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Remove conditions when striking an enemy while your health is above the threshold.
- Health Threshold: 75%
- Vulnerability: 1% Incoming Damage, 1% Incoming Condition Damage
- Weakness: -50% Endurance Regeneration, 50% Fumble (Unrestricted)
- Slow: Skills and actions are slower.
- Confusion: 10 Damage, 50 Damage to Players on Skill Use, 96 Damage to Non-Players on Skill Use
- Conditions Removed: 1
— In-game description
For a detailed trait history, see here.
|January 27, 2016||
|January 26, 2016||
|June 23, 2015||Specialization update: