Horse

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Disambig icon.png This article is about the equine species. For the racing NPC, see Horse (racer).

Horses are four-legged equines which are presently not seen in the accessible regions of Tyria. They have been historically used by humans as mounts and beasts of burden, and are well known by many humans and other Central Tyrian races.

History[edit]

The earliest records of horses show that they existed on Cantha during the reign of Emperor Kaineng Tah. According to Loremaster Ermenred, the emperor was renowned for his horseback riding but died under mysterious circumstances while hunting in 464 BE with reports claiming that his horse had gone wild and killed him.[1]

As humanity expanded from Cantha to Orr and Kryta, they used horses for various tasks in their new colonies as well, though it is unclear whether they brought horses with them or if horses were native in other lands. Both Orrians and Krytans were known to have horses for riding as well, both in military and leisure use in the case of the latter.[2][3] Mad King Thorn is known to have had many horsemen under his command in life and undeath. It is unclear whether Ascalonians or Elonians ever had horses in their nations; however, they have made occasional references to them so it is clear they knew of horses at the very least. Similarly, Elonians have in the past enslaved centaurs to work them in the same manner as they worked horses.

In 1319 AE, Caithe, Logan Thackeray and Rytlock Brimstone used an old asura gate to flee from Destroyers in dwarven ruins. While calibrating the gate to take them to a safe location, they saw glimpses of other Tyrian regions, including a grassy plain with what they identified as wild horses.[4] As recently as 1325 AE, Krytans used equines to pull carts and carriages in Queensdale.[5]

Cultural impacts[edit]

Of all races, humanity are the most impacted by the existence of horses. Human children view ponies as cute, contrasting them with the fierce looks of centaurs.[6] Many adult humans have compared centaurs to "horse-men", even different breeds of horses, and deridingly called them plough horses or ponies.[7][8][9][10][11] In modern Kryta, several carnival decorations feature horses ridden by knights and princesses in playful light, as well as works of art such as rocking horses or in common phrases. In Cantha, one of the twelve main celestials is the Celestial Horse, revered during the Canthan New Year festivities.

Their impact is not limited to humans, however. Charr and sylvari have similarly taken up to referring to centaurs as "ponies" or "horse-men" in recent years.[12][13] Ogres equate taming feisty Rock Dogs with taming bad-tempered horses.[14] And though it is unknown for sure who named the dwarven-built Iron Horse Mines, it nevertheless raises the possibility that the dwarves were aware of horses and their uses.

Gallery[edit]

Trivia[edit]

Gwwlogo.png The Guild Wars Wiki has an article on Horse.
  • The existence of horses in Tyria is a contested question amongst players, due to a perceived lack of concrete evidence. The Mini Lunar "Horse" is possibly a jab at this contention.
  • The sole horse "seen" by players in either game is Mr. Gum Drops.

See also[edit]

References[edit]

  1. ^ An Empire Divided His death came from an unlikely event: while on an extended hunting expedition, his favorite horse improbably threw Kaineng Tah. It is doubtful that the faithful, well-trained beast would have done this out of belligerence, though Canthan history does classify the death as completely accidental. It seems more likely that one or more of the emperor's fellow huntsmen spooked the horse. Fragmentary records of an unexplained wound on the horse's rump and three more such wounds on Kaineng Tah himself would appear to support this interpretation.
  2. ^ Serene Brody
  3. ^ Necrid Horsemen
  4. ^ Edge of Destiny by J. Robert King, "Chapter 8: Deep Places"
    Suddenly, the gate flashed with light.
    Logan and Caithe shielded their faces. Only as their eyes adjusted could they see what strobed within the archway.
    Visions. Beautiful visions... a grassy plain where wild horses ran... a deep lagoon encircled by leaning palms... [...]
  5. ^ The map of Queensdale is set in 1325 AE, and cart tracks and hoofprints are visible on the ground near the stables at the Hunting Lodge.
  6. ^ Shire of Beetletun ambient dialogue
  7. ^ Gate of Desolation Palawa Joko: Easy now, my little plough horse.
  8. ^ Forward Scout Greta
  9. ^ Ministry Guard
  10. ^ Village of Shaemoor ambient dialogue
  11. ^ The Fall of Falcon Company Sergeant Bigsby: Reinforcements inbound! C'mon, you motherless ponies!
  12. ^ The Semifinals Balteus Bloodletter: And that pony is officially broken.
  13. ^ Brac
  14. ^ Pets and Walls Make Stronger Kraals Nojara: Proper taming can take months, even years, but we don't have time for that. We have to break them like you'd break a bad-tempered horse, and quickly. Overpower them.