherblade Fractal[edit]

  • The number of consoles used to disable the grid traps now aligns with the number of consoles used to disable the spinning laser traps.
  • Adjusted the activation threshold on the laser traps.

Deepstone Fractal[edit]

  • Added warning rings to the Deepstone Sentinel's tornadoes.
  • Reduced the defiance-bar time for the Deepstone Sentinel's wind sprites on tier 1 and tier 2.
  • Falling or being dropped from the platform at the Deepstone Sentinel will now put fractal tier 1 and tier 2 players into a downed state instead of killing them.
  • Adjusted the functionality of the Voice's Shadow Siphon skill. The defiance bar now scales with tiers, and the barrier will drop when the defiance bar is broken.
  • Reduced the number of safe falls that are available in the Voice's chamber. Tier 4 of the fractal has been reduced to 1 (from 3), tier 3 has been reduced to 2 (from 4), and tier 1 and 2 have been reduced to 4 (from 5).

Twilight Oasis Fractal[edit]

Underground Facility Fractal[edit]

World Polish[edit]

General[edit]

  • The default setting for music volume in Sound Options has been adjusted to match that of other category defaults. It is recommended that players click Restore Defaults in the Sound Options panel to update this setting.
  • Tooltips for items stored in Material Storage will now show how many of that item are in your Material Storage.
  • Tooltips for items also stored in your Bank will now show how many of that item are in your Bank.

Items[edit]

  • Fixed an incorrect description for racetrack guild-hall decoration items that said they could be crafted by scribes.
  • Fixed a lighting issue with the Racing Scarf shoulder armor.

Black Lion Trading Company Gem Store[edit]

New Items and Promotions[edit]

Improvements[edit]

Bug Fixes[edit]

You're not seeing double! As mentioned in the November 13 release notes, the Guaranteed Wardrobe Unlock was going to receive a significant update, but a bug prevented the changes from happening. The bug has since been addressed and the previously scheduled update is now here. Guaranteed Wardrobe Unlock changes include:

  • The maximum rarity for equipment skins has been increased to exotic, and many older exotic items have been added. Future updates to the wardrobe unlocks will continue to add older exotic items beyond this initial set.
  • Over 600 new items have been added—mostly weapon and armor skins, but new dyes, gliders, outfits, finishers, and minis have also been added.

Guild Wars 2 Wiki Notes[edit]