Strength of Stone/history
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February 25, 2020
- Strength of Stone: (Competitive split) Reduced bleeding stacks from 3 to 1.
Strength of Stone
- Specialization
- Earth
- Tier
- Master
- Type
- Major
- Game link
“Gain condition damage based on your toughness. Inflict bleeding when you immobilize a foe. Bleeding can only occur on the same target once per interval.
Bleeding (10s): 660 Damage3 Bleeding (10s): 220 Damage- Condition Damage Based on a Percentage of Toughness: 10%
Gain- Interval: 3 seconds
— In-game description
August 13, 2019
- Strength of Stone: Updated the description and skill facts to clarify that bleeding can only occur once every 3 seconds per target.
Strength of Stone
- Specialization
- Earth
- Tier
- Master
- Type
- Major
- Game link
“Gain condition damage based on your toughness. Inflict bleeding when you immobilize a foe. Bleeding can only occur on the same target once per interval.
- Bleeding (10s): 660 Damage
3- Gain Condition Damage Based on a Percentage of Toughness: 10%
- Interval: 3 seconds
— In-game description
July 17, 2019
- Strength of Stone: The bleeding inflicted by this trait now has a 3-second cooldown per target.
July 16, 2019
- Strength of Stone: In addition to its previous effects, this trait now also causes the elementalist to inflict 3 stacks of bleeding for 10 seconds when immobilizing a foe.
Strength of Stone
- Specialization
- Earth
- Tier
- Master
- Type
- Major
- Game link
“Gain condition damage based on your toughness. Inflict bleeding when you immobilize a foe.
- Bleeding (10s): 660 Damage
3- Gain Condition Damage Based on a Percentage of Toughness: 10%
— In-game description
June 23, 2015
- Strength of Stone: Updated this trait to reflect the introduction of the specialization mechanic.
Strength of Stone
- Specialization
- Earth
- Tier
- Master
- Type
- Major
- Game link
“Strength of StoneGain condition damage based on your toughness.
- Gain Condition Damage Based on a Percentage of Toughness: 10%
— In-game description
December 10, 2013
- Strength of Stone: Added a 10% gain to condition damage based on toughness.
Strength of Stone
- Specialization
- Earth
- Tier
- Master
- Type
- Major
“Strength of StoneGain condition damage based on your toughness.
- Toughness converted to Condition Damage: 10%
— In-game description
Original version
Strength of Stone
- Specialization
- Earth
- Tier
- Master
- Type
- Major
“— In-game description