The hylek are a Tyrian frogman species. They have lately spread in increasing numbers along coasts surrounding the Sea of Sorrows, such as the Tarnished Coast, the Krytan coasts, and the coasts to the west of the Shiverpeak Mountains. Although once reclusive and xenophobic, some of the hylek tribes now welcome trade with outsiders. Other tribes, especially those that produce the deadliest toxins, are still very hostile. Their hostility can be determined by their colors - blue hylek are always friendly, green are mostly friendly, orange/yellow are mostly hostile, and red are always hostile. Hylek are renowned alchemists for their mastery of poisons and antidotes.
The hylek are wide-mouthed frogmen with lashing tongues and are descendants from the heket species of Elona. Hylek thrive in all types of water, but prefer to live in swampy areas. Despite this preference they can be found far away from their spawning grounds. All hylek have a set of poison glands filled with deadly toxins, each being immune to their own toxins and a variety of other poisons. Hylek come in wide variety of colors with each tribe having a unique color. The color hints at their aggressiveness which correlates to the deadliness of the toxin they produce.
Hylek are capable of multiplying extremely rapidly. Hylek are born in broods as helpless tadpoles in schools of hundreds or even thousands. The early life of a hylek is a battle for survival allowing only the strongest and most aggressive hylek to survive. The average life span of a hylek is relatively short, a hylek dying of old age might die in their forties, but few make it to that age as hylek life often ends prematurely through violence or starvation.
Most hylek's preferred diet are various kinds of insects, usually types of flies, though they will also eat truffles and fish as well. Hylek in starving tribes can be seen often attacking any fly they come across. In some areas, the risen's spreading has been corrupting their food supplies.
The hylek divide themselves into different tribes which can be differentiated by their color. Each tribe has a different toxin strength, those with the strongest toxins are the most aggressive. Tribe size can vary from dozens of members to hundreds. Due to their territorial nature, it is nearly impossible to get two tribes to cooperate. When two tribes claim the same land they often wage war until one or both tribes are destroyed. "Hylek" was once the name of a single tribe among the race, but in the past 250 years, it has expanded to refer to the race as a whole.
The tribe oversees care of a new brood of youngsters with minimal effort, leaving individuals to fend for themselves. When a brood of young hylek matures, a coming-of-age festival is held where they have competitions to show off the young hylek's strength and value to the whole tribe. How the hylek perform during the festival determines their role in the tribe for life, such as whether they become warriors or merchants.
Due to their high resistance to toxins, hylek often experiment with poisons, their antidotes, and other compounds, which in turn makes them highly valued alchemists. This has allowed hylek to form an economy with other races and groups. Other races sometimes accept hylek as apprentice alchemists, allowing both races to gain new knowledge. Even the asura value the hylek for their alchemy. In most other areas, however, they fall short when compared to other races in terms of advancement, but they have made, and are still making, significant progress in social development over the last 250 years.
The hylek do not have a faith in gods but rather revere the sun as a nameless divine entity, believing it to represent both good and evil. To hylek, the sun is the bringer of life-sustaining heat and bounty, as well as the harbinger of drought and famine. They often hold festivals on the solstices to celebrate the waning and waxing of the days' lengths.
Hylek priests and shamans are masters of reading the sun and the sky and each tribe has at least one priest, if not more. These priests interpret the sun and the sky for weather patterns that could tell when it will rain and how long dry seasons would last. Among the hylek, it is often considered that an accurate priest is one of the most important factors for the prosperity of the tribe.
Hylek society is divided into individual tribes. Each tribe is led by a single chieftain who has absolute rule, however the chieftains often consult the priests and elders for advice in order to keep favor among the tribe. When dealing with those outside their tribe, hylek send speakers, or Tlatotetl in their language, to perform the negotiations and trade.
Hylek who make it through their harsh lives into old age are deeply respected by the tribe and are often asked for counsel on difficult issues or for judgment during disputes among the tribe.
Hylek history prior to 1078 AE is unknown outside of their own tribes, and much hasn't changed over the past 250 years. Since Zhaitan's rise and the spreading of his risen forces, hylek have been slowly being pushed out of their southern homelands. Similarly, since the krait fled to Tyria in mass, many tribes' food sources and hunting grounds have become scarce, starving the tribes. Those on the eastern edge of the Sea of Sorrows have mostly been displaced and many banded together, despite their territorial and hostile natures.
- As a human, asura, norn or sylvari you can choose to have racial sympathy for the hylek at some point during your character's personal story.
- Hylek personal names and toponymy are apparently Nahuatl (Aztec, Mexica) based.
- "Jump to it brothers!"
- "You asked for this!"
- "You're in trouble now!"
- "I thought I was winning."
- "One last gasp. Uhn!"
- "Form up!"
- "Swarm up!"
- "They crossed the line."
- "You crossed the line."
- "You win. I die."