Hard to Catch

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Hard to Catch.png

Hard to Catch

Specialization
Thief icon small.png Acrobatics (trait list)
Tier
Master
Type
Major
Training cost
5 Hero points
Game link
API
API
Hard to Catch

Gain endurance when you shadowstep.

— In-game description

Related skills[edit]

Weapon skills that are improved by this trait

Healing skills that are improved by this trait

Utility skills that are improved by this trait

Elite skills that are improved by this trait

Profession mechanic skills that are improved by this trait

Version history[edit]

For a detailed trait history, see here.

Patch Changes
October 04, 2022
  • This trait has been reworked. It now grants endurance when shadowstepping.
February 25, 2020 Competitive content update:
  • (Competitive split) Increased cooldown from 90 seconds to 300 seconds.
June 25, 2019
  • Fixed a bug to prevent this trait from incorrectly granting swiftness on top of its other effects.
March 27, 2018
  • Increased the cooldown from 45 seconds to 90 seconds in PvP only.
February 22, 2017
  • The internal cooldown on this trait has been increased from 30 seconds to 45 seconds in PvP only.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • No longer shadowsteps on disable.
  • Added: Break stun and refill endurance when you are disabled.
May 20, 2014
  • Updated the description of this trait to indicate "pull" in the list of triggers.
December 10, 2013
  • Moved to the Master tier.
June 25, 2013
  • Reduced the cooldown from 60 seconds to 30 seconds.
August 28, 2012 Game release:
  • Hard to Catch has been added to the game.