Languages of Tyria

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There are various languages throughout Tyria, with at least three commonly found languages during the time of Guild Wars 2.

"Common"[edit]

The "common" verbal language does not appear to have an official name. Nevertheless, it is spoken in various different dialects by the majority of all sentient races throughout Tyria, and as such, allowed people of different nations, cultures, and races to effectively communicate with each other, even if their written language systems (if any existed) were different from each other. It seems to be of human origin, but it has become so widespread that basically every sentient race and creature has at least some ability in common language.

New Krytan[edit]

New Krytan is the standard writing system used in Tyria. It was formed to act as a way to aid in sharing knowledge and communication between the various races. It is a hybrid of the Ascalonian and Old Krytan writing styles and was created in 1105 AE by the Durmand Priory. Villem Caraga of the Priory wrote about the creation of this system in Cultural Diffusion in Contemporary Kryta.

Human[edit]

Ascalonian[edit]

Ascalonian is a fading language, used primarily by Separatists and those living in or around Ebonhawke.

Orrian[edit]

Orrian syllabary is the writing system for Orrians prior to the Cataclysm and the kingdom's death. According to Erik Oevermar, all notes on Orrian syllabary translation has been lost. Orrian names hold a heavy Arabic style to them.

Asuran[edit]

The asuran script has changed in the past 250 years. Before the asura rose to the surface, it was a language that was half-mathematical and half-structured.

Bookah[edit]

"Bookah" is a large, loud, bellowing, and dumb imaginary creature that the Asura used to frighten their children. Since their surfacing, they use the term to refer to those they view as inferior beings, which to them is almost everyone who is not an Asura. Bookah is also one of the few known words of the old spoken Asuran language known to outsiders.

  • A Booka may be a reference to a Pooka which is an imaginary creature with the similar characteristics as a Bookah, but is found in Irish folklore.

Charr[edit]

The charr have their own language, but have shown knowledge of common language long before the truce between Kryta and the High Legions. Communication problems might have played a part in the past between human-charr animosity. Instead of a written language, the charr have used ideograms to communicate battle orders and similar information, though their use was not widespread during the rule of Flame Legion's shaman caste.

Norn[edit]

The norn also have their own language, both spoken and written. Though their written language is no longer found, it once could be seen written on sign posts of the Far Shiverpeaks. Not much is known of their language, except that it has more than one word for 'hunt.' Similar to charr, they have had knowledge of the common language at least as early as 1078 AE.

Notes[edit]

  • During development of the game, in the blog post that included Cultural Diffusion in Contemporary Kryta, Content Developer Matthew Medina stated that there would be five translatable languages with the release of Guild Wars 2: New Krytan, Ascalonian, Canthan, Asuran Script, and a fifth, previously unseen, language. That fifth language was to be Orrian Syllabry, but was shelved later on during development.