Six Human Gods
From Guild Wars 2 Wiki
The Six Human Gods are a group of deities worshiped by the humans of Tyria, Cantha and Elona. The extent of their powers is not known, but it is known they are not omniscient, and by their own very nature as a pantheon each is not omnipotent. At an unknown time after the writing of the Tome of Rubicon, they arrived on Tyria and brought the humans with them (although humans believe that they created Tyria, and the charr also have legends of Melandru creating the world), but from where is not known. Their age is also unknown, but it is known that the current pantheon is not the first, and that it is not as old as the Elder Dragons.
The current pantheon of gods are, in alphabetical order:
- Balthazar, god of war, fire, and courage.
- Dwayna, goddess of healing, air, and life.
- Grenth, god of darkness, death, and ice.
- Kormir, goddess of order, spirit, and truth.
- Lyssa, twin goddesses of beauty, water and illusion (often referred to as one entity and sometimes referred to as "Lyss" by Vabbians).
- Melandru, goddess of nature, earth, and growth.
Former deities are Abaddon, Dhuum, and Abaddon's unnamed predecessor.
The earliest deity who is still recognized as a god is Dwayna, whose scriptures were written in 115 BE. All others were written in 48 BE, save from Lyssa and Kormir whose were written in 45 BE and 1075 AE respectively.
There is considerable mystery surrounding the exact powers and nature of the gods, which is muddled further by the fact that they have been increasingly absent in human affairs since Nightfall. It is known that staring at the gods is like staring into the sun, leaving those who looked on long enough blind.[1]
Each of the races of Tyria have different attitudes to the gods. The humans believe that the gods created Tyria, though the charr legends only specify Melandru in this. Despite their legend, the charr view the gods as powerful beings to fight, not worship. The norn recognize the existence of the gods, but consider them an extension of their belief system of nature spirits; they refer to the Six as the "Spirits of Action" and do not call them by their name, but by what they govern - for instance, Balthazar is War and Kormir is Knowledge.[2] The asura consider the gods to be relatively large parts (but parts nonetheless) of their Eternal Alchemy, and the sylvari, having appeared only in 1302 AE and therefore having never actually witnessed the work of the gods, remain unconvinced they exist at all.
[edit] Notes
| | The Guild Wars Wiki has an article on Human Gods. |
- The Six Human Gods are also referred to as...
- the Six Gods (also the Five Gods when referencing the time between the Exodus and Nightfall)
- the Human Gods
- the Old Gods
- the True Gods
- the Ancient Gods
- the Ancient Ones
[edit] References
- ^ Clarification by Ree Soesbee, Guild Wars 2 Guru post
- ^ Lore Interview with Jeff Grubb, GuildMag
| Religions of Guild Wars 2 | |
|---|---|
| Six Human Gods | Balthazar • Dwayna • Grenth • Kormir • Lyssa • Melandru |
| Spirits of the Wild | Bear • Raven • Snow Leopard • Wolf Dolyak • Eagle • Minotaur • Owl • Wolverine • Wurm Dragon |
| Other faiths | The Great Dwarf • Eternal Alchemy • Koda • Mellaggan The Mighty Oooh |