Guarded Initiation

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Guarded Initiation.png

Guarded Initiation

1 Recharge time
Thief icon small.png Acrobatics (trait list)
Training cost
5 Hero points
Game link
External links

Remove conditions when striking an enemy while your health is above the threshold.

 Radius.png Health Threshold: 75%
 Vulnerability.png Vulnerability: +1% Incoming Damage, +1% Incoming Condition Damage
 Weakness.png Weakness: -50% Endurance Regeneration, +50% Fumble (Unrestricted)
 Slow.png Slow: Skills and actions are slower.
 Confusion.png Confusion: 10 Damage, 50 Damage to Players on Skill Use, 96 Damage to Non-Players on Skill Use
 Miscellaneous effect.png Conditions Removed: 1

— In-game description

Version history[edit]

For a detailed trait history, see here.

Patch Changes
January 27, 2016
  • Fixed a bug that caused this trait to grant bonus vitality.
January 26, 2016
  • This trait now removes confusion in addition to its current removals.
  • The health threshold has been reduced from 90% to 75%.
June 23, 2015 Specialization update:
  • Guarded Initiation has been added to the game.