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Thief icon small.png Thief (skill list)
Training cost
2 Hero points
Game link
18 Recharge time
25 Recharge time

Trick. Cure conditions, then roll backward while healing and evading attacks.

Healing.png Healing: 4,778 (0.66)?
Healing.png Healing: 5,243 (0.66)?
Chilled.png Condition Removed
Crippled.png Condition Removed
Immobile.png Condition Removed
Torment.png Condition Removed
Evade.png Evade: 0.75¾ seconds

— In-game description

Related traits[edit]

Shadow Arts Shadow Arts

Acrobatics Acrobatics

Trickery Trickery

Daredevil Daredevil

Deadeye Deadeye


  • The base healing done by this skill is equal to (120 + Level^2 * 0.726).
  • The rollback's maximum range is roughly 500 units.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Increased cooldown from 18 seconds to 25 seconds. Increased base heal from 4778 to 5243.
December 11, 2018
  • This skill's description has been updated to clarify that it removes conditions before it performs its other functions.
April 19, 2016
  • This skill now removes torment in addition to its other removals.
January 26, 2016
  • The healing values of this skill have been increased by 10%.
June 23, 2015 Specialization update:
  • This ability is now a trick.
  • Increased the recharge of this ability from 15 to 18.
  • Healing (both base and healing power) coefficients have been increased by 10%.
  • Movement-speed adjustments no longer affect the intended travel distance.
October 15, 2013
  • Withdraw and Roll for Initiative: These skills now properly remove immobilize upon execution.
June 25, 2013
  • The travel distance underwater has been cut in half to match the land distance.
February 26, 2013
  • This ability now scales 20% better with healing power.
  • Base healing per level has increased by 10%.
August 28, 2012 Game release:
  • Withdraw has been added to the game.