User:Thervold
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Characters[edit]
Research Pages[edit]
These pages are used by myself and possibly others to discover and record the underlying equations used in the game.
- Data for discovering the progression of crafting XP: User:Thervold/Crafting XP
- Data for discovering experience rewards: User:Thervold/Experience Research
- Tables for recording rewards from dynamic events: User:Thervold/Event Rewards
Useful Links[edit]
HoT WvW[edit]
Upgrade | Rank | Ability | Cost |
---|---|---|---|
Burning Oil Mastery Total Cost: 60 Improves all Burning Oil skills and unlocks new abilities |
1 | Increases Burning Oil radius by 25% | 3 |
2 | Increases Burning Oil damage by 15% | 7 | |
3 | While using the oil, reduces the damage received by the oil pot and the player | 10 | |
4 | Basic Burning Oil attacks burn one supply from target | 15 | |
5 | Burning Shell: Creates a fiery dome that reflects projectiles | 25 | |
Catapult Mastery Total Cost: 60 Improves catapult skills |
1 | Increases damage done to walls by 20% | 3 |
2 | Gravel Shot now applies bleeding | 7 | |
3 | Increases radius of all catapult skills | 10 | |
4 | Increases catapult damage by 25% | 15 | |
5 | Skill: Siege Bubble — Creates a dome that destroys projectiles on impact | 25 | |
Mercenary's Bane Total Cost: 15 Increases damage to and reduces the damage from mercenaries |
1 | 1% increase to damage and defense against mercenaries | 1 |
2 | 2% (total) increase to damage and defense against mercenaries | 2 | |
3 | 3% (total) increase to damage and defense against mercenaries | 3 | |
4 | 4% (total) increase to damage and defense against mercenaries | 4 | |
5 | 5% (total) increase to damage and defense against mercenaries | 5 | |
Guard Killer Total Cost: 35 Increases damage to guards |
1 | 2% damage to guards | 1 |
2 | 4% (total) damage to guards | 3 | |
3 | 6% (total) damage to guards | 6 | |
4 | 8% (total) damage to guards | 10 | |
5 | 10% (total) damage to guards | 15 | |
Siege Bunker Total Cost: 35 Reduces the siege damage you take |
1 | 2% increased siege defense | 1 |
2 | 4% (total) increased siege defense | 3 | |
3 | 6% (total) increased siege defense | 6 | |
4 | 8% (total) increased siege defense | 10 | |
5 | 10% (total) increased siege defense | 15 | |
Shield Generator Mastery Total Cost: 60 Improve shield generator skills |
1 | Force Ball grants aegis to allies on impact | 3 |
2 | Force Dome grants twice as much stability per pulse | 7 | |
3 | Increases the radius for all shield generator skills | 10 | |
4 | Increases the duration of Force Wall and Force Dome and increases the average number of Force Ball bounces | 15 | |
5 | Prevents damage from arrow cart fire to allies inside Force Dome | 25 | |
Build Mastery Total Cost: 15 Improves your building capabilities |
1 | Spend 4 supply at a time when building siege | 1 |
2 | Spend 6 supply at a time when building siege | 2 | |
3 | Spend 8 supply at a time when building siege | 4 | |
4 | Spend 10 supply at a time when building siege | 8 | |
Cannon Mastery Total Cost: 60 Improve cannon use |
1 | Basic fire removes boons | 3 |
2 | Increases cannon damage by 27% | 7 | |
3 | Grapeshot does more bleed damage | 10 | |
4 | Increases all blast radii | 15 | |
5 | Increases chill duration | 25 | |
Supply Master Total Cost: 15 Improve your ability in gathering, spending, and running supply |
1 | Pick up supply faster | 1 |
2 | Gain swiftness after spending all of your supply | 2 | |
3 | Gain improved swiftness when picking up supply | 3 | |
4 | Have a chance to recover spent supply when spending supply | 4 | |
5 | Deployed siege sites are invulnerable for a short duration | 5 | |
Supply Capacity Total Cost: 135 Increases the amount of supply you can carry |
1 | Increases supply capacity by 1 | 5 |
2 | Increases supply capacity by 2 (total) | 15 | |
3 | Increases supply capacity by 3 (total) | 25 | |
4 | Increases supply capacity by 4 (total) | 40 | |
5 | Increases supply capacity by 5 (total) | 50 | |
Arrow Cart Mastery Total Cost: 60 Improve arrow cart skills |
1 | Increases range on all arrow cart skills | 3 |
2 | Increases damage on all arrow cart skills | 7 | |
3 | Increases effectiveness of applied conditions | 10 | |
4 | Increases radius on all arrow cart skills | 15 | |
5 | Skill: Toxic Unveiling Shot — Removes stealth and applies poison to targets | 25 | |
Siege Golem Mastery Total Cost: 60 Improve siege golem skills |
1 | Increase your piloted golem's movement speed for 15 seconds after destroying a gate or wall | 3 |
2 | Increases your piloted golem's base power and precision by 15% | 7 | |
3 | The shield bubble skill now also heals nearby allies | 10 | |
4 | Increases your piloted golem's base vitality and toughness by 15% | 15 | |
5 | Your piloted golem will safely eject you once it's defeated | 25 | |
Ballista Mastery Total Cost: 60 Improve ballista skills |
1 | Skill: Spread Shot — Fires projectiles in a cone pattern | 3 |
2 | Increases ballista damage by 25% | 7 | |
3 | Fires faster bolts | 10 | |
4 | Increases ballista range | 15 | |
5 | Increases Shatter Shot radius | 25 | |
Defense Against Guards Total Cost: 35 Reduces the damage you take from enemy guards |
1 | 2% reduced damage from guards | 1 |
2 | 4% reduced damage (total) from guards | 3 | |
3 | 6% reduced damage (total) from guards | 6 | |
4 | 8% reduced damage (total) from guards | 10 | |
5 | 10% reduced damage (total) from guards | 15 | |
Mortar Mastery Total Cost: 60 Improve mortar skills |
1 | Increase blast radius on all mortar skills | 3 |
2 | Increases mortar burn field duration | 7 | |
3 | Reduce the recharge of all mortar skills | 10 | |
4 | Increase damage on all mortar skills by 25% | 15 | |
5 | New Skill: Concussion Barrage — Launch a barrage of rounds that push back foes where they land | 25 | |
Siege Might Total Cost: 35 Increases damage done with siege-engine attacks |
1 | 2% increased siege damage | 1 |
2 | 4% (total) increased siege damage | 3 | |
3 | 6% (total) increased siege damage | 6 | |
4 | 8% (total) increased siege damage | 10 | |
5 | 10% (total) increased siege damage | 15 | |
Repair Master Total Cost: 15 Improves your repairing capabilities |
1 | Spend 4 supply at a time when repairing | 1 |
2 | Spend 6 supply at a time when repairing | 2 | |
3 | Spend 8 supply at a time when repairing | 4 | |
4 | Spend 10 supply at a time when repairing | 8 | |
Trebuchet Mastery Total Cost: 60 Improve trebuchet skills |
1 | Increases the damage on trebuchet skills | 3 |
2 | Cow ammo now drains supply from enemy players | 7 | |
3 | Increases the radius of trebuchet skills | 10 | |
4 | Skill: Healing Oasis. Creates a water field that heals allies | 15 | |
5 | Basic shots that hit enemy supply depots will destroy some of the objective's supply | 25 | |
Flame Ram Mastery Total Cost: 60 Improve flame ram skills |
1 | Gain Iron Hide while interacting with the flame ram | 3 |
2 | Flame Blast now applies Structural Vulnerability to gates | 7 | |
3 | Reduce recharge of flame ram skills | 10 | |
4 | Skill: Slam Impact — Launch enemies on the other side of the door | 15 | |
5 | Skill: Iron Will — Support skill that applies Iron Hide to nearby allies | 25 | |
Grand Total: | 945 |
User Info[edit]
This user plays for the territory of North America. |
This user played the original Guild Wars. |
This user has an account on the Guild Wars Wiki. |
This user has achieved the title of God Walking Amongst Mere Mortals! |
This user has achieved 50/50 in the GW2 reward calculator! Hail this Champion of the Gods! |